Player Matchup

Discordia
Discordia
Gold I
Nspears1
Discordia
Gold I
Level 119
God Stats
4W - 4L
1,555 SR
Queue Stats
162W - 144L
1,546 MMR
Party 2
Maui
Maui
Gold I
Poesepher
Maui
Gold I
Level 126
God Stats
5W - 6L
1,536 SR
Queue Stats
107W - 93L
1,575 MMR
Party 2
Artemis
Artemis
Gold I
l Scolopax l
Artemis
Gold I
Level 129
God Stats
6W - 4L
1,762 SR
Queue Stats
139W - 122L
1,540 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,617 SR
1,554 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,608 SR
1,422 MMR
Surtr
Surtr
Gold IV
BENIDRIL1
Surtr
Gold IV
Level 121
God Stats
26W - 33L
1,479 SR
Queue Stats
216W - 226L
1,475 MMR
Party 1
Skadi
Skadi
Silver I
Cookies1694
Skadi
Silver I
Level 123
God Stats
40W - 23L
1,596 SR
Queue Stats
166W - 186L
1,319 MMR
Solo
Chang'e
Chang'e
Gold IV
iWantIgudala
Chang'e
Gold IV
Level 127
God Stats
2W - 1L
1,749 SR
Queue Stats
253W - 253L
1,473 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nspears1
Discordia
15
5 / 4 / 3
9,627
875
9,807
9,032
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
14
2 / 5 / 4
8,552
777
5,176
12,615
10,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
l Scolopax l
Artemis
14
1 / 5 / 6
8,733
794
9,721
10,640
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ShivaNe ZhaKumbhakarnaCthulhuVulcan

VS

Bans
HeraDanzaburouAchillesMedusaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BENIDRIL1
Surtr
16
3 / 3 / 8
10,052
914
11,618
14,975
11,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

17
9 / 2 / 3
11,367
1,033
9,854
6,994
2,639
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
iWantIgudala
Chang'e
16
2 / 4 / 8
10,151
923
6,697
8,621
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
8
Kills
14
14
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
BENIDRIL1
Surtr
3
3
8
2.33
W
9
2
3
5.25
L
Discordia
Nspears1
Discordia
5
4
3
1.63
L
Maui
2
5
4
0.8
W
Chang'e
iWantIgudala
Chang'e
2
4
8
1.5
L
Artemis
l Scolopax l
Artemis
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,704
Damage
28,169
32,287
Taken
30,590
18,643
Mitigated
16,216
5,220
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
BENIDRIL1
Surtr
11,618
2,539
0
1,698
14,975
11,094
903
5,554
8,569
1,285
30,542
W
9,854
4,030
0
250
6,994
2,639
1,768
2,691
3,817
0
43,014
L
Discordia
Nspears1
Discordia
9,807
415
0
2,620
9,032
3,751
182
1,535
7,455
22,233
1,375
L
Maui
5,176
423
0
1,365
12,615
10,595
0
1,666
10,825
15,399
323
W
Chang'e
iWantIgudala
Chang'e
6,697
74
4,450
3,889
8,621
2,483
590
4,620
3,407
26,365
31
L
Artemis
l Scolopax l
Artemis
9,721
3,279
0
1,235
10,640
4,297
198
3,976
6,556
0
34,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,912
Gold Earned
31,570
117
Minions Killed
142
0
Camps Cleared
0
566,078
Distance Traveled
652,305
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,052
914
28
3
0
217,283
2
W
Skadi
11,367
1,033
65
6
0
205,780
0
L
Discordia
9,627
875
29
3
0
201,014
0
L
Maui
8,552
777
28
3
0
190,254
3
W
Chang'e
10,151
923
49
4
0
229,242
5
L
Artemis
8,733
794
60
5
0
174,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role