Player Matchup

Anhur
Anhur
Diamond V
Arlkelendava
Anhur
Diamond V
Level 37
God Stats
11W - 4L
1,743 SR
Queue Stats
37W - 22L
2,258 MMR
Party 1
Terra
Terra
Platinum III
Scoom92
Terra
Platinum III
Level 146
God Stats
62W - 57L
1,629 SR
Queue Stats
419W - 502L
1,738 MMR
Solo
Bakasura
Bakasura
Diamond V
Uryttrendona
Bakasura
Diamond V
Level 37
God Stats
24W - 11L
1,752 SR
Queue Stats
37W - 22L
2,258 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 73
1,708 SR
2,085 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 91
1,667 SR
1,682 MMR
Sobek
Sobek
Platinum IV
Khrazaroth
Sobek
Platinum IV
Level 47
God Stats
2W - 2L
1,685 SR
Queue Stats
47W - 38L
1,759 MMR
Party 2
Vulcan
Vulcan
Platinum IV
killerleo10
Vulcan
Platinum IV
Level 66
God Stats
1W - 1L
1,872 SR
Queue Stats
51W - 44L
1,803 MMR
Party 2
Chaac
Chaac
Gold IV
ramonxu18
Chaac
Gold IV
Level 160
God Stats
3W - 6L
1,443 SR
Queue Stats
52W - 53L
1,483 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 9
14,086
880
22,330
14,512
7,560
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Terra
Scoom92
Terra
19
2 / 2 / 13
13,266
829
17,719
22,671
22,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Uryttrendona
Bakasura
20
9 / 1 / 8
14,826
927
25,429
22,660
22,186
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
SerqetKuzenboFafnirThothXing Tian

VS

Bans
CthulhuXbalanqueAgniAchillesPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
1 / 6 / 1
11,388
712
10,472
27,721
34,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Vulcan
19
2 / 6 / 1
12,429
777
17,699
15,990
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
ramonxu18
Chaac
18
1 / 6 / 2
11,899
744
10,976
27,014
25,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
4
4
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
Sobek
1
6
1
0.25
W
Terra
Scoom92
Terra
2
2
13
4.25
W
Bakasura
Uryttrendona
Bakasura
9
1
8
13
L
Vulcan
2
6
1
0.42
L
Chaac
ramonxu18
Chaac
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,478
Damage
39,147
59,843
Taken
70,725
52,012
Mitigated
65,172
25,224
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,330
10,863
0
6,868
14,512
7,560
2,289
6,942
7,020
0
75,637
L
Sobek
10,472
423
0
3,400
27,721
34,165
0
5,192
18,025
30,650
0
W
Terra
Scoom92
Terra
17,719
1,519
1,909
7,164
22,671
22,266
0
9,848
11,845
47,580
2,363
W
Bakasura
Uryttrendona
Bakasura
25,429
12,810
0
9,283
22,660
22,186
1,684
10,131
11,481
0
57,496
L
Vulcan
17,699
200
0
600
15,990
5,252
0
3,662
10,271
53,843
585
L
Chaac
ramonxu18
Chaac
10,976
1,907
0
5,111
27,014
25,755
0
5,905
16,943
0
41,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,178
Gold Earned
35,716
265
Minions Killed
193
0
Camps Cleared
0
952,599
Distance Traveled
852,218
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,086
880
91
6
0
309,825
4
L
Sobek
11,388
712
31
2
0
276,461
6
W
Terra
13,266
829
68
4
0
301,552
0
W
Bakasura
14,826
927
106
7
0
341,222
4
L
Vulcan
12,429
777
91
6
0
290,228
1
L
Chaac
11,899
744
71
4
0
285,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role