Player Matchup

Nemesis
Nemesis
Ecchikill
Nemesis
Level 238
God Stats
9W - 10L
1,486 SR
Queue Stats
657W - 461L
1,702 Elo+
Party 2
Bacchus
Bacchus
FaraKrik
Bacchus
Level 243
God Stats
5W - 1L
1,784 SR
Queue Stats
1,172W - 207L
2,069 Elo+
Party 2
Hera
Hera
Fusify
Hera
Level 210
God Stats
20W - 9L
1,721 SR
Queue Stats
657W - 232L
1,768 Elo+
Party 2
Izanami
Izanami
JumpyJoe
Izanami
Level 233
God Stats
29W - 11L
1,775 SR
Queue Stats
1,452W - 467L
1,706 Elo+
Party 2
Hercules
Hercules
Tuckysoprano
Hercules
Level 123
God Stats
3W - 1L
1,615 SR
Queue Stats
270W - 192L
1,617 Elo+
Party 2
Team Averages
Level 209
1,676 SR
1,772 Elo+

VS

Team Averages
Level 158
1,560 SR
1,574 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
AZZOOZ-011
Ao Kuang
Level 160
God Stats
2W - 3L
1,566 SR
Queue Stats
173W - 152L
1,622 Elo+
Party 1
Jormungandr
Jormungandr
vAZAMv
Jormungandr
Level 178
God Stats
2W - 2L
1,552 SR
Queue Stats
110W - 92L
1,611 Elo+
Party 3
Artemis
Artemis
xGLORYx
Artemis
Level 139
God Stats
3W - 2L
1,681 SR
Queue Stats
294W - 266L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ecchikill
Nemesis
17
9 / 1 / 15
9,993
999
10,671
11,299
9,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
FaraKrik
Bacchus
15
4 / 2 / 13
9,602
960
5,050
10,555
12,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hera
Fusify
Hera
14
2 / 2 / 14
8,705
871
8,887
5,896
2,403
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
JumpyJoe
Izanami
16
10 / 3 / 14
10,130
1,013
20,065
11,167
5,565
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Tuckysoprano
Hercules
15
6 / 2 / 18
9,470
947
8,587
21,413
20,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
2 / 6 / 3
7,893
789
10,236
11,193
7,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
 
Skadi
14
2 / 6 / 4
7,778
778
9,464
10,854
4,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
AZZOOZ-011
Ao Kuang
13
3 / 4 / 3
7,481
748
6,407
8,950
8,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jormungandr
vAZAMv
Jormungandr
14
1 / 6 / 4
7,728
773
9,374
14,249
14,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
xGLORYx
Artemis
11
1 / 9 / 3
7,136
714
7,070
10,960
3,979
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
26
31
Kills
9
10
Deaths
31
74
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
6
3
0.58
L
Skadi
 
Skadi
2
6
4
0.67
L
Ao Kuang
AZZOOZ-011
Ao Kuang
3
4
3
1.13
W
Nemesis
Ecchikill
Nemesis
9
1
15
16.5
W
Bacchus
FaraKrik
Bacchus
4
2
13
5.25
W
Hera
Fusify
Hera
2
2
14
4.5
W
Izanami
JumpyJoe
Izanami
10
3
14
5.67
W
Hercules
Tuckysoprano
Hercules
6
2
18
7.5
L
Jormungandr
vAZAMv
Jormungandr
1
6
4
0.5
L
Artemis
xGLORYx
Artemis
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,260
Damage
42,551
60,330
Taken
56,206
50,522
Mitigated
38,742
26,475
Healing
5,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
10,236
756
486
247
11,193
7,302
0
2,733
8,077
0
19,403
L
Skadi
 
Skadi
9,464
1,725
0
250
10,854
4,272
0
2,339
8,088
0
21,859
L
Ao Kuang
AZZOOZ-011
Ao Kuang
6,407
574
0
1,286
8,950
8,633
0
2,027
6,588
9,271
199
W
Nemesis
Ecchikill
Nemesis
10,671
3,204
1,816
4,568
11,299
9,473
1,140
2,605
8,694
0
15,875
W
Bacchus
FaraKrik
Bacchus
5,050
464
0
2,650
10,555
12,868
473
3,209
7,346
9,433
1,031
W
Hera
Fusify
Hera
8,887
1,010
875
1,281
5,896
2,403
410
1,930
3,966
22,119
0
W
Izanami
JumpyJoe
Izanami
20,065
11,342
150
3,143
11,167
5,565
4,140
3,057
8,110
0
40,044
W
Hercules
Tuckysoprano
Hercules
8,587
2,028
860
11,132
21,413
20,213
378
4,130
16,067
0
14,814
L
Jormungandr
vAZAMv
Jormungandr
9,374
1,325
435
2,286
14,249
14,556
0
3,080
10,390
21,441
804
L
Artemis
xGLORYx
Artemis
7,070
2,292
254
286
10,960
3,979
0
3,424
7,101
0
10,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,900
Gold Earned
38,016
120
Minions Killed
87
0
Camps Cleared
0
1,018,135
Distance Traveled
798,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,893
789
27
3
0
176,493
0
L
Skadi
7,778
778
28
3
0
182,962
0
L
Ao Kuang
7,481
748
6
1
0
156,537
0
W
Nemesis
9,993
999
16
2
0
189,343
0
W
Bacchus
9,602
960
13
1
0
219,241
0
W
Hera
8,705
871
29
3
0
215,194
0
W
Izanami
10,130
1,013
49
5
0
188,404
0
W
Hercules
9,470
947
13
1
0
205,953
0
L
Jormungandr
7,728
773
15
2
0
160,501
0
L
Artemis
7,136
714
11
1
0
121,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role