Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Arte_Twitch
Nu Wa
Level 158
God Stats
40W - 29L
1,557 SR
Queue Stats
341W - 336L
1,482 Elo+
Solo
Cthulhu
Cthulhu
FloosieTheBeast
Cthulhu
Level 139
God Stats
19W - 11L
1,630 SR
Queue Stats
254W - 241L
1,597 Elo+
Solo
Anubis
Anubis
HumbleHugo
Anubis
Level 69
God Stats
3W - 0L
1,383 SR
Queue Stats
5W - 1L
1,291 Elo+
Solo
Da Ji
Da Ji
WilyWoody13
Da Ji
Level 107
God Stats
2W - 1L
1,717 SR
Queue Stats
112W - 100L
1,506 Elo+
Solo
Team Averages
Level 120
1,557 SR
1,475 Elo+

VS

Team Averages
Level 135
1,669 SR
1,487 Elo+
Cupid
Cupid
DNBE
Cupid
Level 120
God Stats
5W - 8L
1,625 SR
Queue Stats
310W - 295L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
Eternal_Grinaldi
Kuzenbo
Level 159
God Stats
5W - 5L
1,616 SR
Queue Stats
302W - 297L
1,460 Elo+
Solo
Anhur
Anhur
Gory7621
Anhur
Level 75
God Stats
12W - 9L
1,623 SR
Queue Stats
225W - 202L
1,586 Elo+
Solo
Charon
Charon
Melmac909
Charon
Level 165
God Stats
4W - 4L
1,669 SR
Queue Stats
663W - 670L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
lawful_dolly5
Cu Chulainn
Level 155
God Stats
7W - 4L
1,813 SR
Queue Stats
111W - 126L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
0 / 0 / 1
3,547
709
808
588
160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 1 / 0
3,985
797
2,171
3,425
831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 0 / 0
3,875
775
843
2,605
1,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
HumbleHugo
Anubis
7
1 / 0 / 0
4,174
835
589
1,145
441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

6
1 / 2 / 1
3,782
756
2,091
3,960
1,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DNBE
Cupid
7
0 / 0 / 1
3,716
743
407
1,010
241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
1 / 0 / 0
3,714
743
607
2,481
1,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Gory7621
Anhur
2
0 / 1 / 0
2,684
537
213
1,413
282
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
Melmac909
Charon
7
1 / 1 / 0
3,545
709
2,032
4,372
1,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
lawful_dolly5
Cu Chulainn
6
1 / 2 / 0
3,370
674
1,193
4,824
1,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
3
3
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
0
1
0.5
W
1
1
0
1
L
Cupid
DNBE
Cupid
0
0
1
0.5
L
1
0
0
1
W
1
0
0
1
L
Anhur
Gory7621
Anhur
0
1
0
0
W
Anubis
HumbleHugo
Anubis
1
0
0
1
L
Charon
Melmac909
Charon
1
1
0
1
W
1
2
1
0.75
L
Cu Chulainn
lawful_dolly5
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,502
Damage
4,452
11,723
Taken
14,100
3,834
Mitigated
4,995
4,503
Healing
6,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
808
600
0
35
588
160
0
119
469
0
18,368
W
2,171
1,162
0
1,376
3,425
831
0
1,691
1,486
19,433
3,883
L
Cupid
DNBE
Cupid
407
218
0
173
1,010
241
0
165
845
0
20,684
L
607
264
0
1,314
2,481
1,588
0
362
2,119
10,199
0
W
843
74
462
1,311
2,605
1,034
0
424
2,181
14,253
1,952
L
Anhur
Gory7621
Anhur
213
0
0
642
1,413
282
0
481
932
0
5,707
W
Anubis
HumbleHugo
Anubis
589
84
0
649
1,145
441
0
0
1,145
23,680
0
L
Charon
Melmac909
Charon
2,032
334
0
1,814
4,372
1,616
0
2,022
2,350
18,686
1,366
W
2,091
595
0
670
3,960
1,368
0
64
3,896
0
17,811
L
Cu Chulainn
lawful_dolly5
Cu Chulainn
1,193
376
0
2,683
4,824
1,268
0
424
4,400
0
16,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,363
Gold Earned
17,029
197
Minions Killed
134
0
Camps Cleared
0
508,840
Distance Traveled
472,244
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,547
709
47
9
0
96,914
0
W
Nu Wa
3,985
797
33
7
0
87,120
0
L
Cupid
3,716
743
42
8
0
108,063
0
L
Kuzenbo
3,714
743
17
3
0
115,273
4
W
Cthulhu
3,875
775
33
7
0
108,830
0
L
Anhur
2,684
537
11
2
0
34,125
0
W
Anubis
4,174
835
47
9
0
99,581
2
L
Charon
3,545
709
28
6
0
95,302
0
W
Da Ji
3,782
756
37
7
0
116,395
0
L
Cu Chulainn
3,370
674
36
7
0
119,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role