Player Matchup

Bellona
Bellona
Silver V
 
Bellona
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
Dudagog
Sobek
Gold II
Level 153
God Stats
3W - 1L
1,669 SR
Queue Stats
39W - 39L
1,455 MMR
Party 1
Fenrir
Fenrir
Silver IV
Egesus
Fenrir
Silver IV
Level 129
God Stats
27W - 30L
1,490 SR
Queue Stats
161W - 197L
768 MMR
Solo
Hera
Hera
Silver IV
Mz_20200
Hera
Silver IV
Level 118
God Stats
0W - 2L
1,668 SR
Queue Stats
22W - 26L
1,354 MMR
Solo
Skadi
Skadi
Silver II
Ravenanth
Skadi
Silver II
Level 157
God Stats
0W - 1L
1,746 SR
Queue Stats
37W - 57L
1,187 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,615 SR
1,253 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,555 SR
1,032 MMR
Set
Set
Gold IV
CoqledTryh4rd
Set
Gold IV
Level 107
God Stats
12W - 7L
1,677 SR
Queue Stats
63W - 48L
1,381 MMR
Solo
Discordia
Discordia
Silver IV
DKG_FrustaX
Discordia
Silver IV
Level 111
God Stats
5W - 4L
1,560 SR
Queue Stats
220W - 274L
602 MMR
Party 2
Bacchus
Bacchus
Silver II
ITz_Ale1388
Bacchus
Silver II
Level 106
God Stats
8W - 5L
1,526 SR
Queue Stats
271W - 314L
982 MMR
Party 2
Chaac
Chaac
Silver III
Mini_Chappo-
Chaac
Silver III
Level 103
God Stats
8W - 7L
1,586 SR
Queue Stats
74W - 101L
822 MMR
Solo
Chernobog
Chernobog
Gold IV
Squuez
Chernobog
Gold IV
Level 127
God Stats
3W - 3L
1,425 SR
Queue Stats
753W - 756L
1,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 6 / 0
6,614
441
3,838
13,828
6,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Dudagog
Sobek
11
3 / 5 / 1
7,039
469
4,732
15,021
13,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Egesus
Fenrir
12
1 / 3 / 2
6,667
444
5,358
15,493
5,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
11
1 / 6 / 3
6,592
439
5,254
8,470
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Ravenanth
Skadi
13
0 / 5 / 1
6,965
464
4,016
9,793
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
KumbhakarnaGebSurtrAthena

VS

Bans
MulanArachneAo KuangAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 0 / 3
9,532
635
8,700
10,156
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Discordia
DKG_FrustaX
Discordia
13
0 / 3 / 6
7,987
532
6,143
6,939
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ITz_Ale1388
Bacchus
13
2 / 1 / 6
8,207
547
5,999
11,018
9,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 0 / 5
10,262
684
12,108
10,557
8,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Squuez
Chernobog
16
5 / 1 / 6
10,111
674
12,622
11,960
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
25
25
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
6
0
0
W
14
0
3
15.5
W
Discordia
DKG_FrustaX
Discordia
0
3
6
1
L
Sobek
Dudagog
Sobek
3
5
1
0.7
L
Fenrir
Egesus
Fenrir
1
3
2
0.67
W
Bacchus
ITz_Ale1388
Bacchus
2
1
6
5
W
4
0
5
6.5
L
Hera
1
6
3
0.42
L
Skadi
Ravenanth
Skadi
0
5
1
0.1
W
Chernobog
Squuez
Chernobog
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,198
Damage
45,572
62,605
Taken
50,630
31,898
Mitigated
29,815
15,763
Healing
18,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,838
1,435
0
3,837
13,828
6,654
0
1,597
12,173
0
39,834
W
8,700
3,942
0
2,380
10,156
5,287
543
1,298
8,858
0
53,058
W
Discordia
DKG_FrustaX
Discordia
6,143
46
0
1,737
6,939
2,255
50
1,944
4,995
42,266
0
L
Sobek
Dudagog
Sobek
4,732
379
0
2,953
15,021
13,443
0
2,461
12,434
18,516
0
L
Fenrir
Egesus
Fenrir
5,358
891
0
6,990
15,493
5,997
0
3,171
12,040
0
50,434
W
Bacchus
ITz_Ale1388
Bacchus
5,999
464
0
1,543
11,018
9,715
155
2,344
8,674
30,824
986
W
12,108
839
0
4,729
10,557
8,057
1,170
2,285
8,272
0
72,345
L
Hera
5,254
1,200
0
467
8,470
2,732
14
2,965
5,159
34,732
421
L
Skadi
Ravenanth
Skadi
4,016
1,509
0
1,516
9,793
3,072
0
956
8,833
0
56,071
W
Chernobog
Squuez
Chernobog
12,622
8,727
0
8,180
11,960
4,501
1,957
2,574
9,386
0
100,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,877
Gold Earned
46,099
374
Minions Killed
460
0
Camps Cleared
0
1,417,445
Distance Traveled
1,612,897
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,614
441
82
5
0
244,495
0
W
Set
9,532
635
67
4
0
376,331
1
W
Discordia
7,987
532
75
5
0
307,506
6
L
Sobek
7,039
469
24
2
0
326,298
0
L
Fenrir
6,667
444
96
6
0
314,823
2
W
Bacchus
8,207
547
41
3
0
317,839
6
W
Chaac
10,262
684
139
9
0
293,905
4
L
Hera
6,592
439
68
5
0
267,834
0
L
Skadi
6,965
464
104
7
0
263,995
8
W
Chernobog
10,111
674
138
9
0
317,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role