Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Bruninho_o_mito
Anubis
Level 156
God Stats
14W - 8L
1,752 SR
Queue Stats
283W - 304L
1,467 Elo+
Party 1
Lancelot
Lancelot
Ferrinha06
Lancelot
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 163L
1,467 Elo+
Party 1
Rama
Rama
TerminalDaMorte
Rama
Level 155
God Stats
2W - 2L
1,526 SR
Queue Stats
290W - 368L
1,461 Elo+
Party 1
Chaac
Chaac
hue_mil-gral
Chaac
Level 144
God Stats
5W - 6L
1,347 SR
Queue Stats
181W - 236L
1,438 Elo+
Party 1
Team Averages
Level 146
1,525 SR
1,467 Elo+

VS

Team Averages
Level 122
1,481 SR
1,479 Elo+
Tyr
Tyr
Avorzy
Tyr
Level 164
God Stats
12W - 27L
1,364 SR
Queue Stats
292W - 340L
1,470 Elo+
Solo
Artemis
Artemis
BloomPeters
Artemis
Level 75
God Stats
2W - 1L
1,569 SR
Queue Stats
103W - 109L
1,471 Elo+
Solo
Medusa
Medusa
Cegoloide
Medusa
Level 86
God Stats
5W - 9L
1,515 SR
Queue Stats
280W - 247L
1,484 Elo+
Party 2
Anubis
Anubis
Mylos666
Anubis
Level 140
God Stats
37W - 42L
1,536 SR
Queue Stats
389W - 393L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
TiuRubio
Ao Kuang
Level 146
God Stats
17W - 31L
1,420 SR
Queue Stats
238W - 218L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 0 / 3
5,798
580
1,491
5,440
3,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 5
7,077
708
6,154
5,548
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
Ferrinha06
Lancelot
10
4 / 0 / 3
5,884
588
4,148
5,189
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 2
6,068
607
3,623
4,535
1,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 0 / 2
6,656
666
5,478
7,335
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Avorzy
Tyr
9
0 / 3 / 0
5,273
527
4,285
9,524
6,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
BloomPeters
Artemis
9
0 / 1 / 0
4,714
471
3,209
5,408
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Cegoloide
Medusa
10
0 / 4 / 0
5,081
508
2,732
7,106
1,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
Mylos666
Anubis
8
0 / 1 / 0
4,537
454
1,836
3,154
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ao Kuang
TiuRubio
Ao Kuang
8
0 / 5 / 0
4,615
462
2,186
6,532
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
14
Kills
0
0
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
3
4.5
L
Tyr
Avorzy
Tyr
0
3
0
0
L
Artemis
BloomPeters
Artemis
0
1
0
0
W
5
0
5
7.5
L
Medusa
Cegoloide
Medusa
0
4
0
0
W
Lancelot
Ferrinha06
Lancelot
4
0
3
5.5
L
Anubis
Mylos666
Anubis
0
1
0
0
W
1
0
2
2
L
Ao Kuang
TiuRubio
Ao Kuang
0
5
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,894
Damage
14,248
28,047
Taken
31,724
13,646
Mitigated
12,091
10,094
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,491
0
0
1,998
5,440
3,907
0
811
4,480
16,525
0
L
Tyr
Avorzy
Tyr
4,285
720
0
3,645
9,524
6,844
0
452
9,072
0
32,376
L
Artemis
BloomPeters
Artemis
3,209
1,554
0
1,942
5,408
1,548
0
400
5,008
0
21,261
W
6,154
0
0
2,916
5,548
2,096
0
1,353
3,987
46,934
768
L
Medusa
Cegoloide
Medusa
2,732
503
0
837
7,106
1,153
0
4,511
2,595
0
29,207
W
Lancelot
Ferrinha06
Lancelot
4,148
601
0
607
5,189
2,051
0
760
4,309
0
35,347
L
Anubis
Mylos666
Anubis
1,836
83
0
991
3,154
1,194
0
189
2,965
20,841
1,335
W
3,623
3,070
0
1,883
4,535
1,354
662
487
3,968
0
48,090
L
Ao Kuang
TiuRubio
Ao Kuang
2,186
312
0
992
6,532
1,352
0
1,918
4,614
23,446
670
W
5,478
729
0
2,690
7,335
4,238
0
0
7,335
0
45,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,483
Gold Earned
24,220
378
Minions Killed
273
0
Camps Cleared
0
1,076,211
Distance Traveled
968,206
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,798
580
23
2
0
216,305
0
L
Tyr
5,273
527
62
6
0
184,645
0
L
Artemis
4,714
471
45
5
0
173,173
0
W
Anubis
7,077
708
99
10
0
195,656
1
L
Medusa
5,081
508
66
7
0
213,449
2
W
Lancelot
5,884
588
53
5
0
281,343
0
L
Anubis
4,537
454
36
4
0
161,154
3
W
Rama
6,068
607
102
10
0
171,357
2
L
Ao Kuang
4,615
462
64
6
0
235,785
0
W
Chaac
6,656
666
101
10
0
211,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role