Player Matchup

Sol
Sol
AnRom16
Sol
Level 117
God Stats
3W - 4L
1,696 SR
Queue Stats
115W - 117L
1,413 Elo+
Solo
Anhur
Anhur
LowRezAqqro
Anhur
Level 57
God Stats
11W - 5L
1,893 SR
Queue Stats
70W - 15L
1,908 Elo+
Solo
Awilix
Awilix
Orbyt_Draxxy
Awilix
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
448W - 443L
1,466 Elo+
Solo
Cthulhu
Cthulhu
SJW TheLegend27
Cthulhu
Level 120
God Stats
18W - 9L
1,469 SR
Queue Stats
135W - 81L
1,618 Elo+
Solo
Ao Kuang
Ao Kuang
picaporte007
Ao Kuang
Level 146
God Stats
2W - 2L
1,725 SR
Queue Stats
239W - 240L
1,591 Elo+
Solo
Team Averages
Level 119
1,657 SR
1,599 Elo+

VS

Team Averages
Level 118
1,597 SR
1,509 Elo+
Merlin
Merlin
Ax2u
Merlin
Level 199
God Stats
63W - 63L
1,541 SR
Queue Stats
344W - 311L
1,576 Elo+
Solo
Mulan
Mulan
Brotherhanky
Mulan
Level 106
God Stats
13W - 3L
1,741 SR
Queue Stats
154W - 138L
1,497 Elo+
Party 1
Neith
Neith
KABACZENKoCnK
Neith
Level 80
God Stats
23W - 25L
1,291 SR
Queue Stats
136W - 135L
1,424 Elo+
Solo
Osiris
Osiris
ObviousChief
Osiris
Level 140
God Stats
5W - 6L
1,520 SR
Queue Stats
911W - 950L
1,472 Elo+
Solo
Thanatos
Thanatos
stortiltarn
Thanatos
Level 67
God Stats
4W - 1L
1,894 SR
Queue Stats
53W - 54L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 5 / 4
6,852
571
5,566
8,422
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 2 / 1
7,304
609
7,989
5,288
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
11
3 / 6 / 3
7,159
597
3,247
10,896
9,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
1 / 1 / 1
6,267
522
2,417
4,901
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
picaporte007
Ao Kuang
12
2 / 4 / 1
6,510
543
1,979
12,277
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ax2u
Merlin
15
4 / 1 / 4
8,240
687
7,756
6,257
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 3 / 6
6,687
557
5,953
10,145
7,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 0 / 6
7,966
664
5,373
6,055
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
13
1 / 3 / 2
7,133
594
3,028
7,196
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thanatos
stortiltarn
Thanatos
13
2 / 3 / 5
6,983
582
4,493
9,890
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
18
18
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
2
5
4
0.8
W
Merlin
Ax2u
Merlin
4
1
4
6
W
4
3
6
2.33
W
7
0
6
10
L
2
2
1
1.25
W
Osiris
1
3
2
0.67
L
Awilix
3
6
3
0.75
L
1
1
1
1.5
L
Ao Kuang
picaporte007
Ao Kuang
2
4
1
0.63
W
Thanatos
stortiltarn
Thanatos
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,198
Damage
26,603
41,784
Taken
39,543
19,848
Mitigated
19,335
9,230
Healing
19,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
5,566
2,086
0
2,494
8,422
2,243
0
705
7,587
40,646
3,479
W
Merlin
Ax2u
Merlin
7,756
555
0
975
6,257
2,067
0
2,636
3,473
67,670
0
W
5,953
791
0
2,937
10,145
7,991
333
1,806
8,339
0
23,780
W
5,373
2,457
0
3,047
6,055
2,234
653
1,389
4,666
0
48,753
L
7,989
4,983
0
1,867
5,288
1,956
210
786
4,229
0
50,966
W
Osiris
3,028
694
0
2,811
7,196
3,839
0
1,083
6,113
0
42,508
L
Awilix
3,247
773
0
871
10,896
9,193
0
2,070
8,719
0
24,069
L
2,417
61
54
1,815
4,901
1,955
0
1,777
3,124
33,381
34
L
Ao Kuang
picaporte007
Ao Kuang
1,979
670
0
2,129
12,277
4,501
0
2,274
9,927
42,711
4,045
W
Thanatos
stortiltarn
Thanatos
4,493
1,033
0
9,256
9,890
3,204
98
3,007
6,757
0
40,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,092
Gold Earned
37,009
366
Minions Killed
380
0
Camps Cleared
0
1,113,581
Distance Traveled
1,300,794
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,852
571
102
9
0
235,169
0
W
Merlin
8,240
687
133
11
0
264,101
0
W
Mulan
6,687
557
23
2
0
270,198
9
W
Neith
7,966
664
74
6
0
231,065
0
L
Anhur
7,304
609
83
7
0
164,021
0
W
Osiris
7,133
594
70
6
0
241,343
2
L
Awilix
7,159
597
26
2
0
269,300
2
L
Cthulhu
6,267
522
88
7
0
155,934
0
L
Ao Kuang
6,510
543
67
6
0
289,157
0
W
Thanatos
6,983
582
80
7
0
294,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role