Player Matchup

Pele
Pele
ChiefYox
Pele
Level 46
God Stats
0W - 4L
1,115 SR
Queue Stats
205W - 234L
1,424 Elo+
Solo
Bellona
Bellona
GuruLaghima9057
Bellona
Level 119
God Stats
0W - 2L
1,312 SR
Queue Stats
66W - 53L
1,516 Elo+
Party 2
Lancelot
Lancelot
ImSoThotful
Lancelot
Level 109
God Stats
0W - 1L
1,301 SR
Queue Stats
80W - 62L
1,590 Elo+
Solo
Mulan
Mulan
ItsJustNick12
Mulan
Level 82
God Stats
5W - 3L
1,549 SR
Queue Stats
134W - 107L
1,510 Elo+
Party 2
Vamana
Vamana
THETBONEKILLA
Vamana
Level 148
God Stats
5W - 4L
1,608 SR
Queue Stats
147W - 122L
1,520 Elo+
Party 2
Team Averages
Level 101
1,377 SR
1,512 Elo+

VS

Team Averages
Level 101
1,518 SR
1,411 Elo+
Ares
Ares
 
Ares
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BravHart137
Medusa
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,193 Elo+
Solo
Kuzenbo
Kuzenbo
Overkill2k
Kuzenbo
Level 145
God Stats
7W - 6L
1,523 SR
Queue Stats
348W - 367L
1,424 Elo+
Solo
Apollo
Apollo
ShirakiinChan
Apollo
Level 147
God Stats
4W - 5L
1,353 SR
Queue Stats
320W - 302L
1,444 Elo+
Party 1
Nike
Nike
Weeniedabeanie
Nike
Level 29
God Stats
2W - 1L
1,714 SR
Queue Stats
114W - 116L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
1
0 / 0 / 0
1,528
255
0
0
0
6
0 / 2 / 1
4,669
778
67
2,139
1,023
Lancelot
ImSoThotful
Lancelot
13
3 / 7 / 2
6,529
1,088
4,012
9,345
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 5 / 2
6,050
1,008
5,516
8,055
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 5 / 3
5,351
892
5,147
7,384
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
4 / 2 / 11
7,554
1,259
4,361
6,914
9,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
13
4 / 2 / 9
7,858
1,310
4,720
4,819
2,033
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
Overkill2k
Kuzenbo
11
2 / 1 / 11
6,824
1,137
2,743
4,716
6,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
6 / 1 / 11
7,601
1,267
6,236
3,965
1,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 14
7,079
1,180
4,378
6,586
5,656
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
5
Kills
19
19
Deaths
7
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
11
4.75
W
Medusa
4
2
9
4.25
L
Pele
0
0
0
0
L
0
2
1
0.25
L
Lancelot
ImSoThotful
Lancelot
3
7
2
0.57
L
2
5
2
0.6
W
Kuzenbo
Overkill2k
Kuzenbo
2
1
11
7.5
W
6
1
11
11.5
L
0
5
3
0.3
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,742
Damage
22,438
26,923
Taken
27,000
15,071
Mitigated
25,215
1,646
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,361
367
522
632
6,914
9,192
433
0
6,914
8,456
0
W
Medusa
4,720
2,008
0
109
4,819
2,033
339
0
4,819
0
13,943
L
Pele
0
0
0
0
0
0
0
0
0
0
0
L
67
67
0
0
2,139
1,023
0
437
1,702
0
130
L
Lancelot
ImSoThotful
Lancelot
4,012
100
22
398
9,345
4,479
0
3,213
6,018
0
12,478
L
5,516
710
131
850
8,055
5,213
0
2,266
5,678
0
12,210
W
Kuzenbo
Overkill2k
Kuzenbo
2,743
559
1,161
1,443
4,716
6,494
412
0
4,716
3,892
669
W
6,236
4,485
217
932
3,965
1,840
2,408
0
3,965
0
13,619
L
5,147
2,809
0
245
7,384
4,356
0
1,506
5,747
0
9,643
W
4,378
468
742
957
6,586
5,656
702
0
6,586
1,755
12,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,127
Gold Earned
36,916
31
Minions Killed
74
0
Camps Cleared
0
346,857
Distance Traveled
555,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,554
1,259
4
1
0
117,648
0
W
Medusa
7,858
1,310
26
4
0
110,772
0
L
Pele
1,528
255
0
0
0
0
0
L
Bellona
4,669
778
0
0
0
34,530
0
L
Lancelot
6,529
1,088
10
2
0
124,570
0
L
Mulan
6,050
1,008
16
3
0
102,017
0
W
Kuzenbo
6,824
1,137
6
1
0
105,094
0
W
Apollo
7,601
1,267
19
3
0
106,087
0
L
Vamana
5,351
892
5
1
0
85,740
0
W
Nike
7,079
1,180
19
3
0
116,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role