Player Matchup

Ra
Ra
Hell Luzbel
Ra
Level 145
God Stats
19W - 9L
1,643 SR
Queue Stats
504W - 453L
1,549 Elo+
Party 2
Baron Samedi
Baron Samedi
Hubba5
Baron Samedi
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,305 Elo+
Party 3
Achilles
Achilles
LitMasterEgg
Achilles
Level 125
God Stats
18W - 15L
1,526 SR
Queue Stats
476W - 442L
1,539 Elo+
Party 2
Hun Batz
Hun Batz
Lokomo
Hun Batz
Level 118
God Stats
1W - 2L
1,445 SR
Queue Stats
112W - 88L
1,556 Elo+
Solo
Artemis
Artemis
Murrkat
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,365 Elo+
Party 3
Team Averages
Level 90
1,523 SR
1,463 Elo+

VS

Team Averages
Level 134
1,535 SR
1,474 Elo+
Awilix
Awilix
 
Awilix
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
GrizzGreen123
Osiris
Level 125
God Stats
3W - 6L
1,419 SR
Queue Stats
187W - 187L
1,487 Elo+
Solo
Chronos
Chronos
SekiroTactical1
Chronos
Level 125
God Stats
6W - 6L
1,617 SR
Queue Stats
201W - 196L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
jec128
Nu Wa
Level 157
God Stats
9W - 11L
1,567 SR
Queue Stats
169W - 157L
1,471 Elo+
Solo
Danzaburou
Danzaburou
onemanarmy54321
Danzaburou
Level 128
God Stats
6W - 8L
1,571 SR
Queue Stats
210W - 204L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,222
844
2,408
2,349
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Hubba5
Baron Samedi
6
0 / 0 / 1
3,593
719
1,417
3,010
1,333
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
LitMasterEgg
Achilles
8
1 / 0 / 0
4,258
852
2,004
3,493
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hun Batz
Lokomo
Hun Batz
7
1 / 0 / 1
3,688
738
1,416
3,726
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Murrkat
Artemis
6
1 / 1 / 0
3,397
679
1,227
3,334
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
0 / 2 / 0
3,599
720
2,403
4,557
1,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 0 / 0
2,660
532
105
956
338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 0
3,301
660
1,960
3,122
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
jec128
Nu Wa
6
0 / 1 / 1
3,471
694
2,422
2,886
930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
onemanarmy54321
Danzaburou
6
1 / 1 / 0
3,735
747
1,319
3,096
834
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
2
0
0
L
0
0
0
0
W
2
0
1
2.5
W
Baron Samedi
Hubba5
Baron Samedi
0
0
1
0.5
W
Achilles
LitMasterEgg
Achilles
1
0
0
1
W
Hun Batz
Lokomo
Hun Batz
1
0
1
1.5
W
Artemis
Murrkat
Artemis
1
1
0
1
L
0
1
0
0
L
Nu Wa
jec128
Nu Wa
0
1
1
0.5
L
Danzaburou
onemanarmy54321
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,472
Damage
8,209
15,912
Taken
14,617
5,705
Mitigated
4,338
8,655
Healing
3,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,403
1,048
0
410
4,557
1,372
0
529
3,918
0
20,562
L
105
23
0
567
956
338
0
0
956
0
2,422
W
2,408
444
96
1,243
2,349
591
112
1,583
749
20,581
758
W
Baron Samedi
Hubba5
Baron Samedi
1,417
167
174
1,847
3,010
1,333
0
812
2,171
11,087
0
W
Achilles
LitMasterEgg
Achilles
2,004
385
0
1,213
3,493
2,107
0
65
3,394
0
24,383
W
Hun Batz
Lokomo
Hun Batz
1,416
622
0
2,706
3,726
971
0
541
3,185
0
19,368
W
Artemis
Murrkat
Artemis
1,227
358
0
1,376
3,334
703
0
893
2,243
0
14,464
L
1,960
651
0
622
3,122
864
0
1,254
1,728
12,871
427
L
Nu Wa
jec128
Nu Wa
2,422
642
29
949
2,886
930
0
650
2,216
11,387
333
L
Danzaburou
onemanarmy54321
Danzaburou
1,319
429
0
990
3,096
834
0
953
2,143
0
18,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,158
Gold Earned
16,766
177
Minions Killed
118
0
Camps Cleared
0
566,737
Distance Traveled
488,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,599
720
37
7
0
136,192
0
L
Osiris
2,660
532
7
1
0
27,485
0
W
Ra
4,222
844
35
7
0
102,447
0
W
Baron Samedi
3,593
719
15
3
0
97,636
0
W
Achilles
4,258
852
48
10
0
107,112
0
W
Hun Batz
3,688
738
43
9
0
145,346
0
W
Artemis
3,397
679
36
7
0
114,196
0
L
Chronos
3,301
660
29
6
0
114,965
0
L
Nu Wa
3,471
694
22
4
0
100,967
0
L
Danzaburou
3,735
747
23
5
0
108,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role