Player Matchup

Zeus
Zeus
Dante199
Zeus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,418 Elo+
Solo
Ymir
Ymir
Dirtyharry34451
Ymir
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 16L
1,416 Elo+
Party 1
Nut
Nut
chronicbakedme
Nut
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,416 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,417 Elo+

VS

Team Averages
Level 90
1,510 SR
1,419 Elo+
Izanami
Izanami
Alexthebiggoat
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,372 Elo+
Party 2
Bastet
Bastet
DRAX10
Bastet
Level 154
God Stats
20W - 20L
1,529 SR
Queue Stats
147W - 138L
1,444 Elo+
Solo
Atlas
Atlas
FungousBT22
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 3 / 2
7,475
748
3,469
4,987
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 0
7,750
775
2,687
8,738
8,394
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 2 / 1
7,177
718
2,680
5,298
1,739
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
8,603
860
4,288
3,143
1,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
DRAX10
Bastet
14
3 / 1 / 4
8,192
819
4,613
6,110
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 1 / 4
8,474
847
6,770
4,970
4,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
9
9
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Bastet
DRAX10
Bastet
3
1
4
5
L
Zeus
1
3
2
0.67
L
2
4
0
0.5
W
4
1
4
6
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,836
Damage
15,671
19,023
Taken
14,223
11,657
Mitigated
7,859
1,636
Healing
2,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,288
2,409
0
570
3,143
1,151
165
1,619
1,374
0
32,841
W
Bastet
DRAX10
Bastet
4,613
890
0
1,364
6,110
2,262
96
2,121
3,773
0
23,710
L
Zeus
3,469
428
0
397
4,987
1,524
0
1,694
3,282
20,086
549
L
2,687
55
231
357
8,738
8,394
0
2,986
5,714
13,763
0
W
6,770
2,087
280
604
4,970
4,446
90
1,788
2,966
21,347
1,466
L
2,680
1,145
0
651
5,298
1,739
0
1,949
3,321
0
17,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,402
Gold Earned
25,269
129
Minions Killed
140
0
Camps Cleared
0
446,648
Distance Traveled
575,836
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,603
860
78
8
0
181,143
0
W
Bastet
8,192
819
35
4
0
199,536
0
L
Zeus
7,475
748
53
5
0
127,768
0
L
Ymir
7,750
775
37
4
0
148,275
4
W
Atlas
8,474
847
27
3
0
195,157
0
L
Nut
7,177
718
39
4
0
170,605
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role