Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Eye_vee17
Medusa
Level 109
God Stats
8W - 7L
1,465 SR
Queue Stats
71W - 77L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
G-KILLAZ-W4L
Baron Samedi
Level 155
God Stats
8W - 12L
1,490 SR
Queue Stats
373W - 393L
1,420 Elo+
Solo
Anubis
Anubis
Godoftrix
Anubis
Level 145
God Stats
7W - 5L
1,625 SR
Queue Stats
486W - 495L
1,549 Elo+
Solo
Team Averages
Level 135
1,516 SR
1,487 Elo+

VS

Team Averages
Level 137
1,606 SR
1,549 Elo+
Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FLEXWIN-
Nu Wa
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,525 Elo+
Party 1
Ymir
Ymir
ProGoHard
Ymir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 31L
1,564 Elo+
Party 1
Mercury
Mercury
Yucuna
Mercury
Level 148
God Stats
0W - 1L
1,804 SR
Queue Stats
5W - 4L
1,611 Elo+
Party 1
Artemis
Artemis
emoslime
Artemis
Level 149
God Stats
4W - 3L
1,725 SR
Queue Stats
63W - 59L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 0 / 2
5,572
557
1,572
3,400
1,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
 
Ares
10
0 / 1 / 3
5,520
552
3,320
7,756
4,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Eye_vee17
Medusa
10
4 / 1 / 1
6,047
605
5,379
5,784
1,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
G-KILLAZ-W4L
Baron Samedi
11
0 / 2 / 2
5,596
560
3,654
5,217
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Godoftrix
Anubis
13
3 / 1 / 1
7,334
733
3,401
6,633
2,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 1 / 0
6,517
652
3,072
7,767
4,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
FLEXWIN-
Nu Wa
9
1 / 3 / 0
4,779
478
2,529
3,104
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
0 / 4 / 2
4,852
485
2,996
8,901
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Yucuna
Mercury
13
2 / 0 / 1
6,132
613
1,915
5,354
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
emoslime
Artemis
9
0 / 1 / 1
5,010
501
5,079
5,707
1,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
5
5
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
0
2
3
W
Ares
 
Ares
0
1
3
1.5
L
Hercules
 
Hercules
2
1
0
2
W
Medusa
Eye_vee17
Medusa
4
1
1
4.5
L
Nu Wa
FLEXWIN-
Nu Wa
1
3
0
0.33
W
Baron Samedi
G-KILLAZ-W4L
Baron Samedi
0
2
2
0.5
W
Anubis
Godoftrix
Anubis
3
1
1
3.5
L
Ymir
0
4
2
0.25
L
Mercury
Yucuna
Mercury
2
0
1
2.5
L
Artemis
emoslime
Artemis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,326
Damage
15,591
28,790
Taken
30,833
13,205
Mitigated
14,153
11,319
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
1,572
388
0
931
3,400
1,372
0
437
2,963
0
34,600
W
Ares
 
Ares
3,320
195
1,942
2,624
7,756
4,838
0
2,134
5,622
15,720
1,845
L
Hercules
 
Hercules
3,072
1,028
0
3,416
7,767
4,925
0
3,911
3,856
0
43,393
W
Medusa
Eye_vee17
Medusa
5,379
1,281
0
811
5,784
1,911
132
976
4,808
0
45,076
L
Nu Wa
FLEXWIN-
Nu Wa
2,529
263
0
0
3,104
462
0
2,307
797
20,541
0
W
Baron Samedi
G-KILLAZ-W4L
Baron Samedi
3,654
255
48
1,127
5,217
2,294
0
234
4,983
31,575
0
W
Anubis
Godoftrix
Anubis
3,401
69
0
3,836
6,633
2,790
0
1,688
4,945
69,194
2,576
L
Ymir
2,996
596
0
538
8,901
5,347
0
2,452
6,449
16,245
246
L
Mercury
Yucuna
Mercury
1,915
768
0
2,428
5,354
1,729
0
214
5,140
0
51,655
L
Artemis
emoslime
Artemis
5,079
1,523
0
1,116
5,707
1,690
0
1,044
4,663
0
37,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
27,290
356
Minions Killed
289
0
Camps Cleared
0
1,024,418
Distance Traveled
985,069
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,572
557
58
6
0
254,418
0
W
Ares
5,520
552
16
2
0
212,728
8
L
Hercules
6,517
652
78
8
0
212,654
0
W
Medusa
6,047
605
76
8
0
178,738
0
L
Nu Wa
4,779
478
35
4
0
139,145
0
W
Baron Samedi
5,596
560
59
6
0
182,336
5
W
Anubis
7,334
733
147
15
0
196,198
0
L
Ymir
4,852
485
21
2
0
177,360
2
L
Mercury
6,132
613
96
10
0
276,909
0
L
Artemis
5,010
501
59
6
0
179,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role