Player Matchup

Susano
Susano
ChroniX-ray
Susano
Level 62
God Stats
2W - 0L
1,514 SR
Queue Stats
2W - 2L
1,474 Elo+
Solo
Nox
Nox
ColoradoRealtor
Nox
Level 213
God Stats
7W - 5L
1,628 SR
Queue Stats
235W - 231L
1,501 Elo+
Solo
Chaac
Chaac
Dwreckless421
Chaac
Level 157
God Stats
6W - 5L
1,498 SR
Queue Stats
488W - 469L
1,495 Elo+
Solo
Chiron
Chiron
PlanarMistake
Chiron
Level 153
God Stats
1W - 0L
1,584 SR
Queue Stats
214W - 187L
1,457 Elo+
Solo
Cthulhu
Cthulhu
SkillsBoii1
Cthulhu
Level 106
God Stats
25W - 22L
1,583 SR
Queue Stats
102W - 152L
1,465 Elo+
Solo
Team Averages
Level 138
1,561 SR
1,478 Elo+

VS

Team Averages
Level 85
1,496 SR
1,524 Elo+
Terra
Terra
 
Terra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
MackMej
Chang'e
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 250L
1,521 Elo+
Party 1
Amaterasu
Amaterasu
SenpaiLandon
Amaterasu
Level 68
God Stats
10W - 18L
1,420 SR
Queue Stats
228W - 217L
1,524 Elo+
Party 1
Skadi
Skadi
cringewhiteguy
Skadi
Level 46
God Stats
1W - 2L
1,518 SR
Queue Stats
133W - 147L
1,559 Elo+
Party 2
Fenrir
Fenrir
thatguysushi267
Fenrir
Level 64
God Stats
34W - 27L
1,541 SR
Queue Stats
169W - 159L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
4 / 3 / 5
6,602
550
7,101
9,568
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 4
7,318
610
7,143
5,465
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 1
7,713
643
3,355
7,323
6,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 2 / 2
6,658
555
5,971
8,326
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
SkillsBoii1
Cthulhu
11
3 / 1 / 6
6,802
567
10,911
11,178
5,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
1 / 1 / 3
6,346
529
6,227
10,213
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
MackMej
Chang'e
11
1 / 6 / 2
6,429
536
4,026
9,773
2,743
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
SenpaiLandon
Amaterasu
6
0 / 5 / 1
4,556
380
1,250
8,595
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

10
1 / 4 / 2
5,880
490
8,120
9,428
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 2 / 1
6,703
559
6,217
9,843
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
18
Kills
8
8
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
1
3
2.5
W
Susano
4
3
5
2.17
W
4
2
4
3
W
2
0
1
2.5
L
Chang'e
MackMej
Chang'e
1
6
2
0.33
W
5
2
2
3
L
Amaterasu
SenpaiLandon
Amaterasu
0
5
1
0.1
W
Cthulhu
SkillsBoii1
Cthulhu
3
1
6
6
L
1
4
2
0.5
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,481
Damage
25,840
41,860
Taken
47,852
19,235
Mitigated
17,901
15,018
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,227
666
447
2,237
10,213
5,893
0
4,200
6,013
36,467
1,118
W
Susano
7,101
2,073
0
3,412
9,568
2,877
0
2,137
7,431
0
33,766
W
7,143
1,015
0
316
5,465
1,916
0
2,299
3,166
40,017
0
W
3,355
867
0
1,900
7,323
6,076
0
857
6,466
0
60,736
L
Chang'e
MackMej
Chang'e
4,026
49
80
2,686
9,773
2,743
420
4,004
5,769
35,317
234
W
5,971
2,287
423
4,088
8,326
2,567
0
2,383
5,943
0
45,235
L
Amaterasu
SenpaiLandon
Amaterasu
1,250
474
0
1,570
8,595
2,570
0
2,692
5,903
0
7,537
W
Cthulhu
SkillsBoii1
Cthulhu
10,911
1,582
225
4,654
11,178
5,799
0
3,220
7,958
30,921
914
L
8,120
2,660
0
2,184
9,428
3,061
0
4,219
5,209
0
40,182
L
6,217
1,803
0
1,888
9,843
3,634
0
2,361
7,482
0
39,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
29,914
349
Minions Killed
263
0
Camps Cleared
0
1,254,060
Distance Traveled
1,191,892
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,346
529
72
6
0
275,039
0
W
Susano
6,602
550
51
4
0
298,423
0
W
Nox
7,318
610
69
6
0
247,746
0
W
Chaac
7,713
643
109
9
0
212,083
0
L
Chang'e
6,429
536
53
4
0
232,101
0
W
Chiron
6,658
555
83
7
0
231,161
2
L
Amaterasu
4,556
380
10
1
0
166,932
0
W
Cthulhu
6,802
567
37
3
0
264,647
0
L
Skadi
5,880
490
58
5
0
221,902
1
L
Fenrir
6,703
559
70
6
0
295,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role