Player Matchup

Sun Wukong
Sun Wukong
Diamond IV
Jwyat
Sun Wukong
Diamond IV
Level 86
God Stats
3W - 2L
1,686 SR
Queue Stats
102W - 77L
1,987 MMR
Solo
Yemoja
Yemoja
Diamond V
LAX Bro 759811
Yemoja
Diamond V
Level 149
God Stats
8W - 9L
1,801 SR
Queue Stats
200W - 185L
2,061 MMR
Solo
Ra
Ra
Platinum II
QueenBalrus
Ra
Platinum II
Level 45
God Stats
2W - 0L
1,804 SR
Queue Stats
34W - 17L
2,026 MMR
Party 1
Medusa
Medusa
Platinum I
SaraTalex
Medusa
Platinum I
Level 156
God Stats
8W - 5L
1,647 SR
Queue Stats
437W - 443L
1,982 MMR
Solo
Ne Zha
Ne Zha
Diamond III
korraaaaaaa
Ne Zha
Diamond III
Level 185
God Stats
1W - 2L
1,733 SR
Queue Stats
301W - 280L
2,042 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,734 SR
2,020 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,704 SR
2,019 MMR
Nu Wa
Nu Wa
Diamond V
AfkSplitPush
Nu Wa
Diamond V
Level 124
God Stats
28W - 20L
1,665 SR
Queue Stats
225W - 207L
2,103 MMR
Solo
Sobek
Sobek
Diamond IV
BurstGolem
Sobek
Diamond IV
Level 197
God Stats
38W - 44L
1,569 SR
Queue Stats
634W - 599L
2,066 MMR
Solo
Mercury
Mercury
Diamond V
Buttowskr
Mercury
Diamond V
Level 159
God Stats
1W - 2L
1,584 SR
Queue Stats
264W - 247L
2,029 MMR
Solo
Osiris
Osiris
Platinum II
EnemiesV2
Osiris
Platinum II
Level 148
God Stats
1W - 2L
1,943 SR
Queue Stats
131W - 114L
1,929 MMR
Solo
Charybdis
Charybdis
Platinum I
lionunicorn
Charybdis
Platinum I
Level 156
God Stats
13W - 10L
1,760 SR
Queue Stats
92W - 71L
1,969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jwyat
Sun Wukong
11
1 / 0 / 2
5,835
648
3,978
7,278
3,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

9
0 / 0 / 2
5,023
558
2,827
6,078
2,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 0 / 2
5,906
656
1,426
2,970
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SaraTalex
Medusa
9
1 / 1 / 1
4,674
519
5,254
5,185
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
12
5 / 0 / 1
5,916
657
4,445
6,518
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SusanoGebAphroditeSet

VS

Bans
SurtrJanusLancelotCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,483
609
2,787
2,791
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sobek
9
0 / 1 / 1
5,438
604
2,029
5,861
3,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
Buttowskr
Mercury
7
0 / 2 / 0
4,174
464
1,167
6,463
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
EnemiesV2
Osiris
10
0 / 3 / 0
5,492
610
4,792
9,081
7,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
lionunicorn
Charybdis
9
1 / 1 / 0
5,013
557
5,299
6,273
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Sobek
0
1
1
0.5
L
Mercury
Buttowskr
Mercury
0
2
0
0
L
Osiris
EnemiesV2
Osiris
0
3
0
0
W
Sun Wukong
Jwyat
Sun Wukong
1
0
2
2
W
0
0
2
1
W
1
0
2
2
W
Medusa
SaraTalex
Medusa
1
1
1
1.5
W
Ne Zha
5
0
1
5.5
L
Charybdis
lionunicorn
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,930
Damage
16,074
28,029
Taken
30,469
11,603
Mitigated
14,691
14,322
Healing
13,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,787
351
0
859
2,791
544
0
225
2,566
42,062
745
L
Sobek
2,029
29
0
2,625
5,861
3,722
130
1,299
4,562
12,245
0
L
Mercury
Buttowskr
Mercury
1,167
298
0
2,723
6,463
1,485
0
1,153
5,310
0
17,817
L
Osiris
EnemiesV2
Osiris
4,792
1,310
0
3,437
9,081
7,176
0
0
9,081
0
40,427
W
Sun Wukong
Jwyat
Sun Wukong
3,978
508
0
2,286
7,278
3,802
0
409
6,869
0
36,447
W
2,827
460
1,783
2,364
6,078
2,895
0
886
5,192
17,664
0
W
1,426
144
638
1,608
2,970
1,032
0
598
2,372
50,932
689
W
Medusa
SaraTalex
Medusa
5,254
1,690
0
1,259
5,185
1,594
0
1,853
3,332
0
33,730
W
Ne Zha
4,445
1,879
0
4,384
6,518
2,280
0
1,052
5,466
0
44,151
L
Charybdis
lionunicorn
Charybdis
5,299
2,467
0
3,523
6,273
1,764
470
1,576
4,697
0
46,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,354
Gold Earned
25,600
342
Minions Killed
306
0
Camps Cleared
0
1,012,572
Distance Traveled
832,225
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,483
609
88
10
0
161,393
0
L
Sobek
5,438
604
15
2
0
182,615
0
L
Mercury
4,174
464
43
5
0
161,298
0
L
Osiris
5,492
610
75
8
0
154,417
0
W
Sun Wukong
5,835
648
79
9
0
185,962
1
W
Yemoja
5,023
558
31
3
0
189,580
2
W
Ra
5,906
656
103
11
0
208,617
4
W
Medusa
4,674
519
53
6
0
183,942
2
W
Ne Zha
5,916
657
76
8
0
244,471
0
L
Charybdis
5,013
557
85
9
0
172,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role