Player Matchup

Thor
Thor
Gold IV
James7293
Thor
Gold IV
Level 151
God Stats
6W - 8L
1,509 SR
Queue Stats
247W - 273L
1,615 MMR
Party 1
Zeus
Zeus
Platinum V
McGovern x 6
Zeus
Platinum V
Level 154
God Stats
2W - 3L
1,463 SR
Queue Stats
251W - 279L
1,727 MMR
Party 1
Neith
Neith
Platinum V
SEB W1LL K1LL U
Neith
Platinum V
Level 149
God Stats
137W - 135L
1,559 SR
Queue Stats
146W - 140L
1,747 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,510 SR
1,696 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 218
1,550 SR
1,654 MMR
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum IV
 
Loki
Platinum IV
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
Deexi
Janus
Platinum IV
Level 299
God Stats
1W - 1L
1,649 SR
Queue Stats
6W - 8L
1,961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 1 / 3
6,812
852
2,177
4,753
2,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 2
7,742
968
5,052
3,172
856
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 2
8,172
1,022
3,753
5,353
1,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
ThothKuzenboAgniCthulhuMulan

VS

Bans
FafnirCabrakanSobekAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 1 / 0
6,467
808
3,352
5,810
1,815
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
 
Loki
9
0 / 4 / 0
5,516
690
1,780
4,761
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Deexi
Janus
10
0 / 0 / 0
5,792
724
994
2,251
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
1
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
L
Loki
 
Loki
0
4
0
0
L
Janus
Deexi
Janus
0
0
0
0
W
Thor
0
1
3
1.5
W
2
0
2
3
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,982
Damage
6,126
13,278
Taken
12,822
4,955
Mitigated
3,950
4,187
Healing
521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,352
727
0
362
5,810
1,815
0
1,550
4,067
0
26,235
L
Loki
 
Loki
1,780
377
0
75
4,761
1,397
0
2,150
2,554
0
5,099
L
Janus
Deexi
Janus
994
38
0
84
2,251
738
0
1,525
726
8,980
0
W
Thor
2,177
107
0
595
4,753
2,168
489
465
4,288
181
12,485
W
5,052
550
0
1,553
3,172
856
653
541
2,631
33,089
302
W
3,753
1,010
0
2,039
5,353
1,931
2,083
367
4,986
0
32,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,726
Gold Earned
17,775
138
Minions Killed
61
0
Camps Cleared
0
473,554
Distance Traveled
299,900
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,467
808
40
5
0
152,902
0
L
Loki
5,516
690
4
1
0
41,159
0
L
Janus
5,792
724
17
2
0
105,839
0
W
Thor
6,812
852
17
2
0
163,225
0
W
Zeus
7,742
968
62
8
0
163,241
3
W
Neith
8,172
1,022
59
7
0
147,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role