Player Matchup

Susano
Susano
Platinum IV
McFloridaMan
Susano
Platinum IV
Level 126
God Stats
0W - 1L
1,637 SR
Queue Stats
25W - 14L
1,987 MMR
Party 2
Yu Huang
Yu Huang
Gold II
UPKCopycat
Yu Huang
Gold II
Level 128
God Stats
2W - 3L
1,776 SR
Queue Stats
22W - 13L
1,878 MMR
Party 2
Geb
Geb
Gold II
wTc-GsxR750L1
Geb
Gold II
Level 129
God Stats
4W - 2L
1,452 SR
Queue Stats
12W - 8L
1,818 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,622 SR
1,894 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 202
1,645 SR
1,819 MMR
Guan Yu
Guan Yu
Gold II
IDPFTW
Guan Yu
Gold II
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,827 MMR
Party 1
Ymir
Ymir
Platinum IV
MixedPharoah
Ymir
Platinum IV
Level 216
God Stats
32W - 23L
1,672 SR
Queue Stats
828W - 888L
1,752 MMR
Solo
Thoth
Thoth
Gold II
Tacamahac
Thoth
Gold II
Level 221
God Stats
11W - 2L
1,765 SR
Queue Stats
22W - 5L
1,877 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
1 / 5 / 3
8,550
713
8,853
11,305
3,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yu Huang
UPKCopycat
Yu Huang
16
4 / 3 / 1
9,377
781
11,115
8,035
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 3 / 4
8,118
677
10,046
14,315
10,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
VulcanAchillesKumbhakarnaAresHorus

VS

Bans
Ne ZhaThanatosOdinNeithCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IDPFTW
Guan Yu
14
2 / 4 / 4
9,131
761
8,012
16,362
10,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 0 / 6
10,362
864
8,381
13,445
14,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Tacamahac
Thoth
18
5 / 1 / 6
10,652
888
13,234
7,579
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
11
11
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
IDPFTW
Guan Yu
2
4
4
1
L
Susano
1
5
3
0.5
W
4
0
6
7
W
Thoth
Tacamahac
Thoth
5
1
6
8
L
Yu Huang
UPKCopycat
Yu Huang
4
3
1
1.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,014
Damage
29,627
33,655
Taken
37,386
16,355
Mitigated
27,610
4,326
Healing
14,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
IDPFTW
Guan Yu
8,012
745
5,441
5,601
16,362
10,532
84
7,792
8,118
0
23,797
L
Susano
8,853
1,666
0
2,369
11,305
3,191
0
5,278
5,941
0
31,093
W
8,381
1,159
0
1,960
13,445
14,620
0
7,771
5,204
22,220
4,565
W
Thoth
Tacamahac
Thoth
13,234
458
0
1,907
7,579
2,458
894
3,682
3,692
49,280
0
L
Yu Huang
UPKCopycat
Yu Huang
11,115
770
0
500
8,035
2,281
0
6,337
1,698
39,279
0
L
10,046
406
0
1,457
14,315
10,883
0
8,558
5,639
19,135
1,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,045
Gold Earned
30,145
132
Minions Killed
161
0
Camps Cleared
0
686,454
Distance Traveled
724,650
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,131
761
30
3
0
251,166
0
L
Susano
8,550
713
52
4
0
227,631
0
W
Ymir
10,362
864
44
4
0
231,295
6
W
Thoth
10,652
888
87
7
0
242,189
0
L
Yu Huang
9,377
781
64
5
0
226,135
0
L
Geb
8,118
677
16
1
0
232,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role