Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Ferengi
Kuzenbo
Level 93
God Stats
16W - 16L
1,680 SR
Queue Stats
25W - 36L
1,477 Elo+
Party 2
Hou Yi
Hou Yi
ImNuKillerIm
Hou Yi
Level 122
God Stats
2W - 2L
1,514 SR
Queue Stats
338W - 374L
1,486 Elo+
Solo
Team Averages
Level 128
1,539 SR
1,493 Elo+

VS

Team Averages
Level 130
1,499 SR
1,479 Elo+
Neith
Neith
 
Neith
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CoolerZ3
Charybdis
Level 67
God Stats
2W - 5L
1,356 SR
Queue Stats
96W - 92L
1,490 Elo+
Party 1
Janus
Janus
Eraeshkigal
Janus
Level 121
God Stats
34W - 21L
1,564 SR
Queue Stats
140W - 146L
1,504 Elo+
Solo
Nox
Nox
SayWhatNow
Nox
Level 156
God Stats
36W - 26L
1,697 SR
Queue Stats
238W - 223L
1,512 Elo+
Solo
Bastet
Bastet
Yuuzinha
Bastet
Level 61
God Stats
6W - 3L
1,381 SR
Queue Stats
24W - 30L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 4 / 1
6,257
1,251
3,171
5,533
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
11
0 / 2 / 1
6,038
1,208
3,838
6,890
6,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
 
Kukulkan
11
0 / 3 / 1
6,022
1,204
3,808
5,946
1,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Ferengi
Kuzenbo
10
0 / 1 / 2
5,719
1,144
1,322
2,239
1,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
10
1 / 1 / 1
6,149
1,230
1,265
1,487
512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

322

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 3
7,688
1,538
2,873
3,244
1,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
CoolerZ3
Charybdis
12
1 / 0 / 8
6,808
1,362
5,799
2,976
1,024
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 7
6,669
1,334
3,747
2,931
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 6
6,492
1,298
2,555
1,344
453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Yuuzinha
Bastet
12
4 / 2 / 5
7,047
1,409
5,013
5,272
1,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
2
Kills
11
11
Deaths
2
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
1
0.38
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
L
Kukulkan
 
Kukulkan
0
3
1
0.17
W
Neith
 
Neith
4
0
3
5.5
W
Charybdis
CoolerZ3
Charybdis
1
0
8
5
W
1
0
7
4.5
L
Kuzenbo
Ferengi
Kuzenbo
0
1
2
1
L
Hou Yi
1
1
1
1.5
W
1
0
6
4
W
Bastet
Yuuzinha
Bastet
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,404
Damage
19,987
22,095
Taken
15,767
12,831
Mitigated
5,001
460
Healing
2,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,171
628
0
254
5,533
2,124
0
1,861
3,540
0
13,703
L
Sun Wukong
 
Sun Wukong
3,838
104
0
17
6,890
6,459
0
1,614
5,088
0
18,281
L
Kukulkan
 
Kukulkan
3,808
86
0
0
5,946
1,916
0
1,484
4,322
14,627
0
W
Neith
 
Neith
2,873
878
0
591
3,244
1,054
0
1,556
1,623
0
19,095
W
Charybdis
CoolerZ3
Charybdis
5,799
2,650
0
886
2,976
1,024
0
665
2,278
0
21,204
W
3,747
81
0
0
2,931
856
0
658
2,240
16,866
27
L
Kuzenbo
Ferengi
Kuzenbo
1,322
526
0
189
2,239
1,820
0
180
2,018
2,370
0
L
Hou Yi
1,265
29
0
0
1,487
512
0
635
852
0
6,307
W
2,555
143
0
0
1,344
453
0
336
974
7,790
0
W
Bastet
Yuuzinha
Bastet
5,013
1,090
0
747
5,272
1,614
0
1,685
3,522
0
6,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,185
Gold Earned
34,704
104
Minions Killed
118
3
Camps Cleared
9
462,011
Distance Traveled
591,188
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,257
1,251
14
3
1
119,268
0
L
Sun Wukong
6,038
1,208
30
6
0
128,240
0
L
Kukulkan
6,022
1,204
46
9
1
110,653
0
W
Neith
7,688
1,538
31
6
3
117,434
2
W
Charybdis
6,808
1,362
28
6
2
105,523
0
W
Janus
6,669
1,334
38
8
0
118,369
0
L
Kuzenbo
5,719
1,144
1
0
0
47,078
0
L
Hou Yi
6,149
1,230
13
3
1
56,772
0
W
Nox
6,492
1,298
15
3
3
116,287
0
W
Bastet
7,047
1,409
6
1
1
133,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role