Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dariuzbd
Sylvanus
Level 158
God Stats
26W - 25L
1,541 SR
Queue Stats
284W - 294L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
Kanuiy
Nu Wa
Level 149
God Stats
6W - 3L
1,614 SR
Queue Stats
131W - 124L
1,517 Elo+
Solo
Scylla
Scylla
Leghions
Scylla
Level 194
God Stats
13W - 9L
1,693 SR
Queue Stats
285W - 282L
1,498 Elo+
Party 1
Mercury
Mercury
MUG3NSC
Mercury
Level 208
God Stats
5W - 13L
1,368 SR
Queue Stats
342W - 352L
1,501 Elo+
Party 1
Team Averages
Level 172
1,543 SR
1,509 Elo+

VS

Team Averages
Level 143
1,460 SR
1,490 Elo+
Ganesha
Ganesha
 
Ganesha
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Dead-by-Gordiin
Xbalanque
Level 78
God Stats
11W - 15L
1,478 SR
Queue Stats
87W - 109L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
Deuslouvado
Sun Wukong
Level 117
God Stats
6W - 6L
1,433 SR
Queue Stats
228W - 225L
1,481 Elo+
Solo
Zeus
Zeus
FK TheColt
Zeus
Level 94
God Stats
3W - 6L
1,369 SR
Queue Stats
36W - 44L
1,422 Elo+
Solo
Maman Brigitte
Maman Brigitte
Wozvy
Maman Brigitte
Level 236
God Stats
4W - 8L
1,522 SR
Queue Stats
137W - 155L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 0 / 0
6,964
633
5,156
5,262
1,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Dariuzbd
Sylvanus
8
0 / 2 / 1
5,171
470
3,046
6,466
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Kanuiy
Nu Wa
12
2 / 4 / 1
6,947
632
7,801
7,707
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Leghions
Scylla
12
1 / 1 / 5
6,766
615
4,865
2,790
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MUG3NSC
Mercury
13
4 / 1 / 2
7,093
645
3,713
8,502
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 3
5,753
523
3,083
6,511
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
Dead-by-Gordiin
Xbalanque
10
0 / 2 / 2
5,779
525
3,629
7,772
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Deuslouvado
Sun Wukong
12
3 / 2 / 1
6,637
603
6,127
11,078
6,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 4 / 1
4,754
432
1,852
5,264
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Maman Brigitte
Wozvy
Maman Brigitte
13
5 / 1 / 1
6,839
622
6,075
8,834
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
9
Kills
8
8
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
0
2
L
Ganesha
 
Ganesha
0
0
3
1.5
W
Sylvanus
Dariuzbd
Sylvanus
0
2
1
0.25
L
Xbalanque
Dead-by-Gordiin
Xbalanque
0
2
2
0.5
L
Sun Wukong
Deuslouvado
Sun Wukong
3
2
1
1.75
L
0
4
1
0.13
W
Nu Wa
Kanuiy
Nu Wa
2
4
1
0.63
W
Scylla
Leghions
Scylla
1
1
5
3.5
W
Mercury
MUG3NSC
Mercury
4
1
2
5
L
Maman Brigitte
Wozvy
Maman Brigitte
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,581
Damage
20,766
30,727
Taken
39,459
10,822
Mitigated
15,403
10,373
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,156
3,288
0
2,420
5,262
1,472
782
858
4,288
0
46,877
L
Ganesha
 
Ganesha
3,083
193
0
1,892
6,511
2,498
0
1,817
4,602
31,288
0
W
Sylvanus
Dariuzbd
Sylvanus
3,046
474
160
2,643
6,466
3,854
46
3,423
2,776
13,233
5,912
L
Xbalanque
Dead-by-Gordiin
Xbalanque
3,629
2,030
0
3,163
7,772
2,108
0
1,416
6,316
0
38,065
L
Sun Wukong
Deuslouvado
Sun Wukong
6,127
1,235
0
3,864
11,078
6,235
0
5,785
5,255
0
48,117
L
1,852
91
0
1,497
5,264
1,231
0
2,764
2,164
15,871
0
W
Nu Wa
Kanuiy
Nu Wa
7,801
2,113
0
1,659
7,707
1,982
0
1,071
6,636
46,971
4,803
W
Scylla
Leghions
Scylla
4,865
403
0
700
2,790
731
390
1,687
1,061
40,894
953
W
Mercury
MUG3NSC
Mercury
3,713
1,471
0
2,791
8,502
2,783
0
3,502
4,960
0
50,859
L
Maman Brigitte
Wozvy
Maman Brigitte
6,075
415
0
2,420
8,834
3,331
0
2,742
6,002
51,186
2,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,941
Gold Earned
29,762
362
Minions Killed
336
0
Camps Cleared
0
1,168,804
Distance Traveled
1,081,678
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,964
633
88
8
0
224,985
3
L
Ganesha
5,753
523
25
2
0
245,238
0
W
Sylvanus
5,171
470
36
3
0
226,106
0
L
Xbalanque
5,779
525
107
10
0
221,708
1
L
Sun Wukong
6,637
603
87
8
0
218,503
0
L
Zeus
4,754
432
30
3
0
123,241
2
W
Nu Wa
6,947
632
82
7
0
196,573
1
W
Scylla
6,766
615
75
7
0
231,173
6
W
Mercury
7,093
645
81
7
0
289,967
0
L
Maman Brigitte
6,839
622
87
8
0
272,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role