Player Matchup

Cupid
Cupid
ByCamelas
Cupid
Level 92
God Stats
7W - 8L
1,449 SR
Queue Stats
117W - 118L
1,521 Elo+
Solo
Cthulhu
Cthulhu
ChickenBunny156
Cthulhu
Level 140
God Stats
15W - 10L
1,720 SR
Queue Stats
175W - 154L
1,545 Elo+
Party 1
Osiris
Osiris
CreeperDesttre
Osiris
Level 148
God Stats
9W - 9L
1,530 SR
Queue Stats
407W - 390L
1,558 Elo+
Solo
Chaac
Chaac
Gloomy Pickle
Chaac
Level 148
God Stats
4W - 3L
1,615 SR
Queue Stats
186W - 170L
1,538 Elo+
Party 1
Aphrodite
Aphrodite
NasumeDC
Aphrodite
Level 83
God Stats
11W - 11L
1,619 SR
Queue Stats
670W - 677L
1,525 Elo+
Solo
Team Averages
Level 122
1,587 SR
1,537 Elo+

VS

Team Averages
Level 82
1,446 SR
1,453 Elo+
Bacchus
Bacchus
BeansKing
Bacchus
Level 101
God Stats
6W - 2L
1,746 SR
Queue Stats
447W - 397L
1,571 Elo+
Solo
Lancelot
Lancelot
FlabbyFlesh
Lancelot
Level 108
God Stats
1W - 11L
1,127 SR
Queue Stats
188W - 228L
1,436 Elo+
Party 2
Neith
Neith
Lampghy
Neith
Level 45
God Stats
42W - 47L
1,464 SR
Queue Stats
73W - 131L
1,362 Elo+
Party 2
Ymir
Ymir
Supafie2002
Ymir
Level 50
God Stats
3W - 4L
1,559 SR
Queue Stats
187W - 237L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
TheInsomniac250
Baron Samedi
Level 106
God Stats
1W - 2L
1,332 SR
Queue Stats
46W - 44L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ByCamelas
Cupid
18
3 / 3 / 3
10,732
565
6,820
10,730
3,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 5
9,744
513
9,965
11,669
7,572
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 2 / 3
11,900
626
16,462
20,804
18,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 0 / 2
10,978
578
9,957
13,710
8,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Aphrodite
NasumeDC
Aphrodite
10
1 / 1 / 0
7,555
398
2,027
4,575
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeansKing
Bacchus
13
2 / 2 / 3
9,016
475
6,319
13,019
15,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
FlabbyFlesh
Lancelot
17
1 / 4 / 1
10,067
530
9,499
17,381
8,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
Lampghy
Neith
17
0 / 3 / 4
9,814
517
8,302
12,699
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
4 / 4 / 2
9,417
496
9,771
18,197
10,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
TheInsomniac250
Baron Samedi
10
1 / 4 / 0
7,173
378
3,607
6,179
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
17
Kills
8
8
Deaths
17
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BeansKing
Bacchus
2
2
3
1.75
W
Cupid
ByCamelas
Cupid
3
3
3
1.5
W
2
2
5
2.25
W
4
2
3
2.75
L
Lancelot
FlabbyFlesh
Lancelot
1
4
1
0.38
W
7
0
2
8
L
Neith
Lampghy
Neith
0
3
4
0.67
W
Aphrodite
NasumeDC
Aphrodite
1
1
0
1
L
4
4
2
1.25
L
Baron Samedi
TheInsomniac250
Baron Samedi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,231
Damage
37,498
61,488
Taken
67,475
39,010
Mitigated
40,961
27,570
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BeansKing
Bacchus
6,319
795
0
3,355
13,019
15,194
0
3,285
9,734
31,909
7,667
W
Cupid
ByCamelas
Cupid
6,820
4,293
29
5,042
10,730
3,704
28
3,781
6,949
0
84,190
W
9,965
374
619
2,517
11,669
7,572
163
3,932
7,737
58,377
648
W
16,462
6,731
0
12,775
20,804
18,202
12
2,840
17,964
570
101,815
L
Lancelot
FlabbyFlesh
Lancelot
9,499
1,063
0
6,508
17,381
8,525
0
829
16,552
0
84,129
W
9,957
1,198
0
3,473
13,710
8,065
1,428
5,157
8,546
0
94,187
L
Neith
Lampghy
Neith
8,302
3,095
0
4,636
12,699
5,327
983
2,583
10,116
0
80,816
W
Aphrodite
NasumeDC
Aphrodite
2,027
432
144
2,971
4,575
1,467
0
2,750
1,825
26,342
0
L
9,771
1,702
0
1,947
18,197
10,131
0
2,635
15,562
82,384
0
L
Baron Samedi
TheInsomniac250
Baron Samedi
3,607
237
49
1,078
6,179
1,784
0
3,052
3,127
24,209
2,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,909
Gold Earned
45,487
591
Minions Killed
514
0
Camps Cleared
0
1,782,064
Distance Traveled
1,664,447
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,016
475
64
3
0
323,551
0
W
Cupid
10,732
565
139
7
0
393,360
0
W
Cthulhu
9,744
513
97
5
0
417,682
8
W
Osiris
11,900
626
164
9
0
348,608
6
L
Lancelot
10,067
530
149
8
0
409,791
0
W
Chaac
10,978
578
136
7
0
476,543
4
L
Neith
9,814
517
148
8
0
352,332
1
W
Aphrodite
7,555
398
55
3
0
145,871
0
L
Ymir
9,417
496
111
6
0
420,374
0
L
Baron Samedi
7,173
378
42
2
0
158,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role