Player Matchup

Nemesis
Nemesis
FT_villagu
Nemesis
Level 122
God Stats
13W - 15L
1,673 SR
Queue Stats
462W - 444L
1,510 Elo+
Solo
Nu Wa
Nu Wa
Vx Regicide xV
Nu Wa
Level 196
God Stats
101W - 95L
1,574 SR
Queue Stats
414W - 400L
1,569 Elo+
Solo
Bake Kujira
Bake Kujira
YawnYawn
Bake Kujira
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
andersonjavier12
Baron Samedi
Level 53
God Stats
2W - 2L
1,618 SR
Queue Stats
16W - 13L
1,508 Elo+
Solo
Skadi
Skadi
s4f1r3
Skadi
Level 154
God Stats
4W - 11L
1,352 SR
Queue Stats
442W - 435L
1,479 Elo+
Solo
Team Averages
Level 126
1,543 SR
1,513 Elo+

VS

Team Averages
Level 150
1,590 SR
1,526 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CAPTCrushem
Bakasura
Level 126
God Stats
2W - 0L
1,721 SR
Queue Stats
92W - 83L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
SlaughterMelown
Cthulhu
Level 117
God Stats
39W - 32L
1,558 SR
Queue Stats
94W - 84L
1,540 Elo+
Party 1
Chernobog
Chernobog
VaporeonBud
Chernobog
Level 148
God Stats
3W - 1L
1,679 SR
Queue Stats
248W - 232L
1,552 Elo+
Solo
Kukulkan
Kukulkan
castornatero
Kukulkan
Level 202
God Stats
34W - 37L
1,493 SR
Queue Stats
967W - 880L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FT_villagu
Nemesis
13
2 / 0 / 2
6,770
521
4,494
8,661
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 1
7,491
576
7,254
4,533
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bake Kujira
YawnYawn
Bake Kujira
10
3 / 3 / 2
6,532
502
5,073
9,443
7,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
andersonjavier12
Baron Samedi
12
0 / 3 / 2
6,582
506
6,214
9,972
5,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
s4f1r3
Skadi
13
1 / 5 / 1
6,912
532
4,350
8,217
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 2 / 5
7,291
561
4,330
11,538
7,465
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
CAPTCrushem
Bakasura
13
4 / 2 / 4
7,164
551
6,806
11,150
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 5
7,726
594
5,262
9,587
5,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
VaporeonBud
Chernobog
14
5 / 2 / 2
8,117
624
9,313
7,805
2,318
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
castornatero
Kukulkan
14
2 / 1 / 0
7,967
613
2,831
6,176
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
13
13
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
5
2.25
W
Bakasura
CAPTCrushem
Bakasura
4
2
4
3
L
Nemesis
FT_villagu
Nemesis
2
0
2
3
W
0
1
5
2.5
W
Chernobog
VaporeonBud
Chernobog
5
2
2
3
L
2
2
1
1.25
L
Bake Kujira
YawnYawn
Bake Kujira
3
3
2
1.33
L
Baron Samedi
andersonjavier12
Baron Samedi
0
3
2
0.33
W
Kukulkan
castornatero
Kukulkan
2
1
0
2
L
Skadi
s4f1r3
Skadi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,385
Damage
28,542
40,826
Taken
46,256
19,449
Mitigated
21,272
7,911
Healing
12,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,330
348
0
3,355
11,538
7,465
0
4,555
6,796
0
16,346
W
Bakasura
CAPTCrushem
Bakasura
6,806
4,221
0
1,850
11,150
3,951
0
3,125
7,927
0
42,189
L
Nemesis
FT_villagu
Nemesis
4,494
1,394
0
2,099
8,661
3,100
0
471
7,902
0
69,752
W
5,262
103
357
2,320
9,587
5,523
132
5,104
3,682
45,673
1,690
W
Chernobog
VaporeonBud
Chernobog
9,313
5,606
0
3,502
7,805
2,318
454
1,439
6,366
0
69,597
L
7,254
1,208
0
906
4,533
1,323
0
1,132
3,352
56,140
187
L
Bake Kujira
YawnYawn
Bake Kujira
5,073
1,979
0
999
9,443
7,064
0
2,243
7,037
18,167
0
L
Baron Samedi
andersonjavier12
Baron Samedi
6,214
334
65
3,366
9,972
5,694
0
3,432
5,648
44,860
0
W
Kukulkan
castornatero
Kukulkan
2,831
234
0
984
6,176
2,015
0
3,105
2,988
68,256
0
L
Skadi
s4f1r3
Skadi
4,350
2,704
0
476
8,217
2,268
0
0
8,137
0
58,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,287
Gold Earned
38,265
437
Minions Killed
469
0
Camps Cleared
0
1,363,926
Distance Traveled
1,430,968
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,291
561
25
2
0
294,837
0
W
Bakasura
7,164
551
75
6
0
325,090
0
L
Nemesis
6,770
521
110
8
0
348,193
0
W
Cthulhu
7,726
594
102
8
0
260,474
0
W
Chernobog
8,117
624
118
9
0
288,534
0
L
Nu Wa
7,491
576
109
8
0
253,507
0
L
Bake Kujira
6,532
502
42
3
0
287,910
6
L
Baron Samedi
6,582
506
75
6
0
234,323
0
W
Kukulkan
7,967
613
149
11
0
262,033
2
L
Skadi
6,912
532
101
8
0
239,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role