Player Matchup

Yemoja
Yemoja
Dalelelu
Yemoja
Level 104
God Stats
4W - 0L
1,455 SR
Queue Stats
81W - 75L
1,450 Elo+
Solo
Medusa
Medusa
J0Nx
Medusa
Level 169
God Stats
14W - 5L
1,722 SR
Queue Stats
1,501W - 405L
1,900 Elo+
Party 1
Skadi
Skadi
LuchoThe-TanK
Skadi
Level 126
God Stats
4W - 2L
1,565 SR
Queue Stats
313W - 316L
1,484 Elo+
Solo
Bake Kujira
Bake Kujira
Pater134
Bake Kujira
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,493 Elo+
Solo
Anubis
Anubis
leandrocpa3
Anubis
Level 243
God Stats
14W - 6L
1,732 SR
Queue Stats
938W - 310L
1,826 Elo+
Party 1
Team Averages
Level 153
1,595 SR
1,631 Elo+

VS

Team Averages
Level 125
1,416 SR
1,551 Elo+
Yemoja
Yemoja
BreakDream
Yemoja
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,708 Elo+
Solo
Hun Batz
Hun Batz
ElVitiz
Hun Batz
Level 148
God Stats
2W - 8L
1,229 SR
Queue Stats
197W - 218L
1,539 Elo+
Solo
Atlas
Atlas
stronghorde1
Atlas
Level 117
God Stats
1W - 3L
1,409 SR
Queue Stats
89W - 75L
1,528 Elo+
Solo
Athena
Athena
untalwe1
Athena
Level 154
God Stats
0W - 2L
1,544 SR
Queue Stats
197W - 177L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
uwillgetmad
Morgan Le Fay
Level 57
God Stats
1W - 3L
1,400 SR
Queue Stats
176W - 172L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dalelelu
Yemoja
16
0 / 0 / 18
9,314
716
3,334
9,742
7,786
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
J0Nx
Medusa
19
7 / 1 / 12
10,982
845
23,089
10,131
4,654
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
3 / 1 / 15
10,043
773
12,435
11,041
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bake Kujira
Pater134
Bake Kujira
17
4 / 2 / 14
11,020
848
9,101
19,359
26,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
17
7 / 2 / 11
10,814
832
12,601
13,737
10,249
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BreakDream
Yemoja
14
2 / 3 / 2
8,298
638
5,546
9,052
7,367
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hun Batz
ElVitiz
Hun Batz
15
2 / 5 / 4
9,203
708
13,692
11,773
6,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 3 / 3
8,278
637
8,987
10,708
5,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
untalwe1
Athena
15
0 / 6 / 6
8,773
675
8,016
19,753
24,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
uwillgetmad
Morgan Le Fay
17
1 / 4 / 5
8,877
683
17,207
12,380
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
26
21
Kills
6
6
Deaths
21
70
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BreakDream
Yemoja
2
3
2
1
W
Yemoja
Dalelelu
Yemoja
0
0
18
9
L
Hun Batz
ElVitiz
Hun Batz
2
5
4
0.8
W
Medusa
J0Nx
Medusa
7
1
12
13
W
3
1
15
10.5
W
Bake Kujira
Pater134
Bake Kujira
4
2
14
5.5
W
Anubis
7
2
11
6.25
L
1
3
3
0.83
L
Athena
untalwe1
Athena
0
6
6
0.5
L
Morgan Le Fay
uwillgetmad
Morgan Le Fay
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,560
Damage
53,448
64,010
Taken
63,666
53,773
Mitigated
49,885
37,661
Healing
17,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BreakDream
Yemoja
5,546
870
6,576
1,507
9,052
7,367
0
3,715
5,337
10,838
0
W
Yemoja
Dalelelu
Yemoja
3,334
763
21,761
3,210
9,742
7,786
759
4,595
5,147
9,027
0
L
Hun Batz
ElVitiz
Hun Batz
13,692
873
1,150
674
11,773
6,150
0
3,848
7,925
0
29,906
W
Medusa
J0Nx
Medusa
23,089
7,094
672
784
10,131
4,654
2,930
6,306
3,825
0
50,884
W
12,435
3,051
853
1,114
11,041
4,649
1,693
6,413
4,628
0
26,477
W
Bake Kujira
Pater134
Bake Kujira
9,101
4,625
1,932
3,203
19,359
26,435
92
10,989
8,370
13,386
1,340
W
Anubis
12,601
526
1,352
2,780
13,737
10,249
550
10,890
2,847
29,496
0
L
8,987
3,206
556
941
10,708
5,966
0
3,985
6,723
25,052
0
L
Athena
untalwe1
Athena
8,016
1,020
1,172
1,498
19,753
24,721
0
8,403
11,350
10,194
957
L
Morgan Le Fay
uwillgetmad
Morgan Le Fay
17,207
731
491
3,115
12,380
5,681
0
4,183
8,197
35,267
290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,173
Gold Earned
43,429
167
Minions Killed
129
0
Camps Cleared
0
1,198,933
Distance Traveled
1,084,095
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,298
638
9
1
0
169,582
0
W
Yemoja
9,314
716
14
1
0
228,251
0
L
Hun Batz
9,203
708
46
4
0
229,945
0
W
Medusa
10,982
845
63
5
0
244,880
0
W
Skadi
10,043
773
34
3
0
245,022
0
W
Bake Kujira
11,020
848
12
1
0
254,632
0
W
Anubis
10,814
832
44
3
0
226,148
0
L
Atlas
8,278
637
19
1
0
245,516
0
L
Athena
8,773
675
4
0
0
243,593
0
L
Morgan Le Fay
8,877
683
51
4
0
195,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role