Player Matchup

Loki
Loki
Diamond IV
 
Loki
Diamond IV
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum III
 
Susano
Platinum III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
Hunk302
Cthulhu
Platinum IV
Level 154
God Stats
2W - 4L
1,507 SR
Queue Stats
110W - 111L
1,610 MMR
Solo
Jormungandr
Jormungandr
Gold I
VulgoMandiocaa
Jormungandr
Gold I
Level 199
God Stats
5W - 6L
1,471 SR
Queue Stats
178W - 179L
1,613 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,496 SR
1,545 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,584 SR
1,875 MMR
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond III
Kuroiōkami
Achilles
Diamond III
Level 155
God Stats
1W - 3L
1,535 SR
Queue Stats
198W - 189L
2,184 MMR
Solo
He Bo
He Bo
Diamond I
PeroWeon
He Bo
Diamond I
Level 123
God Stats
2W - 2L
1,622 SR
Queue Stats
417W - 398L
2,492 MMR
Solo
Ullr
Ullr
Platinum II
Shinsöö
Ullr
Platinum II
Level 158
God Stats
8W - 5L
1,727 SR
Queue Stats
115W - 104L
1,575 MMR
Solo
Awilix
Awilix
Gold I
kLausㅤ
Awilix
Gold I
Level 150
God Stats
2W - 2L
1,535 SR
Queue Stats
82W - 75L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
3 / 1 / 1
3,949
790
1,747
1,679
350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
 
Anhur
6
0 / 0 / 1
3,677
735
640
1,606
357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Susano
 
Susano
7
1 / 1 / 3
3,626
725
1,855
4,129
996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Hunk302
Cthulhu
7
2 / 0 / 1
3,914
783
1,678
1,327
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
VulgoMandiocaa
Jormungandr
6
1 / 1 / 2
3,796
759
2,561
3,907
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Da JiVamanaRaijin

VS

Bans
AthenaNe ZhaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 0
3,146
629
465
2,218
1,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Kuroiōkami
Achilles
6
1 / 2 / 0
3,455
691
2,352
4,819
2,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
PeroWeon
He Bo
7
0 / 1 / 0
3,541
708
1,253
2,641
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
1
0 / 1 / 0
2,442
488
0
768
69
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Awilix
kLausㅤ
Awilix
6
2 / 3 / 1
3,671
734
1,726
4,197
1,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
3
3
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
1
3.5
W
Anhur
 
Anhur
0
0
1
0.5
W
Susano
 
Susano
1
1
3
2.5
L
Bacchus
 
Bacchus
0
0
0
0
W
Cthulhu
Hunk302
Cthulhu
2
0
1
2.5
L
Achilles
Kuroiōkami
Achilles
1
2
0
0.5
L
He Bo
PeroWeon
He Bo
0
1
0
0
L
Ullr
0
1
0
0
W
Jormungandr
VulgoMandiocaa
Jormungandr
1
1
2
2
L
Awilix
kLausㅤ
Awilix
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,481
Damage
5,796
12,648
Taken
14,643
4,536
Mitigated
5,467
3,865
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,747
249
0
30
1,679
350
0
161
1,472
0
12,034
W
Anhur
 
Anhur
640
461
0
939
1,606
357
231
289
1,317
0
18,765
W
Susano
 
Susano
1,855
620
0
1,180
4,129
996
0
919
3,041
0
15,335
L
Bacchus
 
Bacchus
465
39
0
1,315
2,218
1,313
0
462
1,584
9,066
0
W
Cthulhu
Hunk302
Cthulhu
1,678
90
16
485
1,327
423
27
176
1,151
13,504
0
L
Achilles
Kuroiōkami
Achilles
2,352
255
0
2,164
4,819
2,310
0
1,871
2,508
0
14,806
L
He Bo
PeroWeon
He Bo
1,253
116
0
1,000
2,641
554
0
333
2,252
21,240
441
L
Ullr
0
0
0
40
768
69
0
205
483
0
1,472
W
Jormungandr
VulgoMandiocaa
Jormungandr
2,561
721
0
1,215
3,907
2,410
0
0
3,666
15,466
0
L
Awilix
kLausㅤ
Awilix
1,726
710
0
393
4,197
1,221
0
548
3,577
0
12,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,962
Gold Earned
16,255
157
Minions Killed
117
0
Camps Cleared
0
548,456
Distance Traveled
455,246
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,949
790
24
5
0
116,001
0
W
Anhur
3,677
735
44
9
0
98,179
0
W
Susano
3,626
725
35
7
0
131,225
0
L
Bacchus
3,146
629
14
3
0
105,261
0
W
Cthulhu
3,914
783
22
4
0
108,907
0
L
Achilles
3,455
691
29
6
0
113,313
1
L
He Bo
3,541
708
44
9
0
102,540
0
L
Ullr
2,442
488
1
0
0
17,280
0
W
Jormungandr
3,796
759
32
6
0
94,144
0
L
Awilix
3,671
734
29
6
0
116,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role