Player Matchup

Kumbhakarna
Kumbhakarna
GhyWaden
Kumbhakarna
Level 86
God Stats
3W - 2L
1,319 SR
Queue Stats
108W - 100L
1,459 Elo+
Solo
Xbalanque
Xbalanque
Lummaa
Xbalanque
Level 146
God Stats
5W - 2L
1,627 SR
Queue Stats
157W - 158L
1,483 Elo+
Solo
Hera
Hera
dark086v
Hera
Level 143
God Stats
4W - 3L
1,477 SR
Queue Stats
68W - 62L
1,458 Elo+
Solo
Ravana
Ravana
liimaaoo
Ravana
Level 118
God Stats
3W - 1L
1,725 SR
Queue Stats
115W - 114L
1,556 Elo+
Solo
Surtr
Surtr
ricardod22
Surtr
Level 125
God Stats
33W - 33L
1,591 SR
Queue Stats
199W - 191L
1,500 Elo+
Solo
Team Averages
Level 124
1,548 SR
1,491 Elo+

VS

Team Averages
Level 150
1,520 SR
1,498 Elo+
Ymir
Ymir
 
Ymir
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Fa3z8eX6
The Morrigan
Level 122
God Stats
138W - 149L
1,498 SR
Queue Stats
334W - 320L
1,470 Elo+
Solo
Hun Batz
Hun Batz
OrtizJXXIII
Hun Batz
Level 118
God Stats
2W - 2L
1,502 SR
Queue Stats
91W - 67L
1,538 Elo+
Solo
Zeus
Zeus
hiyouitsme__
Zeus
Level 146
God Stats
19W - 21L
1,598 SR
Queue Stats
219W - 221L
1,438 Elo+
Solo
Izanami
Izanami
ŋεℓℓiεℓ
Izanami
Level 200
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 234L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GhyWaden
Kumbhakarna
12
1 / 1 / 11
7,751
596
4,196
10,408
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Lummaa
Xbalanque
14
8 / 2 / 3
8,403
646
10,657
9,984
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
12
0 / 2 / 1
7,290
561
3,941
4,990
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
liimaaoo
Ravana
15
7 / 1 / 2
8,211
632
6,963
7,499
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
13
2 / 3 / 1
8,010
616
6,058
13,691
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 3 / 0
7,911
609
9,918
10,919
7,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Fa3z8eX6
The Morrigan
9
0 / 5 / 3
5,325
410
3,506
8,992
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
OrtizJXXIII
Hun Batz
12
4 / 3 / 0
6,550
504
3,725
8,881
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 3
6,653
512
4,706
5,599
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 2
6,565
505
5,566
10,389
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
18
Kills
9
9
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
3
0
1.33
L
The Morrigan
Fa3z8eX6
The Morrigan
0
5
3
0.3
W
Kumbhakarna
GhyWaden
Kumbhakarna
1
1
11
6.5
W
Xbalanque
Lummaa
Xbalanque
8
2
3
4.75
L
Hun Batz
OrtizJXXIII
Hun Batz
4
3
0
1.33
W
Hera
0
2
1
0.25
L
0
1
3
1.5
W
Ravana
liimaaoo
Ravana
7
1
2
8
W
Surtr
2
3
1
0.83
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,815
Damage
27,421
46,572
Taken
44,780
25,416
Mitigated
19,274
15,288
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,918
3,264
0
2,792
10,919
7,681
0
351
9,844
51,490
7,779
L
The Morrigan
Fa3z8eX6
The Morrigan
3,506
1,674
0
1,039
8,992
3,975
0
2,483
6,502
17,942
1,916
W
Kumbhakarna
GhyWaden
Kumbhakarna
4,196
498
0
3,028
10,408
8,630
17
4,082
6,228
21,831
0
W
Xbalanque
Lummaa
Xbalanque
10,657
5,551
0
5,399
9,984
3,067
337
1,054
8,930
0
69,712
L
Hun Batz
OrtizJXXIII
Hun Batz
3,725
1,138
0
718
8,881
3,326
0
1,742
7,102
0
44,701
W
Hera
3,941
1,024
0
460
4,990
1,483
0
2,252
2,490
49,719
346
L
4,706
313
0
1,450
5,599
1,596
0
2,898
2,701
43,912
0
W
Ravana
liimaaoo
Ravana
6,963
2,305
0
1,709
7,499
3,452
0
1,748
5,617
0
69,183
W
Surtr
6,058
2,631
0
4,692
13,691
8,784
440
7,686
6,005
1,673
54,388
L
5,566
3,569
0
2,820
10,389
2,696
0
955
9,434
0
52,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,665
Gold Earned
33,004
427
Minions Killed
409
0
Camps Cleared
0
1,279,147
Distance Traveled
1,233,542
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,911
609
121
9
0
214,588
2
L
The Morrigan
5,325
410
32
2
0
241,996
0
W
Kumbhakarna
7,751
596
21
2
0
261,859
6
W
Xbalanque
8,403
646
106
8
0
239,028
0
L
Hun Batz
6,550
504
79
6
0
286,200
1
W
Hera
7,290
561
104
8
0
244,661
6
L
Zeus
6,653
512
80
6
0
241,311
5
W
Ravana
8,211
632
107
8
0
299,929
0
W
Surtr
8,010
616
89
7
0
233,670
0
L
Izanami
6,565
505
97
7
0
249,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role