Player Matchup

Kumbhakarna
Kumbhakarna
DiadactofSorrow
Kumbhakarna
Level 46
God Stats
3W - 2L
1,608 SR
Queue Stats
88W - 91L
1,385 Elo+
Solo
Bacchus
Bacchus
EretsonuvEret
Bacchus
Level 13
God Stats
24W - 19L
1,545 SR
Queue Stats
25W - 19L
1,499 Elo+
Party 2
Hachiman
Hachiman
Jyoti0
Hachiman
Level 8
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 4L
1,344 Elo+
Party 4
Thanatos
Thanatos
Lill-Philly
Thanatos
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,502 Elo+
Party 2
Baba Yaga
Baba Yaga
Saint-Eric-13
Baba Yaga
Level 63
God Stats
0W - 1L
1,443 SR
Queue Stats
3W - 4L
1,416 Elo+
Party 4
Team Averages
Level 37
1,474 SR
1,429 Elo+

VS

Team Averages
Level 109
1,772 SR
1,704 Elo+
Hercules
Hercules
Einhand
Hercules
Level 161
God Stats
6W - 1L
1,877 SR
Queue Stats
565W - 141L
1,800 Elo+
Party 1
Charybdis
Charybdis
GodCrescendo
Charybdis
Level 28
God Stats
5W - 5L
1,475 SR
Queue Stats
37W - 31L
1,454 Elo+
Party 3
Aphrodite
Aphrodite
IgnisKasai
Aphrodite
Level 159
God Stats
12W - 1L
2,066 SR
Queue Stats
574W - 93L
1,909 Elo+
Party 1
Cupid
Cupid
Mintpanda14
Cupid
Level 109
God Stats
10W - 0L
1,941 SR
Queue Stats
211W - 24L
1,887 Elo+
Party 1
Ah Puch
Ah Puch
Vantoriam 19
Ah Puch
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 89L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DiadactofSorrow
Kumbhakarna
15
0 / 8 / 1
9,412
856
6,794
31,561
24,991
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
15
0 / 2 / 1
10,361
942
7,464
14,561
19,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Jyoti0
Hachiman
15
0 / 4 / 1
9,482
862
3,991
15,105
5,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Lill-Philly
Thanatos
15
1 / 11 / 0
9,548
868
5,320
17,730
7,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baba Yaga
Saint-Eric-13
Baba Yaga
15
0 / 2 / 1
9,950
905
7,592
11,416
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

83

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Einhand
Hercules
19
9 / 1 / 17
12,429
1,130
17,222
11,771
16,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charybdis
GodCrescendo
Charybdis
17
4 / 0 / 15
11,636
1,058
19,750
5,876
2,801
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Aphrodite
IgnisKasai
Aphrodite
18
8 / 0 / 15
12,199
1,109
18,954
9,575
6,216
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 0 / 9
10,548
959
11,412
8,432
4,178
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Vantoriam 19
Ah Puch
17
2 / 0 / 13
10,763
978
17,248
1,843
839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
96
1
Kills
27
27
Deaths
1
4
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DiadactofSorrow
Kumbhakarna
0
8
1
0.06
W
Hercules
Einhand
Hercules
9
1
17
17.5
L
Bacchus
0
2
1
0.25
W
Charybdis
GodCrescendo
Charybdis
4
0
15
11.5
W
Aphrodite
IgnisKasai
Aphrodite
8
0
15
15.5
L
Hachiman
Jyoti0
Hachiman
0
4
1
0.13
L
Thanatos
Lill-Philly
Thanatos
1
11
0
0.09
W
4
0
9
8.5
L
Baba Yaga
Saint-Eric-13
Baba Yaga
0
2
1
0.25
W
Ah Puch
Vantoriam 19
Ah Puch
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,161
Damage
84,586
90,373
Taken
37,497
62,762
Mitigated
30,692
6,737
Healing
19,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DiadactofSorrow
Kumbhakarna
6,794
795
0
1,726
31,561
24,991
0
10,198
21,026
15,907
0
W
Hercules
Einhand
Hercules
17,222
4,681
0
4,740
11,771
16,658
0
5,824
5,947
0
29,200
L
Bacchus
7,464
435
0
1,512
14,561
19,087
0
6,066
8,329
14,298
0
W
Charybdis
GodCrescendo
Charybdis
19,750
7,986
0
419
5,876
2,801
0
4,443
1,433
0
34,639
W
Aphrodite
IgnisKasai
Aphrodite
18,954
1,419
4,666
7,366
9,575
6,216
0
4,921
4,654
34,495
0
L
Hachiman
Jyoti0
Hachiman
3,991
1,327
0
485
15,105
5,876
0
7,623
7,247
0
14,846
L
Thanatos
Lill-Philly
Thanatos
5,320
1,006
0
2,009
17,730
7,526
0
7,452
10,053
0
11,789
W
11,412
6,523
756
557
8,432
4,178
0
4,859
3,573
0
31,018
L
Baba Yaga
Saint-Eric-13
Baba Yaga
7,592
535
0
1,005
11,416
5,282
0
4,776
6,552
35,831
525
W
Ah Puch
Vantoriam 19
Ah Puch
17,248
0
125
1,000
1,843
839
0
1,458
385
32,225
302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,753
Gold Earned
57,575
140
Minions Killed
190
5
Camps Cleared
7
911,772
Distance Traveled
1,015,190
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,412
856
19
2
1
177,222
0
W
Hercules
12,429
1,130
35
3
1
220,256
6
L
Bacchus
10,361
942
11
1
1
225,073
0
W
Charybdis
11,636
1,058
34
3
0
183,546
0
W
Aphrodite
12,199
1,109
27
2
4
213,744
0
L
Hachiman
9,482
862
24
2
0
174,885
0
L
Thanatos
9,548
868
8
1
2
140,056
0
W
Cupid
10,548
959
54
5
2
185,781
0
L
Baba Yaga
9,950
905
78
7
1
194,536
0
W
Ah Puch
10,763
978
40
4
0
211,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role