Player Matchup

Serqet
Serqet
GareldJones
Serqet
Level 106
God Stats
40W - 34L
1,627 SR
Queue Stats
651W - 600L
1,556 Elo+
Party 2
Cerberus
Cerberus
Goku_Nuk3_
Cerberus
Level 41
God Stats
0W - 2L
1,299 SR
Queue Stats
31W - 43L
1,401 Elo+
Solo
Izanami
Izanami
GutMeGhosty
Izanami
Level 153
God Stats
3W - 6L
1,493 SR
Queue Stats
570W - 532L
1,502 Elo+
Party 2
Scylla
Scylla
IIPEJEII
Scylla
Level 145
God Stats
2W - 2L
1,745 SR
Queue Stats
324W - 315L
1,561 Elo+
Party 2
Mulan
Mulan
Spratlin
Mulan
Level 89
God Stats
17W - 15L
1,611 SR
Queue Stats
215W - 199L
1,472 Elo+
Solo
Team Averages
Level 107
1,555 SR
1,498 Elo+

VS

Team Averages
Level 109
1,654 SR
1,501 Elo+
Jormungandr
Jormungandr
GH Mr Chorizo
Jormungandr
Level 143
God Stats
9W - 4L
1,731 SR
Queue Stats
315W - 290L
1,476 Elo+
Solo
Surtr
Surtr
HammeredElmo420
Surtr
Level 128
God Stats
42W - 19L
1,731 SR
Queue Stats
263W - 247L
1,525 Elo+
Party 1
Skadi
Skadi
I--Shotz--l
Skadi
Level 63
God Stats
13W - 13L
1,694 SR
Queue Stats
295W - 326L
1,476 Elo+
Solo
Arachne
Arachne
R2D2Xx99
Arachne
Level 84
God Stats
90W - 61L
1,638 SR
Queue Stats
152W - 153L
1,540 Elo+
Party 1
Zhong Kui
Zhong Kui
Tiburoncin619
Zhong Kui
Level 127
God Stats
3W - 1L
1,474 SR
Queue Stats
88W - 86L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
7 / 7 / 1
8,119
580
9,023
14,273
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Goku_Nuk3_
Cerberus
9
0 / 6 / 1
5,828
416
2,588
11,896
8,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
GutMeGhosty
Izanami
11
1 / 4 / 1
6,569
469
3,628
9,933
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
IIPEJEII
Scylla
12
0 / 4 / 2
6,761
483
6,931
6,836
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Spratlin
Mulan
10
0 / 6 / 1
6,271
448
4,146
12,093
5,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GH Mr Chorizo
Jormungandr
13
4 / 0 / 5
8,173
584
6,288
7,562
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
7 / 3 / 2
10,173
727
11,031
11,522
5,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
6 / 3 / 3
9,659
690
10,867
8,807
2,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
R2D2Xx99
Arachne
14
6 / 2 / 8
8,871
634
6,349
10,462
3,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Tiburoncin619
Zhong Kui
15
4 / 0 / 5
9,588
685
6,914
8,248
5,765
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
8
Kills
27
27
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
GH Mr Chorizo
Jormungandr
4
0
5
6.5
L
Serqet
7
7
1
1.07
L
Cerberus
Goku_Nuk3_
Cerberus
0
6
1
0.08
L
Izanami
GutMeGhosty
Izanami
1
4
1
0.38
W
7
3
2
2.67
W
6
3
3
2.5
L
Scylla
IIPEJEII
Scylla
0
4
2
0.25
W
Arachne
R2D2Xx99
Arachne
6
2
8
5
L
Mulan
Spratlin
Mulan
0
6
1
0.08
W
Zhong Kui
Tiburoncin619
Zhong Kui
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,316
Damage
41,449
55,031
Taken
46,601
24,248
Mitigated
22,439
10,059
Healing
18,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
GH Mr Chorizo
Jormungandr
6,288
2,189
408
2,100
7,562
5,356
942
980
6,582
33,155
4,649
L
Serqet
9,023
2,077
0
1,241
14,273
5,645
0
2,535
11,738
0
35,093
L
Cerberus
Goku_Nuk3_
Cerberus
2,588
116
0
2,493
11,896
8,138
0
2,669
9,227
20,707
0
L
Izanami
GutMeGhosty
Izanami
3,628
2,771
0
2,037
9,933
3,079
0
3,362
6,571
0
36,334
W
11,031
4,937
0
4,692
11,522
5,600
1,889
924
10,598
1,945
72,649
W
10,867
3,584
0
1,296
8,807
2,623
3,184
1,903
6,436
0
69,149
L
Scylla
IIPEJEII
Scylla
6,931
504
0
858
6,836
1,950
0
2,927
3,909
44,205
0
W
Arachne
R2D2Xx99
Arachne
6,349
5,010
0
3,615
10,462
3,095
910
3,504
6,379
0
50,877
L
Mulan
Spratlin
Mulan
4,146
206
0
3,430
12,093
5,436
0
1,845
10,248
0
36,184
W
Zhong Kui
Tiburoncin619
Zhong Kui
6,914
813
0
6,013
8,248
5,765
1,744
2,811
5,281
64,016
4,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
46,464
323
Minions Killed
490
0
Camps Cleared
0
1,269,580
Distance Traveled
1,408,819
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,173
584
60
4
0
270,767
0
L
Serqet
8,119
580
63
5
0
275,277
0
L
Cerberus
5,828
416
42
3
0
238,131
0
L
Izanami
6,569
469
68
5
0
265,154
0
W
Surtr
10,173
727
122
9
0
277,007
0
W
Skadi
9,659
690
108
8
0
251,074
2
L
Scylla
6,761
483
79
6
0
249,266
3
W
Arachne
8,871
634
80
6
0
334,997
0
L
Mulan
6,271
448
71
5
0
241,752
6
W
Zhong Kui
9,588
685
120
9
0
274,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role