Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
JohnHerold2
Geb
Level 126
God Stats
1W - 1L
1,728 SR
Queue Stats
176W - 176L
1,432 Elo+
Party 1
Izanami
Izanami
JohnHerold3
Izanami
Level 144
God Stats
8W - 15L
1,456 SR
Queue Stats
78W - 89L
1,455 Elo+
Party 1
Ymir
Ymir
JohnHerold30
Ymir
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 49L
1,467 Elo+
Party 1
Neith
Neith
JohnHerold4
Neith
Level 129
God Stats
12W - 12L
1,589 SR
Queue Stats
105W - 122L
1,434 Elo+
Party 1
Team Averages
Level 120
1,555 SR
1,458 Elo+

VS

Team Averages
Level 130
1,608 SR
1,517 Elo+
Hachiman
Hachiman
Momo is fat
Hachiman
Level 129
God Stats
6W - 3L
1,686 SR
Queue Stats
130W - 128L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ragnot9608
Cu Chulainn
Level 158
God Stats
31W - 23L
1,676 SR
Queue Stats
242W - 217L
1,572 Elo+
Party 2
Hun Batz
Hun Batz
SaintsDemon
Hun Batz
Level 113
God Stats
8W - 10L
1,526 SR
Queue Stats
114W - 147L
1,489 Elo+
Solo
Horus
Horus
SpecialsXGod
Horus
Level 88
God Stats
3W - 7L
1,620 SR
Queue Stats
67W - 65L
1,525 Elo+
Solo
Merlin
Merlin
xNaldo06x
Merlin
Level 161
God Stats
8W - 12L
1,535 SR
Queue Stats
190W - 172L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
5 / 2 / 5
5,398
600
3,335
6,880
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 0
4,884
543
2,020
5,305
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
JohnHerold3
Izanami
9
0 / 3 / 0
5,376
597
2,091
4,882
1,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
3 / 1 / 1
5,628
625
3,392
5,181
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 7
6,202
689
5,550
3,636
1,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Momo is fat
Hachiman
5
0 / 4 / 0
3,946
438
2,124
4,786
981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cu Chulainn
Ragnot9608
Cu Chulainn
12
5 / 0 / 0
6,656
740
4,279
5,422
3,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
SaintsDemon
Hun Batz
10
3 / 2 / 1
5,501
611
2,785
5,851
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 6 / 0
3,726
414
1,133
6,522
4,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
xNaldo06x
Merlin
10
1 / 1 / 2
5,473
608
3,296
2,924
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
9
9
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
5
2
5
3.75
W
1
2
0
0.5
W
Izanami
JohnHerold3
Izanami
0
3
0
0
W
3
1
1
3.5
W
4
1
7
7.5
L
Hachiman
Momo is fat
Hachiman
0
4
0
0
L
Cu Chulainn
Ragnot9608
Cu Chulainn
5
0
0
5
L
Hun Batz
SaintsDemon
Hun Batz
3
2
1
1.75
L
0
6
0
0
L
Merlin
xNaldo06x
Merlin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,388
Damage
13,617
25,884
Taken
25,505
9,147
Mitigated
10,910
4,799
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,335
602
0
936
6,880
2,389
171
1,063
5,783
15,115
1,677
W
2,020
84
0
750
5,305
1,885
0
1,208
4,068
20,494
0
W
Izanami
JohnHerold3
Izanami
2,091
1,475
0
1,451
4,882
1,316
0
0
4,882
0
35,781
W
3,392
998
0
500
5,181
2,438
0
365
4,816
40,373
1,258
W
5,550
1,873
0
1,162
3,636
1,119
351
597
3,039
0
36,751
L
Hachiman
Momo is fat
Hachiman
2,124
1,519
0
854
4,786
981
0
907
3,839
0
15,655
L
Cu Chulainn
Ragnot9608
Cu Chulainn
4,279
187
0
2,045
5,422
3,481
0
904
4,474
0
44,504
L
Hun Batz
SaintsDemon
Hun Batz
2,785
589
0
1,952
5,851
1,485
0
2,201
3,504
0
27,288
L
1,133
618
62
1,369
6,522
4,074
0
2,483
4,039
0
8,687
L
Merlin
xNaldo06x
Merlin
3,296
302
151
642
2,924
889
0
1,612
1,186
33,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,488
Gold Earned
25,302
288
Minions Killed
240
0
Camps Cleared
0
814,420
Distance Traveled
792,054
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,398
600
29
3
0
157,428
0
W
Geb
4,884
543
50
6
0
193,749
0
W
Izanami
5,376
597
79
9
0
121,711
0
W
Ymir
5,628
625
69
8
0
185,638
0
W
Neith
6,202
689
61
7
0
155,894
0
L
Hachiman
3,946
438
26
3
0
101,644
0
L
Cu Chulainn
6,656
740
80
9
0
164,679
0
L
Hun Batz
5,501
611
58
6
0
216,889
0
L
Horus
3,726
414
12
1
0
136,324
1
L
Merlin
5,473
608
64
7
0
172,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role