Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DadPrivilege
Arachne
Level 149
God Stats
1W - 1L
1,524 SR
Queue Stats
24W - 23L
1,498 Elo+
Party 2
Artio
Artio
I Yared I
Artio
Level 158
God Stats
0W - 2L
1,207 SR
Queue Stats
23W - 24L
1,471 Elo+
Party 2
Chaac
Chaac
birdmaniii_93
Chaac
Level 186
God Stats
5W - 5L
1,510 SR
Queue Stats
214W - 213L
1,445 Elo+
Solo
Neith
Neith
errrkel
Neith
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,495 Elo+
Solo
Team Averages
Level 131
1,448 SR
1,482 Elo+

VS

Team Averages
Level 103
1,459 SR
1,526 Elo+
Chang'e
Chang'e
ETMAEL04
Chang'e
Level 128
God Stats
8W - 5L
1,568 SR
Queue Stats
107W - 109L
1,469 Elo+
Solo
Odin
Odin
MrFoto2717
Odin
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,590 Elo+
Party 1
Neith
Neith
Oscarbruce
Neith
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,521 Elo+
Party 1
Bake Kujira
Bake Kujira
lowlandlace
Bake Kujira
Level 69
God Stats
2W - 2L
1,590 SR
Queue Stats
13W - 9L
1,565 Elo+
Party 1
He Bo
He Bo
nivalkin06
He Bo
Level 121
God Stats
1W - 3L
1,137 SR
Queue Stats
178W - 156L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 0 / 0
6,943
631
4,721
4,652
1,871
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
DadPrivilege
Arachne
10
1 / 5 / 0
5,409
492
3,327
10,284
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artio
I Yared I
Artio
10
1 / 3 / 2
5,942
540
4,966
14,374
9,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 3 / 1
5,229
475
3,570
7,533
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
errrkel
Neith
10
0 / 1 / 2
5,498
500
6,014
5,593
1,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ETMAEL04
Chang'e
11
0 / 3 / 0
6,243
568
2,092
6,233
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 1
7,645
695
7,292
6,129
3,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
12
2 / 1 / 3
6,389
581
7,023
6,466
2,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bake Kujira
lowlandlace
Bake Kujira
10
2 / 0 / 0
6,360
578
6,517
9,299
7,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
12
3 / 2 / 1
6,411
583
4,438
7,174
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
6
Kills
12
12
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
0
0
3
L
Arachne
DadPrivilege
Arachne
1
5
0
0.2
W
Chang'e
ETMAEL04
Chang'e
0
3
0
0
L
Artio
I Yared I
Artio
1
3
2
0.67
W
5
0
1
5.5
W
Neith
2
1
3
3.5
L
1
3
1
0.5
L
Neith
errrkel
Neith
0
1
2
1
W
Bake Kujira
lowlandlace
Bake Kujira
2
0
0
2
W
He Bo
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,598
Damage
27,362
42,436
Taken
35,301
20,623
Mitigated
16,776
18,916
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,721
572
0
3,543
4,652
1,871
0
1,535
2,905
56,338
1,008
L
Arachne
DadPrivilege
Arachne
3,327
2,002
0
4,299
10,284
4,362
0
1,021
9,263
0
22,191
W
Chang'e
ETMAEL04
Chang'e
2,092
0
192
2,307
6,233
1,098
0
4,727
1,506
33,716
787
L
Artio
I Yared I
Artio
4,966
231
1,147
5,500
14,374
9,912
0
4,830
9,544
21,961
3,486
W
7,292
1,644
0
2,393
6,129
3,936
0
343
5,786
0
52,353
W
Neith
7,023
2,389
0
1,803
6,466
2,119
0
1,385
5,081
0
53,576
L
3,570
335
0
2,371
7,533
2,941
0
4,128
3,341
0
27,142
L
Neith
errrkel
Neith
6,014
2,740
0
2,056
5,593
1,537
0
1,166
4,427
0
43,665
W
Bake Kujira
lowlandlace
Bake Kujira
6,517
3,122
0
2,389
9,299
7,759
0
2,323
6,976
29,714
0
W
He Bo
4,438
143
0
3,634
7,174
1,864
0
444
6,730
53,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,021
Gold Earned
33,048
301
Minions Killed
441
0
Camps Cleared
0
1,136,152
Distance Traveled
1,171,860
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,943
631
103
9
0
217,719
6
L
Arachne
5,409
492
40
4
0
212,424
0
W
Chang'e
6,243
568
93
8
0
215,945
0
L
Artio
5,942
540
30
3
0
245,254
3
W
Odin
7,645
695
116
11
0
243,807
0
W
Neith
6,389
581
97
9
0
224,111
0
L
Chaac
5,229
475
53
5
0
254,837
1
L
Neith
5,498
500
75
7
0
205,918
2
W
Bake Kujira
6,360
578
36
3
0
250,091
0
W
He Bo
6,411
583
99
9
0
237,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role