Player Matchup

Thanatos
Thanatos
Alebyk
Thanatos
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 145L
1,456 Elo+
Solo
Cabrakan
Cabrakan
Ctaric
Cabrakan
Level 91
God Stats
0W - 3L
1,262 SR
Queue Stats
73W - 67L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Eibram17
Ah Muzen Cab
Level 96
God Stats
1W - 4L
1,699 SR
Queue Stats
76W - 70L
1,498 Elo+
Party 3
Nut
Nut
Leones_2015
Nut
Level 182
God Stats
18W - 18L
1,424 SR
Queue Stats
832W - 783L
1,556 Elo+
Solo
Hera
Hera
SDA04
Hera
Level 89
God Stats
3W - 3L
1,597 SR
Queue Stats
81W - 76L
1,504 Elo+
Party 3
Team Averages
Level 99
1,496 SR
1,505 Elo+

VS

Team Averages
Level 119
1,549 SR
1,480 Elo+
Ra
Ra
 
Ra
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Deadpaul92
Mulan
Level 136
God Stats
46W - 38L
1,615 SR
Queue Stats
400W - 362L
1,510 Elo+
Party 2
Anhur
Anhur
Kijatszikezzel
Anhur
Level 89
God Stats
7W - 3L
1,695 SR
Queue Stats
170W - 177L
1,452 Elo+
Party 2
Zeus
Zeus
weMou19
Zeus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,449 Elo+
Party 1
Xing Tian
Xing Tian
wem75019
Xing Tian
Level 214
God Stats
2W - 0L
1,437 SR
Queue Stats
43W - 48L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alebyk
Thanatos
8
0 / 6 / 3
5,183
471
2,058
9,947
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Ctaric
Cabrakan
8
1 / 3 / 1
5,651
514
3,471
8,025
8,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ah Muzen Cab
Eibram17
Ah Muzen Cab
11
2 / 2 / 0
5,953
541
4,048
7,537
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 2 / 0
6,490
590
5,944
7,821
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
SDA04
Hera
11
0 / 4 / 1
5,719
520
3,525
5,396
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
8 / 1 / 7
7,216
656
8,909
8,061
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
11
3 / 2 / 0
6,800
618
4,813
10,008
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 1
5,463
497
3,539
5,828
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
weMou19
Zeus
11
3 / 1 / 2
6,502
591
1,707
3,402
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Xing Tian
wem75019
Xing Tian
9
1 / 0 / 8
5,871
534
3,728
9,341
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
16
17
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
1
7
11.5
L
Thanatos
Alebyk
Thanatos
0
6
3
0.25
L
Cabrakan
Ctaric
Cabrakan
1
3
1
0.5
W
Mulan
3
2
0
1.5
L
Ah Muzen Cab
Eibram17
Ah Muzen Cab
2
2
0
1
W
1
1
1
1.5
L
2
2
0
1
L
Hera
SDA04
Hera
0
4
1
0.13
W
Zeus
weMou19
Zeus
3
1
2
4
W
Xing Tian
wem75019
Xing Tian
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,046
Damage
22,696
38,726
Taken
36,640
17,501
Mitigated
15,556
11,136
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,909
1,884
547
3,952
8,061
2,768
0
3,107
4,954
54,228
1,814
L
Thanatos
Alebyk
Thanatos
2,058
577
0
4,415
9,947
2,996
0
2,942
7,005
0
30,547
L
Cabrakan
Ctaric
Cabrakan
3,471
604
0
1,070
8,025
8,440
0
3,810
4,215
10,477
0
W
Mulan
4,813
234
0
3,618
10,008
4,290
0
457
9,551
0
43,242
L
Ah Muzen Cab
Eibram17
Ah Muzen Cab
4,048
1,601
0
1,170
7,537
2,086
0
2,443
5,094
0
46,098
W
3,539
1,220
0
1,232
5,828
1,888
0
278
5,550
0
23,768
L
5,944
2,662
0
3,877
7,821
2,274
0
923
6,898
0
45,785
L
Hera
SDA04
Hera
3,525
859
0
604
5,396
1,705
0
4,180
1,216
42,728
0
W
Zeus
weMou19
Zeus
1,707
110
0
682
3,402
932
0
758
2,644
41,056
258
W
Xing Tian
wem75019
Xing Tian
3,728
340
0
1,572
9,341
5,678
0
2,396
6,945
15,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,996
Gold Earned
31,852
321
Minions Killed
307
0
Camps Cleared
0
1,069,228
Distance Traveled
1,092,770
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,216
656
84
8
0
250,369
0
L
Thanatos
5,183
471
49
4
0
228,049
0
L
Cabrakan
5,651
514
12
1
0
216,819
1
W
Mulan
6,800
618
76
7
0
209,716
5
L
Ah Muzen Cab
5,953
541
79
7
0
212,467
0
W
Anhur
5,463
497
50
5
0
181,187
0
L
Nut
6,490
590
98
9
0
193,486
0
L
Hera
5,719
520
83
8
0
218,407
0
W
Zeus
6,502
591
80
7
0
216,479
1
W
Xing Tian
5,871
534
17
2
0
235,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role