Player Matchup

Fenrir
Fenrir
Balton6910
Fenrir
Level 88
God Stats
5W - 6L
1,495 SR
Queue Stats
248W - 263L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Crosstueto26
Ah Muzen Cab
Level 63
God Stats
0W - 1L
1,696 SR
Queue Stats
9W - 15L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DRxD3RP
Morgan Le Fay
Level 83
God Stats
1W - 3L
1,494 SR
Queue Stats
341W - 336L
1,447 Elo+
Party 1
Kuzenbo
Kuzenbo
FAZE B3RGURS
Kuzenbo
Level 67
God Stats
46W - 44L
1,502 SR
Queue Stats
224W - 226L
1,457 Elo+
Party 1
Charon
Charon
LtCdr Third
Charon
Level 49
God Stats
99W - 81L
1,538 SR
Queue Stats
165W - 182L
1,419 Elo+
Party 1
Team Averages
Level 70
1,545 SR
1,441 Elo+

VS

Team Averages
Level 82
1,511 SR
1,466 Elo+
Bellona
Bellona
BrigBain-Solo
Bellona
Level 49
God Stats
1W - 0L
1,311 SR
Queue Stats
45W - 43L
1,472 Elo+
Solo
Danzaburou
Danzaburou
ColorBlindJr
Danzaburou
Level 48
God Stats
9W - 10L
1,432 SR
Queue Stats
32W - 25L
1,433 Elo+
Party 2
Mulan
Mulan
Shuijae
Mulan
Level 106
God Stats
15W - 11L
1,628 SR
Queue Stats
227W - 205L
1,505 Elo+
Solo
Kukulkan
Kukulkan
Tututata
Kukulkan
Level 159
God Stats
36W - 35L
1,575 SR
Queue Stats
423W - 408L
1,484 Elo+
Solo
Cliodhna
Cliodhna
papacabro
Cliodhna
Level 49
God Stats
4W - 1L
1,608 SR
Queue Stats
35W - 26L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Balton6910
Fenrir
16
5 / 2 / 0
10,227
602
12,234
16,360
18,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Crosstueto26
Ah Muzen Cab
13
3 / 4 / 1
8,461
498
8,479
10,967
3,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
DRxD3RP
Morgan Le Fay
16
2 / 5 / 1
9,126
537
4,065
11,675
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
FAZE B3RGURS
Kuzenbo
12
0 / 1 / 2
7,104
418
4,733
10,326
6,049
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon
12
1 / 2 / 0
8,098
476
3,776
12,453
8,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 5 / 1
8,044
473
9,033
17,385
21,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ColorBlindJr
Danzaburou
14
1 / 3 / 4
8,523
501
5,216
6,713
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Shuijae
Mulan
13
2 / 0 / 3
7,607
447
5,305
9,390
5,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Tututata
Kukulkan
16
2 / 2 / 1
9,704
571
10,172
6,553
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
papacabro
Cliodhna
17
8 / 1 / 1
9,738
573
9,270
13,860
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
11
Kills
14
14
Deaths
11
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Balton6910
Fenrir
5
2
0
2.5
W
Bellona
1
5
1
0.3
W
Danzaburou
ColorBlindJr
Danzaburou
1
3
4
1
L
Ah Muzen Cab
Crosstueto26
Ah Muzen Cab
3
4
1
0.88
L
Morgan Le Fay
DRxD3RP
Morgan Le Fay
2
5
1
0.5
L
Kuzenbo
FAZE B3RGURS
Kuzenbo
0
1
2
1
L
Charon
1
2
0
0.5
W
Mulan
Shuijae
Mulan
2
0
3
3.5
W
Kukulkan
Tututata
Kukulkan
2
2
1
1.25
W
Cliodhna
papacabro
Cliodhna
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,287
Damage
38,996
61,781
Taken
53,901
40,805
Mitigated
37,023
13,183
Healing
17,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Balton6910
Fenrir
12,234
3,057
0
2,822
16,360
18,407
0
1,485
14,787
1,564
68,343
W
Bellona
9,033
3,741
0
3,062
17,385
21,838
0
722
16,663
0
43,865
W
Danzaburou
ColorBlindJr
Danzaburou
5,216
2,289
0
2,626
6,713
2,223
2,377
781
5,932
0
50,876
L
Ah Muzen Cab
Crosstueto26
Ah Muzen Cab
8,479
1,789
0
612
10,967
3,973
699
866
10,059
0
60,323
L
Morgan Le Fay
DRxD3RP
Morgan Le Fay
4,065
90
0
782
11,675
4,135
0
5,134
6,372
60,980
0
L
Kuzenbo
FAZE B3RGURS
Kuzenbo
4,733
1,654
0
4,119
10,326
6,049
0
1,461
8,844
56,454
1,587
L
Charon
3,776
593
1,906
2,942
12,453
8,241
127
569
11,804
19,888
4,400
W
Mulan
Shuijae
Mulan
5,305
767
0
3,120
9,390
5,656
0
2,329
7,061
0
39,754
W
Kukulkan
Tututata
Kukulkan
10,172
92
0
261
6,553
2,195
0
3,832
2,721
82,989
1,180
W
Cliodhna
papacabro
Cliodhna
9,270
835
0
8,054
13,860
5,111
0
5,370
8,490
0
79,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,016
Gold Earned
43,616
477
Minions Killed
520
0
Camps Cleared
0
1,590,478
Distance Traveled
1,722,726
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,227
602
138
8
0
315,659
0
W
Bellona
8,044
473
70
4
0
287,163
0
W
Danzaburou
8,523
501
103
6
0
316,627
0
L
Ah Muzen Cab
8,461
498
98
6
0
292,160
0
L
Morgan Le Fay
9,126
537
121
7
0
301,314
0
L
Kuzenbo
7,104
418
80
5
0
402,443
0
L
Charon
8,098
476
40
2
0
278,902
2
W
Mulan
7,607
447
64
4
0
335,064
5
W
Kukulkan
9,704
571
164
10
0
354,523
2
W
Cliodhna
9,738
573
119
7
0
429,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role