Player Matchup

Serqet
Serqet
NicoNi1
Serqet
Level 29
God Stats
10W - 12L
1,428 SR
Queue Stats
153W - 161L
1,490 Elo+
Party 2
Bastet
Bastet
OlDirtyHaze
Bastet
Level 128
God Stats
11W - 10L
1,459 SR
Queue Stats
794W - 858L
1,469 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sky Akari
Cu Chulainn
Level 129
God Stats
5W - 3L
1,454 SR
Queue Stats
230W - 222L
1,562 Elo+
Solo
Thoth
Thoth
Thulrash
Thoth
Level 107
God Stats
5W - 5L
1,408 SR
Queue Stats
679W - 710L
1,456 Elo+
Party 2
Sylvanus
Sylvanus
Upheaven
Sylvanus
Level 125
God Stats
6W - 2L
1,512 SR
Queue Stats
437W - 414L
1,528 Elo+
Party 2
Team Averages
Level 104
1,452 SR
1,501 Elo+

VS

Team Averages
Level 147
1,690 SR
1,508 Elo+
Sylvanus
Sylvanus
ANGUS 1380
Sylvanus
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
227W - 236L
1,422 Elo+
Solo
Mercury
Mercury
ShastaMkNASTy69
Mercury
Level 157
God Stats
1W - 1L
1,707 SR
Queue Stats
20W - 18L
1,564 Elo+
Party 1
Nut
Nut
TrumpsBabyHandz
Nut
Level 143
God Stats
13W - 8L
1,698 SR
Queue Stats
394W - 400L
1,563 Elo+
Party 1
Izanami
Izanami
tyspeed360
Izanami
Level 155
God Stats
6W - 5L
1,806 SR
Queue Stats
510W - 525L
1,496 Elo+
Solo
Mulan
Mulan
waynedemp
Mulan
Level 155
God Stats
6W - 4L
1,737 SR
Queue Stats
361W - 383L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
NicoNi1
Serqet
16
7 / 7 / 18
11,380
813
12,568
18,503
22,771
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
19
14 / 3 / 19
12,463
890
23,553
19,714
17,212
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Sky Akari
Cu Chulainn
18
10 / 2 / 15
11,242
803
16,461
13,345
18,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
Thulrash
Thoth
19
4 / 1 / 19
11,038
788
10,321
8,561
7,566
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
Upheaven
Sylvanus
18
2 / 2 / 30
10,721
766
8,792
20,232
21,053
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ANGUS 1380
Sylvanus
15
1 / 5 / 8
9,482
677
8,583
17,987
13,620
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
1 / 10 / 7
9,034
645
6,376
13,151
4,669
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

18
4 / 7 / 4
10,616
758
15,865
13,579
5,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
tyspeed360
Izanami
18
4 / 6 / 3
11,304
807
12,823
11,512
4,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mulan
waynedemp
Mulan
16
3 / 9 / 7
9,816
701
11,611
19,672
16,327
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
42
37
Kills
13
15
Deaths
37
101
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ANGUS 1380
Sylvanus
1
5
8
1
W
Serqet
NicoNi1
Serqet
7
7
18
2.29
W
Bastet
14
3
19
7.83
L
1
10
7
0.45
W
Cu Chulainn
Sky Akari
Cu Chulainn
10
2
15
8.75
W
Thoth
Thulrash
Thoth
4
1
19
13.5
L
4
7
4
0.86
W
Sylvanus
Upheaven
Sylvanus
2
2
30
8.5
L
Izanami
tyspeed360
Izanami
4
6
3
0.92
L
Mulan
waynedemp
Mulan
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,695
Damage
55,258
80,355
Taken
75,901
87,443
Mitigated
44,819
30,484
Healing
13,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ANGUS 1380
Sylvanus
8,583
1,160
2,416
4,702
17,987
13,620
117
6,133
10,784
15,387
0
W
Serqet
NicoNi1
Serqet
12,568
2,509
881
785
18,503
22,771
1,279
2,042
15,517
3,247
12,471
W
Bastet
23,553
2,190
2,133
5,134
19,714
17,212
1,190
1,889
17,825
3,432
38,288
L
6,376
1,921
606
326
13,151
4,669
0
3,555
8,721
0
10,115
W
Cu Chulainn
Sky Akari
Cu Chulainn
16,461
1,218
488
2,022
13,345
18,841
577
1,374
11,971
2,335
30,181
W
Thoth
Thulrash
Thoth
10,321
770
202
771
8,561
7,566
2,270
1,032
7,529
31,124
0
L
15,865
7,325
354
614
13,579
5,508
575
4,193
8,732
0
30,343
W
Sylvanus
Upheaven
Sylvanus
8,792
1,372
9,159
8,909
20,232
21,053
1,201
2,246
17,986
13,436
457
L
Izanami
tyspeed360
Izanami
12,823
6,886
122
974
11,512
4,695
952
3,198
8,314
0
38,460
L
Mulan
waynedemp
Mulan
11,611
1,486
1,138
2,334
19,672
16,327
55
7,385
12,004
0
20,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,844
Gold Earned
50,252
150
Minions Killed
145
0
Camps Cleared
0
1,312,134
Distance Traveled
1,048,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,482
677
13
1
0
185,692
0
W
Serqet
11,380
813
14
1
0
246,757
0
W
Bastet
12,463
890
52
4
0
291,860
0
L
Mercury
9,034
645
7
1
0
248,779
0
W
Cu Chulainn
11,242
803
35
3
0
251,298
0
W
Thoth
11,038
788
43
3
0
282,449
0
L
Nut
10,616
758
40
3
0
203,413
0
W
Sylvanus
10,721
766
6
0
0
239,770
0
L
Izanami
11,304
807
71
5
0
190,683
0
L
Mulan
9,816
701
14
1
0
219,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role