Player Matchup

Olorun
Olorun
 
Olorun
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AndyyTheGreatest
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,242 Elo+
Party 1
Rama
Rama
Chamon24
Rama
Level 85
God Stats
27W - 15L
1,622 SR
Queue Stats
55W - 47L
1,424 Elo+
Solo
Thanatos
Thanatos
Nasdrin
Thanatos
Level 16
God Stats
11W - 8L
1,629 SR
Queue Stats
23W - 22L
1,431 Elo+
Party 2
Jormungandr
Jormungandr
booteemonster
Jormungandr
Level 97
God Stats
11W - 18L
1,400 SR
Queue Stats
425W - 436L
1,452 Elo+
Party 2
Team Averages
Level 52
1,530 SR
1,410 Elo+

VS

Team Averages
Level 85
1,567 SR
1,456 Elo+
Chang'e
Chang'e
Akaramoran
Chang'e
Level 92
God Stats
2W - 0L
1,551 SR
Queue Stats
10W - 12L
1,365 Elo+
Solo
Mulan
Mulan
BOOTYxMENACE
Mulan
Level 106
God Stats
75W - 78L
1,508 SR
Queue Stats
310W - 292L
1,453 Elo+
Party 3
Danzaburou
Danzaburou
Choppaboi_quan
Danzaburou
Level 65
God Stats
6W - 4L
1,604 SR
Queue Stats
195W - 195L
1,504 Elo+
Party 3
Jormungandr
Jormungandr
HazeInPlays
Jormungandr
Level 89
God Stats
35W - 21L
1,585 SR
Queue Stats
65W - 69L
1,439 Elo+
Solo
Awilix
Awilix
ObsrvAssassin
Awilix
Level 75
God Stats
23W - 15L
1,586 SR
Queue Stats
214W - 207L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
3 / 3 / 2
6,857
527
3,906
6,137
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
11
1 / 2 / 1
6,301
485
4,483
10,074
8,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
11
0 / 2 / 0
6,201
477
2,778
7,568
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Nasdrin
Thanatos
12
7 / 5 / 1
6,933
533
7,478
13,142
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
booteemonster
Jormungandr
8
0 / 4 / 2
4,952
381
3,115
9,794
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akaramoran
Chang'e
12
3 / 5 / 2
7,280
560
4,551
8,046
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 1
8,150
627
8,784
13,231
6,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
Choppaboi_quan
Danzaburou
11
1 / 2 / 1
6,522
502
5,722
6,396
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
HazeInPlays
Jormungandr
11
4 / 1 / 4
6,477
498
6,720
8,127
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 3
7,164
551
5,359
7,744
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
11
Kills
16
16
Deaths
12
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
3
2
1.33
W
Chang'e
Akaramoran
Chang'e
3
5
2
0.8
L
Gilgamesh
1
2
1
0.75
W
4
3
1
1.5
L
Rama
0
2
0
0
W
Danzaburou
Choppaboi_quan
Danzaburou
1
2
1
0.75
W
Jormungandr
HazeInPlays
Jormungandr
4
1
4
6
L
Thanatos
Nasdrin
Thanatos
7
5
1
1.5
W
4
1
3
5.5
L
Jormungandr
booteemonster
Jormungandr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,760
Damage
31,136
46,715
Taken
43,544
22,440
Mitigated
16,763
13,733
Healing
14,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,906
2,218
0
1,016
6,137
1,881
0
3,940
2,197
34,627
0
W
Chang'e
Akaramoran
Chang'e
4,551
212
280
2,391
8,046
2,219
78
3,107
4,939
32,318
2,160
L
Gilgamesh
4,483
1,240
0
1,482
10,074
8,980
0
709
9,365
0
27,104
W
8,784
1,096
0
5,386
13,231
6,287
383
125
12,691
0
60,684
L
Rama
2,778
2,102
0
2,926
7,568
2,386
0
968
6,600
0
44,479
W
Danzaburou
Choppaboi_quan
Danzaburou
5,722
2,966
0
1,618
6,396
1,794
0
322
6,074
0
47,695
W
Jormungandr
HazeInPlays
Jormungandr
6,720
1,512
0
766
8,127
4,011
152
2,185
5,858
25,178
836
L
Thanatos
Nasdrin
Thanatos
7,478
2,573
0
7,186
13,142
5,143
0
1,573
11,569
0
48,461
W
5,359
1,839
0
4,302
7,744
2,452
0
1,216
6,528
0
52,915
L
Jormungandr
booteemonster
Jormungandr
3,115
1,066
0
1,123
9,794
4,050
0
3,756
6,038
17,889
1,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,244
Gold Earned
35,593
304
Minions Killed
374
0
Camps Cleared
0
1,204,583
Distance Traveled
1,353,139
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,857
527
65
5
0
239,583
4
W
Chang'e
7,280
560
54
4
0
269,875
1
L
Gilgamesh
6,301
485
55
4
0
230,455
0
W
Mulan
8,150
627
116
9
0
243,776
0
L
Rama
6,201
477
77
6
0
239,393
0
W
Danzaburou
6,522
502
69
5
0
242,069
0
W
Jormungandr
6,477
498
50
4
0
277,432
0
L
Thanatos
6,933
533
69
5
0
243,344
0
W
Awilix
7,164
551
85
7
0
319,987
2
L
Jormungandr
4,952
381
38
3
0
251,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role