Player Matchup

Achilles
Achilles
KingMo33rd
Achilles
Level 105
God Stats
484W - 489L
1,499 SR
Queue Stats
490W - 493L
1,423 Elo+
Solo
Kukulkan
Kukulkan
MistaDogKila
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,662 Elo+
Party 1
Cthulhu
Cthulhu
idkjustjj6987
Cthulhu
Level 68
God Stats
5W - 4L
1,590 SR
Queue Stats
27W - 42L
1,339 Elo+
Party 1
Team Averages
Level 58
1,530 SR
1,475 Elo+

VS

Team Averages
Level 48
1,385 SR
1,377 Elo+
Arachne
Arachne
LeekoGoCrazyyy
Arachne
Level 47
God Stats
9W - 8L
1,634 SR
Queue Stats
69W - 89L
1,420 Elo+
Solo
Ah Puch
Ah Puch
SNAP49
Ah Puch
Level 47
God Stats
2W - 2L
1,302 SR
Queue Stats
78W - 138L
1,264 Elo+
Solo
Cthulhu
Cthulhu
wolf hunter8396
Cthulhu
Level 50
God Stats
1W - 1L
1,220 SR
Queue Stats
40W - 36L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KingMo33rd
Achilles
11
2 / 2 / 2
7,659
696
4,979
8,117
7,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
MistaDogKila
Kukulkan
14
0 / 3 / 2
7,872
716
7,192
5,246
2,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
14
2 / 2 / 2
8,014
729
5,308
9,573
8,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,844
895
7,999
9,863
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
SNAP49
Ah Puch
15
3 / 3 / 3
9,150
832
4,285
6,070
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 0 / 5
9,509
864
7,035
10,348
6,404
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
7
7
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
KingMo33rd
Achilles
2
2
2
1.5
W
3
1
4
5
L
Kukulkan
MistaDogKila
Kukulkan
0
3
2
0.33
W
Ah Puch
SNAP49
Ah Puch
3
3
3
1.5
L
Cthulhu
2
2
2
1.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,479
Damage
19,319
22,936
Taken
26,281
18,312
Mitigated
12,741
1,862
Healing
11,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
KingMo33rd
Achilles
4,979
649
0
673
8,117
7,542
0
3,624
4,470
0
9,194
W
7,999
6,163
0
6,024
9,863
4,493
0
2,591
7,272
0
51,590
L
Kukulkan
MistaDogKila
Kukulkan
7,192
287
0
89
5,246
2,296
0
2,399
2,847
27,005
95
W
Ah Puch
SNAP49
Ah Puch
4,285
79
54
1,573
6,070
1,844
0
2,646
3,424
19,747
0
L
Cthulhu
5,308
600
276
824
9,573
8,474
0
4,669
4,898
22,567
0
W
7,035
848
33
3,399
10,348
6,404
84
7,327
3,021
32,103
1,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,545
Gold Earned
28,503
116
Minions Killed
150
0
Camps Cleared
0
519,552
Distance Traveled
598,474
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,659
696
12
1
0
130,560
0
W
Arachne
9,844
895
69
6
0
224,058
2
L
Kukulkan
7,872
716
69
6
0
178,361
2
W
Ah Puch
9,150
832
26
2
0
184,037
0
L
Cthulhu
8,014
729
35
3
0
210,631
2
W
Cthulhu
9,509
864
55
5
0
190,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role