Player Matchup

Hercules
Hercules
Doif
Hercules
Level 155
God Stats
6W - 2L
1,606 SR
Queue Stats
284W - 124L
1,671 Elo+
Party 1
Danzaburou
Danzaburou
DrHumdinger
Danzaburou
Level 26
God Stats
4W - 0L
2,033 SR
Queue Stats
106W - 27L
1,749 Elo+
Party 1
Maui
Maui
ImDry
Maui
Level 145
God Stats
27W - 2L
1,982 SR
Queue Stats
111W - 29L
1,780 Elo+
Party 1
Persephone
Persephone
NettyCouture
Persephone
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 140L
1,556 Elo+
Solo
Aphrodite
Aphrodite
OVERKILL ORANGE
Aphrodite
Level 159
God Stats
40W - 32L
1,556 SR
Queue Stats
709W - 705L
1,463 Elo+
Solo
Team Averages
Level 129
1,736 SR
1,644 Elo+

VS

Team Averages
Level 136
1,473 SR
1,488 Elo+
Sun Wukong
Sun Wukong
BlastLegend87
Sun Wukong
Level 145
God Stats
0W - 3L
1,370 SR
Queue Stats
124W - 121L
1,506 Elo+
Party 3
Tsukuyomi
Tsukuyomi
QxPr3d4t0rxQ
Tsukuyomi
Level 122
God Stats
16W - 19L
1,540 SR
Queue Stats
150W - 155L
1,476 Elo+
Party 3
Medusa
Medusa
RHYTHMlC
Medusa
Level 129
God Stats
4W - 7L
1,451 SR
Queue Stats
372W - 384L
1,481 Elo+
Party 2
Khepri
Khepri
RhythmicBoogaloo
Khepri
Level 75
God Stats
2W - 5L
1,458 SR
Queue Stats
305W - 327L
1,471 Elo+
Party 2
Aphrodite
Aphrodite
Vecepia
Aphrodite
Level 211
God Stats
70W - 75L
1,548 SR
Queue Stats
272W - 278L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Doif
Hercules
17
5 / 0 / 10
10,737
976
11,202
11,338
14,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
DrHumdinger
Danzaburou
16
2 / 2 / 9
10,192
927
11,897
9,308
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
ImDry
Maui
16
2 / 4 / 12
9,914
901
7,482
11,411
10,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Persephone
NettyCouture
Persephone
17
5 / 2 / 7
11,457
1,042
8,583
9,865
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
OVERKILL ORANGE
Aphrodite
16
3 / 2 / 6
10,189
926
11,094
11,108
6,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlastLegend87
Sun Wukong
16
5 / 3 / 2
10,238
931
10,663
15,434
13,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Tsukuyomi
QxPr3d4t0rxQ
Tsukuyomi
14
1 / 6 / 1
8,791
799
5,991
13,101
4,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
RHYTHMlC
Medusa
16
1 / 1 / 3
10,129
921
8,545
9,460
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 2
9,113
828
2,699
10,238
8,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
Vecepia
Aphrodite
16
3 / 5 / 3
10,135
921
15,312
11,530
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
17
Kills
10
10
Deaths
17
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlastLegend87
Sun Wukong
5
3
2
2
W
Hercules
Doif
Hercules
5
0
10
10
W
Danzaburou
DrHumdinger
Danzaburou
2
2
9
3.25
W
Maui
ImDry
Maui
2
4
12
2
W
Persephone
NettyCouture
Persephone
5
2
7
4.25
W
Aphrodite
OVERKILL ORANGE
Aphrodite
3
2
6
3
L
Tsukuyomi
QxPr3d4t0rxQ
Tsukuyomi
1
6
1
0.25
L
Medusa
RHYTHMlC
Medusa
1
1
3
2.5
L
0
2
2
0.5
L
Aphrodite
Vecepia
Aphrodite
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,258
Damage
43,210
53,030
Taken
59,763
39,615
Mitigated
35,739
19,564
Healing
11,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlastLegend87
Sun Wukong
10,663
1,276
0
1,321
15,434
13,938
563
4,851
10,361
0
24,721
W
Hercules
Doif
Hercules
11,202
2,404
0
5,269
11,338
14,437
0
4,206
7,132
0
25,717
W
Danzaburou
DrHumdinger
Danzaburou
11,897
5,262
0
2,666
9,308
4,226
2,428
3,947
5,361
0
35,562
W
Maui
ImDry
Maui
7,482
1,337
0
0
11,411
10,556
251
3,410
8,001
17,182
0
W
Persephone
NettyCouture
Persephone
8,583
572
234
1,752
9,865
4,325
474
1,994
7,867
39,502
0
W
Aphrodite
OVERKILL ORANGE
Aphrodite
11,094
333
3,926
5,717
11,108
6,071
472
4,451
6,657
35,066
562
L
Tsukuyomi
QxPr3d4t0rxQ
Tsukuyomi
5,991
822
0
602
13,101
4,761
166
6,181
6,792
0
20,598
L
Medusa
RHYTHMlC
Medusa
8,545
2,442
0
922
9,460
3,306
0
5,383
3,989
0
49,447
L
2,699
11
1,354
1,098
10,238
8,225
0
4,654
5,520
7,521
0
L
Aphrodite
Vecepia
Aphrodite
15,312
384
2,118
3,663
11,530
5,509
66
5,287
6,155
38,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,489
Gold Earned
48,406
257
Minions Killed
221
0
Camps Cleared
0
1,187,471
Distance Traveled
1,147,097
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,238
931
39
4
0
245,104
0
W
Hercules
10,737
976
35
3
0
259,277
0
W
Danzaburou
10,192
927
61
6
0
219,317
0
W
Maui
9,914
901
17
2
0
236,983
0
W
Persephone
11,457
1,042
78
7
0
241,419
2
W
Aphrodite
10,189
926
66
6
0
230,475
0
L
Tsukuyomi
8,791
799
40
4
0
224,925
0
L
Medusa
10,129
921
75
7
0
252,183
0
L
Khepri
9,113
828
12
1
0
224,740
0
L
Aphrodite
10,135
921
55
5
0
200,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role