Player Matchup

Sol
Sol
Blake_11RS
Sol
Level 150
God Stats
29W - 29L
1,572 SR
Queue Stats
265W - 278L
1,515 Elo+
Party 1
Fenrir
Fenrir
DrewOaky
Fenrir
Level 137
God Stats
6W - 6L
1,539 SR
Queue Stats
39W - 31L
1,562 Elo+
Solo
Susano
Susano
Godoftrix
Susano
Level 145
God Stats
5W - 14L
1,401 SR
Queue Stats
514W - 528L
1,564 Elo+
Party 1
Sun Wukong
Sun Wukong
NO-SCOPED-U-YT
Sun Wukong
Level 44
God Stats
9W - 13L
1,490 SR
Queue Stats
201W - 210L
1,514 Elo+
Party 1
Athena
Athena
wltrpayton134
Athena
Level 129
God Stats
1W - 3L
1,590 SR
Queue Stats
239W - 235L
1,563 Elo+
Solo
Team Averages
Level 121
1,519 SR
1,544 Elo+

VS

Team Averages
Level 122
1,519 SR
1,483 Elo+
Surtr
Surtr
 
Surtr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
LowHigh24
Persephone
Level 84
God Stats
2W - 4L
1,299 SR
Queue Stats
284W - 247L
1,453 Elo+
Party 2
Nut
Nut
NekoKawaiiii
Nut
Level 156
God Stats
22W - 23L
1,524 SR
Queue Stats
363W - 355L
1,506 Elo+
Solo
Horus
Horus
callme_clouds
Horus
Level 77
God Stats
5W - 2L
1,520 SR
Queue Stats
174W - 157L
1,463 Elo+
Party 2
Bacchus
Bacchus
suks2suk
Bacchus
Level 146
God Stats
4W - 1L
1,752 SR
Queue Stats
442W - 385L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
7,982
614
4,283
6,393
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
DrewOaky
Fenrir
12
3 / 4 / 2
6,965
536
4,920
12,605
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
Godoftrix
Susano
14
6 / 4 / 0
8,120
625
7,550
12,094
3,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
NO-SCOPED-U-YT
Sun Wukong
13
0 / 1 / 3
7,031
541
3,107
10,656
5,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 5 / 5
6,156
474
4,110
13,917
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
8 / 2 / 3
8,615
663
11,518
11,512
5,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
LowHigh24
Persephone
13
0 / 5 / 5
7,771
598
5,295
8,162
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 2
8,433
649
7,177
5,535
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
1 / 1 / 1
7,986
614
5,278
8,284
6,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
suks2suk
Bacchus
14
4 / 2 / 6
8,267
636
6,892
10,172
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
12
Kills
15
15
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
8
2
3
4.75
L
3
1
1
3.5
L
Fenrir
DrewOaky
Fenrir
3
4
2
1
L
Susano
Godoftrix
Susano
6
4
0
1.5
W
Persephone
LowHigh24
Persephone
0
5
5
0.5
L
Sun Wukong
NO-SCOPED-U-YT
Sun Wukong
0
1
3
1.5
W
2
2
2
1.5
W
1
1
1
1.5
W
Bacchus
suks2suk
Bacchus
4
2
6
3.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,970
Damage
36,160
55,665
Taken
43,665
28,508
Mitigated
26,221
14,714
Healing
13,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,518
5,958
0
4,640
11,512
5,939
70
1,812
9,700
3,060
65,291
L
4,283
1,668
0
4,195
6,393
2,111
0
1,057
5,336
64,958
5,363
L
Fenrir
DrewOaky
Fenrir
4,920
1,283
0
2,892
12,605
5,059
0
2,149
10,342
0
50,056
L
Susano
Godoftrix
Susano
7,550
1,606
0
1,902
12,094
3,987
0
5,858
6,020
0
57,622
W
Persephone
LowHigh24
Persephone
5,295
244
0
1,275
8,162
2,477
0
489
7,629
43,989
0
L
Sun Wukong
NO-SCOPED-U-YT
Sun Wukong
3,107
889
0
3,775
10,656
5,440
0
1,121
9,495
0
48,762
W
7,177
4,068
0
2,820
5,535
1,939
931
2,664
2,871
0
69,959
W
5,278
1,437
120
2,712
8,284
6,534
348
167
8,117
5,753
42,299
W
Bacchus
suks2suk
Bacchus
6,892
1,119
0
2,271
10,172
9,332
0
3,180
6,992
22,708
0
L
4,110
952
0
1,950
13,917
11,911
0
3,439
10,410
15,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,254
Gold Earned
41,072
451
Minions Killed
410
0
Camps Cleared
0
1,371,058
Distance Traveled
1,365,052
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,615
663
91
7
0
292,905
2
L
Sol
7,982
614
130
10
0
260,523
0
L
Fenrir
6,965
536
79
6
0
300,735
0
L
Susano
8,120
625
120
9
0
293,372
0
W
Persephone
7,771
598
96
7
0
254,803
0
L
Sun Wukong
7,031
541
92
7
0
242,460
0
W
Nut
8,433
649
130
10
0
255,731
0
W
Horus
7,986
614
74
6
0
268,287
0
W
Bacchus
8,267
636
19
1
0
293,326
0
L
Athena
6,156
474
30
2
0
273,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role