Player Matchup

Surtr
Surtr
Beowolf20XX
Surtr
Level 123
God Stats
1W - 1L
1,779 SR
Queue Stats
69W - 78L
1,390 Elo+
Party 1
Janus
Janus
BnKxHeadTop
Janus
Level 88
God Stats
32W - 44L
1,377 SR
Queue Stats
481W - 510L
1,389 Elo+
Solo
Rama
Rama
Deathdragons1986
Rama
Level 10
God Stats
0W - 2L
1,295 SR
Queue Stats
8W - 15L
1,277 Elo+
Party 1
Team Averages
Level 74
1,483 SR
1,352 Elo+

VS

Team Averages
Level 100
1,478 SR
1,533 Elo+
Hel
Hel
Lavina Moon
Hel
Level 48
God Stats
36W - 26L
1,484 SR
Queue Stats
91W - 98L
1,366 Elo+
Solo
Bacchus
Bacchus
Shaneian22
Bacchus
Level 126
God Stats
17W - 17L
1,451 SR
Queue Stats
559W - 584L
1,396 Elo+
Party 2
Jing Wei
Jing Wei
SlowScopeRece
Jing Wei
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,837 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,789
754
4,598
8,857
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

9
0 / 3 / 1
6,169
685
2,126
3,873
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
2 / 3 / 0
7,599
844
2,454
6,582
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 6
7,840
871
2,875
5,270
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Shaneian22
Bacchus
13
4 / 1 / 4
7,806
867
3,924
7,472
6,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
SlowScopeRece
Jing Wei
14
3 / 1 / 4
8,242
916
7,215
6,107
2,312
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
8
8
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
0
3
1
0.17
L
2
3
0
0.67
W
1
0
6
4
W
Bacchus
Shaneian22
Bacchus
4
1
4
6
W
Jing Wei
SlowScopeRece
Jing Wei
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,178
Damage
14,014
19,312
Taken
18,849
8,280
Mitigated
10,858
2,298
Healing
10,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,598
1,712
148
1,378
8,857
5,089
0
2,245
6,331
865
18,398
L
2,126
62
0
463
3,873
1,090
0
1,804
1,926
10,544
0
L
2,454
1,511
0
309
6,582
2,101
0
2,156
4,200
0
16,351
W
2,875
34
3,843
4,513
5,270
2,000
286
1,058
4,212
23,440
0
W
Bacchus
Shaneian22
Bacchus
3,924
115
0
904
7,472
6,546
231
597
6,875
12,220
0
W
Jing Wei
SlowScopeRece
Jing Wei
7,215
5,151
0
1,449
6,107
2,312
895
732
5,375
0
33,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,557
Gold Earned
23,888
84
Minions Killed
121
0
Camps Cleared
0
376,421
Distance Traveled
485,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,789
754
36
4
0
169,362
0
L
Janus
6,169
685
16
2
0
85,321
0
L
Rama
7,599
844
32
4
0
121,738
0
W
Hel
7,840
871
50
6
0
140,426
0
W
Bacchus
7,806
867
10
1
0
186,024
0
W
Jing Wei
8,242
916
61
7
0
158,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role