Player Matchup

Cerberus
Cerberus
AhhhUDoin
Cerberus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,313 Elo+
Party 1
Shiva
Shiva
Bvaripa4
Shiva
Level 106
God Stats
3W - 4L
1,728 SR
Queue Stats
14W - 20L
1,468 Elo+
Party 1
Xing Tian
Xing Tian
FollowMe76
Xing Tian
Level 106
God Stats
6W - 10L
1,429 SR
Queue Stats
302W - 281L
1,436 Elo+
Solo
Ne Zha
Ne Zha
SwiftySullie32
Ne Zha
Level 136
God Stats
2W - 2L
1,607 SR
Queue Stats
24W - 28L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
blasianboar
Nu Wa
Level 131
God Stats
0W - 1L
1,454 SR
Queue Stats
41W - 42L
1,520 Elo+
Party 1
Team Averages
Level 110
1,544 SR
1,444 Elo+

VS

Team Averages
Level 97
1,497 SR
1,439 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cxppalot
Danzaburou
Level 29
God Stats
6W - 6L
1,437 SR
Queue Stats
30W - 46L
1,389 Elo+
Party 2
Fenrir
Fenrir
Huvudskott
Fenrir
Level 123
God Stats
1W - 0L
1,804 SR
Queue Stats
49W - 51L
1,462 Elo+
Solo
Bellona
Bellona
Jawntae
Bellona
Level 118
God Stats
24W - 28L
1,503 SR
Queue Stats
94W - 101L
1,418 Elo+
Party 2
Poseidon
Poseidon
oHabits
Poseidon
Level 92
God Stats
1W - 1L
1,241 SR
Queue Stats
28W - 34L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AhhhUDoin
Cerberus
11
0 / 5 / 1
6,764
451
2,146
12,388
9,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shiva
Bvaripa4
Shiva
11
1 / 3 / 0
6,490
433
3,030
9,414
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
FollowMe76
Xing Tian
12
4 / 0 / 1
7,112
474
5,013
11,883
8,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 2 / 4
7,324
488
6,539
12,017
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 2
7,334
489
9,038
7,980
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 0 / 4
6,443
430
4,553
11,250
7,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Cxppalot
Danzaburou
14
2 / 2 / 2
9,115
608
9,386
8,004
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Huvudskott
Fenrir
13
3 / 4 / 3
7,496
500
6,694
10,333
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Jawntae
Bellona
16
6 / 1 / 2
10,010
667
9,856
10,856
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
oHabits
Poseidon
15
3 / 2 / 1
8,550
570
4,671
8,431
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
14
14
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
4
2
L
Cerberus
AhhhUDoin
Cerberus
0
5
1
0.1
L
Shiva
Bvaripa4
Shiva
1
3
0
0.33
W
Danzaburou
Cxppalot
Danzaburou
2
2
2
1.5
L
Xing Tian
FollowMe76
Xing Tian
4
0
1
4.5
W
Fenrir
Huvudskott
Fenrir
3
4
3
1.13
W
Bellona
Jawntae
Bellona
6
1
2
7
L
2
2
4
2
L
2
4
2
0.75
W
Poseidon
oHabits
Poseidon
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,766
Damage
35,160
53,682
Taken
48,874
28,938
Mitigated
21,844
13,115
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,553
970
0
5,129
11,250
7,095
0
3,196
7,765
0
28,484
L
Cerberus
AhhhUDoin
Cerberus
2,146
346
0
1,308
12,388
9,667
104
0
12,388
30,905
1,731
L
Shiva
Bvaripa4
Shiva
3,030
45
0
1,126
9,414
4,462
0
921
8,493
0
31,241
W
Danzaburou
Cxppalot
Danzaburou
9,386
5,179
0
4,019
8,004
2,732
769
2,178
5,571
0
67,256
L
Xing Tian
FollowMe76
Xing Tian
5,013
342
0
3,865
11,883
8,115
33
863
11,020
32,202
1,746
W
Fenrir
Huvudskott
Fenrir
6,694
1,370
0
1,076
10,333
3,539
0
3,281
6,768
0
46,230
W
Bellona
Jawntae
Bellona
9,856
4,863
0
5,870
10,856
6,069
966
3,570
7,084
0
81,443
L
6,539
1,991
0
5,392
12,017
4,032
144
1,135
10,882
0
45,187
L
9,038
2,571
0
1,424
7,980
2,662
0
1,630
6,350
49,864
0
W
Poseidon
oHabits
Poseidon
4,671
625
0
1,055
8,431
2,409
0
2,502
5,653
73,413
1,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,024
Gold Earned
41,614
354
Minions Killed
512
0
Camps Cleared
0
1,483,708
Distance Traveled
1,627,684
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,443
430
42
3
0
332,327
6
L
Cerberus
6,764
451
66
4
0
270,027
0
L
Shiva
6,490
433
71
5
0
321,353
0
W
Danzaburou
9,115
608
103
7
0
271,870
0
L
Xing Tian
7,112
474
49
3
0
277,206
0
W
Fenrir
7,496
500
74
5
0
341,761
0
W
Bellona
10,010
667
158
11
0
344,866
3
L
Ne Zha
7,324
488
85
6
0
329,668
2
L
Nu Wa
7,334
489
83
6
0
285,454
5
W
Poseidon
8,550
570
135
9
0
336,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role