Player Matchup

Kuzenbo
Kuzenbo
I L0BO I
Kuzenbo
Level 145
God Stats
6W - 3L
1,725 SR
Queue Stats
27W - 10L
1,774 Elo+
Party 1
Cernunnos
Cernunnos
La peste Pepsi
Cernunnos
Level 128
God Stats
11W - 7L
1,679 SR
Queue Stats
239W - 188L
1,562 Elo+
Party 1
Ao Kuang
Ao Kuang
LonelyVibes
Ao Kuang
Level 105
God Stats
0W - 2L
1,251 SR
Queue Stats
97W - 92L
1,486 Elo+
Solo
Ah Puch
Ah Puch
Scoob6822
Ah Puch
Level 159
God Stats
3W - 6L
1,306 SR
Queue Stats
110W - 129L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
millerlitepapi
Gilgamesh
Level 75
God Stats
7W - 9L
1,517 SR
Queue Stats
170W - 157L
1,496 Elo+
Solo
Team Averages
Level 122
1,496 SR
1,543 Elo+

VS

Team Averages
Level 154
1,532 SR
1,523 Elo+
Hades
Hades
B3Z3RK1337
Hades
Level 129
God Stats
8W - 4L
1,584 SR
Queue Stats
504W - 487L
1,543 Elo+
Solo
Surtr
Surtr
CreeperDesttre
Surtr
Level 148
God Stats
31W - 31L
1,557 SR
Queue Stats
432W - 412L
1,566 Elo+
Solo
Hel
Hel
Emmanuel 222079
Hel
Level 145
God Stats
3W - 4L
1,510 SR
Queue Stats
306W - 306L
1,535 Elo+
Solo
Neith
Neith
LIFT DZ NTZ
Neith
Level 218
God Stats
14W - 8L
1,601 SR
Queue Stats
888W - 828L
1,531 Elo+
Solo
Nu Wa
Nu Wa
becoolant
Nu Wa
Level 131
God Stats
11W - 14L
1,410 SR
Queue Stats
604W - 606L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
I L0BO I
Kuzenbo
10
0 / 2 / 1
5,974
498
3,033
9,859
7,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
La peste Pepsi
Cernunnos
11
0 / 0 / 0
5,886
491
5,082
5,684
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
LonelyVibes
Ao Kuang
13
3 / 0 / 0
6,805
567
6,378
10,928
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Scoob6822
Ah Puch
10
0 / 2 / 0
5,814
485
1,196
5,173
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
millerlitepapi
Gilgamesh
12
3 / 3 / 2
7,611
634
11,905
13,776
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
1 / 1 / 1
6,670
556
2,765
8,986
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
3 / 4 / 0
7,623
635
9,218
16,743
10,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
1 / 0 / 1
6,410
534
3,781
4,019
1,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 0 / 1
6,771
564
4,019
8,902
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
becoolant
Nu Wa
12
1 / 1 / 1
6,722
560
5,444
4,642
1,265
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
6
Kills
7
7
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
1
1
1
1.5
W
3
4
0
0.75
W
1
0
1
1.5
L
Kuzenbo
I L0BO I
Kuzenbo
0
2
1
0.25
W
1
0
1
1.5
L
Cernunnos
La peste Pepsi
Cernunnos
0
0
0
0
L
Ao Kuang
LonelyVibes
Ao Kuang
3
0
0
3
L
Ah Puch
Scoob6822
Ah Puch
0
2
0
0
W
Nu Wa
becoolant
Nu Wa
1
1
1
1.5
L
Gilgamesh
millerlitepapi
Gilgamesh
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,594
Damage
25,227
45,420
Taken
43,292
23,711
Mitigated
19,391
15,366
Healing
25,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
2,765
225
329
4,515
8,986
3,691
0
2,991
5,958
61,619
1,582
W
9,218
4,425
0
9,976
16,743
10,134
0
853
15,190
2,767
50,916
W
3,781
573
2,085
2,572
4,019
1,448
0
752
3,267
28,403
0
L
Kuzenbo
I L0BO I
Kuzenbo
3,033
1,027
0
2,962
9,859
7,756
0
3,457
6,402
23,410
2,103
W
4,019
1,069
0
3,721
8,902
2,853
0
2,154
6,748
0
58,459
L
Cernunnos
La peste Pepsi
Cernunnos
5,082
1,965
0
3,266
5,684
1,446
0
2,105
3,579
0
47,326
L
Ao Kuang
LonelyVibes
Ao Kuang
6,378
1,454
0
3,445
10,928
4,080
0
2,774
8,154
54,497
1,247
L
Ah Puch
Scoob6822
Ah Puch
1,196
35
0
1,573
5,173
1,253
0
2,976
2,197
37,596
858
W
Nu Wa
becoolant
Nu Wa
5,444
1,569
0
2,398
4,642
1,265
51
3,406
1,236
43,239
0
L
Gilgamesh
millerlitepapi
Gilgamesh
11,905
4,502
0
4,120
13,776
9,176
0
1,655
12,121
0
63,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,090
Gold Earned
34,196
409
Minions Killed
453
0
Camps Cleared
0
1,172,433
Distance Traveled
1,174,223
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,670
556
105
9
0
280,578
0
W
Surtr
7,623
635
93
8
0
229,836
4
W
Hel
6,410
534
48
4
0
234,149
0
L
Kuzenbo
5,974
498
27
2
0
247,763
0
W
Neith
6,771
564
118
10
0
208,108
6
L
Cernunnos
5,886
491
95
8
0
215,271
0
L
Ao Kuang
6,805
567
101
8
0
294,834
1
L
Ah Puch
5,814
485
74
6
0
165,974
1
W
Nu Wa
6,722
560
89
7
0
221,552
3
L
Gilgamesh
7,611
634
112
9
0
248,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role