Player Matchup

Hun Batz
Hun Batz
K9KHEP
Hun Batz
Level 191
God Stats
1W - 3L
1,562 SR
Queue Stats
123W - 130L
1,495 Elo+
Party 1
Hera
Hera
NaTerTaTer6492
Hera
Level 159
God Stats
3W - 2L
1,555 SR
Queue Stats
340W - 343L
1,452 Elo+
Party 1
Chiron
Chiron
Nico626
Chiron
Level 149
God Stats
5W - 4L
1,502 SR
Queue Stats
172W - 167L
1,543 Elo+
Party 1
Camazotz
Camazotz
Tððthless
Camazotz
Level 171
God Stats
5W - 3L
1,667 SR
Queue Stats
395W - 382L
1,495 Elo+
Party 1
Hel
Hel
echoingeuphoria
Hel
Level 149
God Stats
4W - 2L
1,581 SR
Queue Stats
382W - 388L
1,444 Elo+
Party 1
Team Averages
Level 164
1,573 SR
1,486 Elo+

VS

Team Averages
Level 124
1,523 SR
1,508 Elo+
Danzaburou
Danzaburou
Booyabase
Danzaburou
Level 149
God Stats
1W - 2L
1,559 SR
Queue Stats
147W - 150L
1,576 Elo+
Party 2
Janus
Janus
DeathMetalTroll
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,409 Elo+
Solo
Hachiman
Hachiman
OldCorl
Hachiman
Level 128
God Stats
2W - 2L
1,699 SR
Queue Stats
135W - 140L
1,576 Elo+
Party 2
Aphrodite
Aphrodite
RuthlessSensei
Aphrodite
Level 156
God Stats
5W - 4L
1,496 SR
Queue Stats
495W - 521L
1,469 Elo+
Solo
Cernunnos
Cernunnos
WyleECoyote
Cernunnos
Level 159
God Stats
6W - 14L
1,359 SR
Queue Stats
706W - 711L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
K9KHEP
Hun Batz
16
2 / 2 / 20
9,733
811
16,923
13,766
12,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 3 / 15
10,353
863
16,347
9,331
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Nico626
Chiron
15
7 / 5 / 15
9,988
832
11,941
12,742
5,085
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Camazotz
Tððthless
Camazotz
16
2 / 2 / 21
9,612
801
7,364
18,899
19,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
11 / 2 / 12
10,852
904
8,797
13,604
10,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Booyabase
Danzaburou
15
1 / 5 / 8
8,347
696
8,850
14,502
6,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 6 / 6
8,914
743
9,403
10,761
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
OldCorl
Hachiman
15
5 / 6 / 5
8,944
745
8,129
11,011
4,222
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
RuthlessSensei
Aphrodite
14
2 / 5 / 7
8,887
741
6,219
16,496
16,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
WyleECoyote
Cernunnos
15
4 / 6 / 5
9,118
760
11,656
12,403
4,952
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
45
27
Kills
14
14
Deaths
28
83
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Booyabase
Danzaburou
1
5
8
1
L
2
6
6
0.83
W
Hun Batz
K9KHEP
Hun Batz
2
2
20
6
W
5
3
15
4.17
W
Chiron
Nico626
Chiron
7
5
15
2.9
L
Hachiman
OldCorl
Hachiman
5
6
5
1.25
L
Aphrodite
RuthlessSensei
Aphrodite
2
5
7
1.1
W
Camazotz
Tððthless
Camazotz
2
2
21
6.25
L
Cernunnos
WyleECoyote
Cernunnos
4
6
5
1.08
W
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,372
Damage
44,257
68,342
Taken
65,173
50,680
Mitigated
35,961
35,914
Healing
22,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Booyabase
Danzaburou
8,850
3,645
802
2,630
14,502
6,567
272
5,987
8,515
0
21,832
L
9,403
557
691
2,327
10,761
4,156
0
4,633
6,128
18,012
68
W
Hun Batz
K9KHEP
Hun Batz
16,923
1,099
1,832
1,292
13,766
12,077
2,195
3,061
10,705
1,639
26,574
W
16,347
2,577
1,100
763
9,331
3,463
1,290
2,769
6,562
39,586
0
W
Chiron
Nico626
Chiron
11,941
1,774
1,136
1,787
12,742
5,085
1,362
2,767
9,531
0
21,080
L
Hachiman
OldCorl
Hachiman
8,129
5,316
213
1,318
11,011
4,222
64
4,458
6,553
0
17,169
L
Aphrodite
RuthlessSensei
Aphrodite
6,219
577
7,002
5,452
16,496
16,064
26
7,713
8,783
11,740
0
W
Camazotz
Tððthless
Camazotz
7,364
806
279
5,092
18,899
19,230
1,427
4,198
14,701
2,881
22,801
L
Cernunnos
WyleECoyote
Cernunnos
11,656
2,735
1,127
872
12,403
4,952
52
5,363
7,040
0
31,668
W
8,797
1,196
14,121
8,512
13,604
10,825
640
2,820
10,784
14,605
540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,538
Gold Earned
44,210
145
Minions Killed
117
0
Camps Cleared
0
1,101,416
Distance Traveled
967,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,347
696
22
2
0
183,928
0
L
Janus
8,914
743
26
2
0
207,806
0
W
Hun Batz
9,733
811
43
4
0
236,004
0
W
Hera
10,353
863
38
3
0
212,547
0
W
Chiron
9,988
832
13
1
0
212,083
0
L
Hachiman
8,944
745
19
2
0
163,564
0
L
Aphrodite
8,887
741
12
1
0
218,189
0
W
Camazotz
9,612
801
19
2
0
219,167
0
L
Cernunnos
9,118
760
38
3
0
194,463
0
W
Hel
10,852
904
32
3
0
221,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role