Player Matchup

Hercules
Hercules
 
Hercules
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AshitakaNago
Ah Puch
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,444 Elo+
Party 1
Chiron
Chiron
MisguidedGamer
Chiron
Level 128
God Stats
2W - 1L
1,842 SR
Queue Stats
57W - 64L
1,446 Elo+
Party 1
Set
Set
fortenitebr
Set
Level 43
God Stats
1W - 2L
1,245 SR
Queue Stats
6W - 29L
1,209 Elo+
Solo
Anubis
Anubis
pittsteeler123
Anubis
Level 96
God Stats
1W - 3L
1,315 SR
Queue Stats
308W - 293L
1,419 Elo+
Solo
Team Averages
Level 96
1,480 SR
1,404 Elo+

VS

Team Averages
Level 101
1,502 SR
1,479 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Drewsiph
Medusa
Level 141
God Stats
3W - 0L
1,514 SR
Queue Stats
35W - 24L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
Ima-Splash_069
Baron Samedi
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 45L
1,407 Elo+
Solo
Eset
Eset
RosyVixen
Eset
Level 130
God Stats
9W - 13L
1,454 SR
Queue Stats
79W - 92L
1,436 Elo+
Solo
Shiva
Shiva
betrayedleal321
Shiva
Level 90
God Stats
2W - 3L
1,541 SR
Queue Stats
446W - 432L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 1 / 2
4,920
492
2,704
7,437
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Puch
AshitakaNago
Ah Puch
10
0 / 0 / 0
5,387
539
3,461
1,844
530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
4 / 2 / 0
5,332
533
4,634
7,936
2,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 3 / 2
4,890
489
927
6,669
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 4 / 0
5,663
566
3,377
7,297
2,825
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 1 / 2
4,810
481
2,878
6,922
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Drewsiph
Medusa
10
3 / 2 / 1
6,107
611
7,317
6,570
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Ima-Splash_069
Baron Samedi
5
0 / 1 / 1
4,262
426
1,492
3,022
1,418
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
11
2 / 0 / 0
5,960
596
1,840
4,173
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 1 / 0
6,466
647
5,689
7,297
3,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
10
10
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
2
1
W
Cabrakan
 
Cabrakan
0
1
2
1
L
Ah Puch
AshitakaNago
Ah Puch
0
0
0
0
W
Medusa
Drewsiph
Medusa
3
2
1
1.75
W
Baron Samedi
Ima-Splash_069
Baron Samedi
0
1
1
0.5
L
4
2
0
2
W
Eset
2
0
0
2
W
5
1
0
5
L
0
3
2
0.33
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,103
Damage
19,216
31,183
Taken
27,984
12,997
Mitigated
12,571
10,280
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,704
561
0
3,032
7,437
4,633
0
1,943
5,494
0
12,659
W
Cabrakan
 
Cabrakan
2,878
592
0
3,630
6,922
4,188
0
908
6,014
23,768
0
L
Ah Puch
AshitakaNago
Ah Puch
3,461
154
0
388
1,844
530
0
832
1,012
36,071
58
W
Medusa
Drewsiph
Medusa
7,317
2,106
0
970
6,570
2,015
275
407
6,163
0
38,520
W
Baron Samedi
Ima-Splash_069
Baron Samedi
1,492
205
280
1,454
3,022
1,418
0
0
3,022
8,821
0
L
4,634
1,506
107
3,032
7,936
2,203
0
1,788
6,113
0
30,102
W
Eset
1,840
0
0
1,159
4,173
1,115
0
2,273
1,900
40,155
433
W
5,689
1,033
0
500
7,297
3,835
0
3,250
4,047
0
36,083
L
927
449
0
285
6,669
2,806
0
760
5,909
0
30,911
L
3,377
368
0
3,436
7,297
2,825
0
751
6,546
31,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,192
Gold Earned
27,605
261
Minions Killed
289
0
Camps Cleared
0
877,613
Distance Traveled
903,842
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,920
492
19
2
0
181,199
0
W
Cabrakan
4,810
481
50
5
0
207,083
0
L
Ah Puch
5,387
539
73
7
0
194,192
2
W
Medusa
6,107
611
73
7
0
199,976
0
W
Baron Samedi
4,262
426
9
1
0
97,292
0
L
Chiron
5,332
533
48
5
0
180,461
4
W
Eset
5,960
596
94
9
0
203,443
4
W
Shiva
6,466
647
63
6
0
196,048
0
L
Set
4,890
489
54
5
0
159,182
1
L
Anubis
5,663
566
67
7
0
162,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role