Player Matchup

Sylvanus
Sylvanus
B JUSTice x410
Sylvanus
Level 161
God Stats
5W - 6L
1,485 SR
Queue Stats
458W - 443L
1,522 Elo+
Party 1
Anhur
Anhur
GLoWiNSMoKe
Anhur
Level 149
God Stats
8W - 14L
1,405 SR
Queue Stats
532W - 502L
1,495 Elo+
Party 1
Vulcan
Vulcan
Kami518
Vulcan
Level 189
God Stats
73W - 95L
1,446 SR
Queue Stats
704W - 686L
1,512 Elo+
Party 1
Nox
Nox
Miigxel
Nox
Level 45
God Stats
5W - 7L
1,430 SR
Queue Stats
194W - 222L
1,420 Elo+
Solo
Loki
Loki
ShBANG
Loki
Level 137
God Stats
340W - 300L
1,482 SR
Queue Stats
665W - 696L
1,528 Elo+
Solo
Team Averages
Level 136
1,450 SR
1,495 Elo+

VS

Team Averages
Level 146
1,455 SR
1,511 Elo+
Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ColdChaosWolf98
Nox
Level 215
God Stats
6W - 5L
1,496 SR
Queue Stats
285W - 160L
1,544 Elo+
Party 2
Horus
Horus
StarzzGaming
Horus
Level 162
God Stats
1W - 0L
1,198 SR
Queue Stats
75W - 49L
1,526 Elo+
Party 2
Ares
Ares
iCurlyyy
Ares
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,465 Elo+
Solo
Ah Puch
Ah Puch
zartas123
Ah Puch
Level 198
God Stats
29W - 34L
1,583 SR
Queue Stats
962W - 967L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 2 / 0
6,633
1,327
2,135
6,988
5,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 2 / 2
5,606
1,121
3,903
4,422
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Kami518
Vulcan
11
0 / 2 / 2
5,969
1,194
5,656
2,933
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nox
9
0 / 0 / 0
5,020
1,004
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
ShBANG
Loki
10
0 / 4 / 2
5,560
1,112
3,250
5,197
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

337

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 0 / 7
5,855
1,171
2,769
3,054
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 0 / 4
6,059
1,212
2,246
2,291
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 7
6,857
1,371
1,651
3,976
2,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ares
12
2 / 0 / 8
6,887
1,377
3,132
5,754
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
zartas123
Ah Puch
11
4 / 1 / 6
6,868
1,374
8,025
1,689
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
2
Kills
10
10
Deaths
2
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
7
3.5
L
Sylvanus
2
2
0
1
W
2
0
4
4
L
0
2
2
0.5
L
Vulcan
Kami518
Vulcan
0
2
2
0.5
L
Nox
0
0
0
0
L
Loki
ShBANG
Loki
0
4
2
0.25
W
2
1
7
5.5
W
Ares
2
0
8
6
W
Ah Puch
zartas123
Ah Puch
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,944
Damage
17,823
19,540
Taken
16,764
9,036
Mitigated
9,550
3,531
Healing
4,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
2,769
1,096
0
803
3,054
1,143
0
1,612
1,442
0
12,732
L
Sylvanus
2,135
295
1,591
1,415
6,988
5,055
0
5,368
1,620
7,947
0
W
2,246
0
0
0
2,291
747
0
835
1,456
9,623
0
L
3,903
1,864
0
455
4,422
1,288
0
2,268
2,154
0
8,986
L
Vulcan
Kami518
Vulcan
5,656
74
0
0
2,933
1,040
0
2,197
736
24,554
0
L
Nox
0
0
0
0
0
0
0
0
0
0
0
L
Loki
ShBANG
Loki
3,250
396
0
70
5,197
1,653
0
3,327
1,870
0
11,207
W
1,651
751
300
1,036
3,976
2,880
0
1,226
2,750
0
8,623
W
Ares
3,132
627
0
2,284
5,754
4,274
0
3,077
2,677
7,434
0
W
Ah Puch
zartas123
Ah Puch
8,025
130
0
203
1,689
506
0
1,041
648
21,041
539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,788
Gold Earned
32,526
103
Minions Killed
102
4
Camps Cleared
3
412,014
Distance Traveled
513,961
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,855
1,171
24
5
3
97,301
0
L
Sylvanus
6,633
1,327
13
3
0
96,384
0
W
Nox
6,059
1,212
28
6
0
109,139
3
L
Anhur
5,606
1,121
20
4
1
101,418
0
L
Vulcan
5,969
1,194
51
10
2
108,146
0
L
Nox
5,020
1,004
0
0
0
0
0
L
Loki
5,560
1,112
19
4
1
106,066
0
W
Horus
6,857
1,371
17
3
0
105,359
0
W
Ares
6,887
1,377
3
1
0
103,593
0
W
Ah Puch
6,868
1,374
30
6
0
98,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role