Player Matchup

Kumbhakarna
Kumbhakarna
DancingYurtle82
Kumbhakarna
Level 129
God Stats
15W - 11L
1,731 SR
Queue Stats
264W - 231L
1,487 Elo+
Solo
Freya
Freya
The__Audacity__
Freya
Level 69
God Stats
6W - 8L
1,383 SR
Queue Stats
302W - 263L
1,458 Elo+
Solo
Da Ji
Da Ji
Yhuull
Da Ji
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,312 Elo+
Party 1
Ah Puch
Ah Puch
YogiGG
Ah Puch
Level 122
God Stats
14W - 13L
1,605 SR
Queue Stats
626W - 632L
1,526 Elo+
Solo
Vamana
Vamana
gelinpidão
Vamana
Level 29
God Stats
3W - 5L
1,409 SR
Queue Stats
22W - 38L
1,312 Elo+
Party 1
Team Averages
Level 78
1,525 SR
1,419 Elo+

VS

Team Averages
Level 126
1,606 SR
1,449 Elo+
Merlin
Merlin
FluffyHunter1
Merlin
Level 88
God Stats
8W - 6L
1,614 SR
Queue Stats
116W - 117L
1,417 Elo+
Solo
Anubis
Anubis
Ilovebrijuly3
Anubis
Level 48
God Stats
13W - 10L
1,637 SR
Queue Stats
128W - 158L
1,435 Elo+
Solo
Chaac
Chaac
MrDUP
Chaac
Level 247
God Stats
4W - 5L
1,556 SR
Queue Stats
670W - 658L
1,457 Elo+
Solo
Bastet
Bastet
richydate5
Bastet
Level 136
God Stats
20W - 7L
1,700 SR
Queue Stats
465W - 430L
1,441 Elo+
Solo
Hades
Hades
silverVenum532
Hades
Level 109
God Stats
9W - 7L
1,521 SR
Queue Stats
244W - 228L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DancingYurtle82
Kumbhakarna
10
1 / 6 / 9
7,020
468
4,897
15,661
9,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 4 / 4
7,368
491
7,721
10,718
2,760
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Da Ji
Yhuull
Da Ji
10
3 / 8 / 4
6,472
431
3,616
14,843
4,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Puch
YogiGG
Ah Puch
15
9 / 2 / 0
8,557
570
15,252
13,585
3,894
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
1
0 / 0 / 0
4,235
282
0
0
0
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,783
519
8,898
10,334
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 6 / 11
8,001
533
11,672
9,085
4,025
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chaac
MrDUP
Chaac
13
4 / 3 / 8
8,266
551
10,351
13,350
9,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bastet
richydate5
Bastet
15
11 / 3 / 4
9,489
633
7,726
11,822
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 2
9,174
612
2,604
8,419
3,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
18
Kills
20
20
Deaths
18
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DancingYurtle82
Kumbhakarna
1
6
9
0.92
W
1
5
3
0.5
W
3
6
11
1.42
W
Chaac
MrDUP
Chaac
4
3
8
2.67
L
5
4
4
1.75
L
Da Ji
Yhuull
Da Ji
3
8
4
0.63
L
Ah Puch
YogiGG
Ah Puch
9
2
0
4.5
L
Vamana
0
0
0
0
W
Bastet
richydate5
Bastet
11
3
4
4.33
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,486
Damage
41,251
54,807
Taken
53,010
20,880
Mitigated
24,809
11,467
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DancingYurtle82
Kumbhakarna
4,897
479
0
1,291
15,661
9,870
0
6,822
8,615
22,584
0
W
8,898
390
0
1,544
10,334
3,466
0
7,604
2,730
45,238
1,234
W
11,672
504
0
3,038
9,085
4,025
1,096
6,871
2,214
35,203
0
W
Chaac
MrDUP
Chaac
10,351
1,761
0
3,513
13,350
9,072
1,512
6,706
6,644
0
40,299
L
7,721
2,574
0
3,497
10,718
2,760
0
3,583
7,049
31,337
2,309
L
Da Ji
Yhuull
Da Ji
3,616
982
0
511
14,843
4,356
0
4,881
9,845
0
34,387
L
Ah Puch
YogiGG
Ah Puch
15,252
125
0
6,168
13,585
3,894
0
6,839
6,358
55,514
3,323
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
richydate5
Bastet
7,726
2,051
0
1,869
11,822
4,298
929
3,657
8,165
0
52,250
W
2,604
285
80
5,522
8,419
3,948
3,114
2,515
5,904
63,416
1,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,652
Gold Earned
42,713
219
Minions Killed
416
0
Camps Cleared
0
1,099,282
Distance Traveled
1,295,439
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,020
468
22
1
0
228,788
3
W
Merlin
7,783
519
100
7
0
259,245
4
W
Anubis
8,001
533
52
3
0
247,271
0
W
Chaac
8,266
551
57
4
0
238,332
0
L
Freya
7,368
491
59
4
0
313,447
0
L
Da Ji
6,472
431
52
3
0
285,735
0
L
Ah Puch
8,557
570
86
6
0
271,155
0
L
Vamana
4,235
282
0
0
0
157
0
W
Bastet
9,489
633
78
5
0
336,403
0
W
Hades
9,174
612
129
9
0
214,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role