Player Matchup

Janus
Janus
Harebear17
Janus
Level 86
God Stats
0W - 2L
1,202 SR
Queue Stats
83W - 90L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
Jebbbby
Heimdallr
Level 42
God Stats
0W - 3L
1,272 SR
Queue Stats
89W - 94L
1,482 Elo+
Party 2
Amaterasu
Amaterasu
ironman_528
Amaterasu
Level 64
God Stats
0W - 5L
1,202 SR
Queue Stats
27W - 38L
1,454 Elo+
Party 2
Team Averages
Level 64
1,226 SR
1,458 Elo+

VS

Team Averages
Level 97
1,386 SR
1,269 Elo+
Danzaburou
Danzaburou
DopeyRucon
Danzaburou
Level 129
God Stats
1W - 0L
1,338 SR
Queue Stats
11W - 14L
1,390 Elo+
Solo
Ra
Ra
Menchions
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,209 Elo+
Party 1
Sylvanus
Sylvanus
StudTheSecond
Sylvanus
Level 147
God Stats
1W - 0L
1,320 SR
Queue Stats
2W - 6L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 4 / 0
7,658
766
7,025
6,062
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Jebbbby
Heimdallr
13
0 / 3 / 1
7,569
757
8,600
8,763
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
ironman_528
Amaterasu
12
0 / 4 / 1
7,198
720
5,217
11,843
8,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DopeyRucon
Danzaburou
14
4 / 1 / 7
8,913
891
5,341
8,699
2,980
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 0 / 6
7,697
770
3,095
4,773
1,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
StudTheSecond
Sylvanus
15
6 / 0 / 4
9,176
918
12,611
11,807
8,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
11
11
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DopeyRucon
Danzaburou
4
1
7
7.5
L
Janus
1
4
0
0.25
L
Heimdallr
Jebbbby
Heimdallr
0
3
1
0.17
W
1
0
6
4
W
Sylvanus
StudTheSecond
Sylvanus
6
0
4
8
L
Amaterasu
ironman_528
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,842
Damage
21,047
26,668
Taken
25,279
12,441
Mitigated
13,374
5,040
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DopeyRucon
Danzaburou
5,341
1,736
289
1,977
8,699
2,980
1,355
1,919
6,725
0
27,509
L
Janus
7,025
200
0
125
6,062
1,613
279
2,840
3,222
25,930
0
L
Heimdallr
Jebbbby
Heimdallr
8,600
2,267
0
2,337
8,763
2,492
755
5,115
3,576
0
28,590
W
3,095
411
2,340
990
4,773
1,892
186
1,448
3,292
14,996
0
W
Sylvanus
StudTheSecond
Sylvanus
12,611
3,966
1,339
4,026
11,807
8,502
771
3,677
8,059
27,867
4,184
L
Amaterasu
ironman_528
Amaterasu
5,217
1,856
0
2,578
11,843
8,336
0
6,759
5,021
0
13,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,425
Gold Earned
25,786
120
Minions Killed
113
0
Camps Cleared
0
576,084
Distance Traveled
636,264
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,913
891
43
4
0
216,848
0
L
Janus
7,658
766
61
6
0
196,970
2
L
Heimdallr
7,569
757
44
4
0
186,104
2
W
Ra
7,697
770
16
2
0
207,168
0
W
Sylvanus
9,176
918
54
5
0
212,248
0
L
Amaterasu
7,198
720
15
2
0
193,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role