Player Matchup

Cu Chulainn
Cu Chulainn
AstroidStorm
Cu Chulainn
Level 129
God Stats
5W - 4L
1,636 SR
Queue Stats
470W - 465L
1,433 Elo+
Party 1
Ravana
Ravana
Cookson952500
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 118L
1,328 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iBraiden
Ah Muzen Cab
Level 33
God Stats
1W - 1L
1,724 SR
Queue Stats
63W - 64L
1,432 Elo+
Solo
Guan Yu
Guan Yu
lusafer420
Guan Yu
Level 263
God Stats
2W - 4L
1,482 SR
Queue Stats
710W - 698L
1,547 Elo+
Party 1
Fenrir
Fenrir
plushy-twig5
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 93L
1,424 Elo+
Solo
Team Averages
Level 116
1,569 SR
1,433 Elo+

VS

Team Averages
Level 68
1,462 SR
1,451 Elo+
Horus
Horus
BSerotonin
Horus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 81L
1,377 Elo+
Solo
Erlang Shen
Erlang Shen
BossBizz
Erlang Shen
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 196L
1,518 Elo+
Party 2
Nox
Nox
IBoone317
Nox
Level 94
God Stats
1W - 2L
1,161 SR
Queue Stats
56W - 44L
1,505 Elo+
Party 2
Baba Yaga
Baba Yaga
Saxon1869
Baba Yaga
Level 29
God Stats
6W - 6L
1,491 SR
Queue Stats
265W - 272L
1,417 Elo+
Solo
Vulcan
Vulcan
WVChevyMan420
Vulcan
Level 138
God Stats
6W - 2L
1,658 SR
Queue Stats
325W - 315L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AstroidStorm
Cu Chulainn
12
1 / 5 / 2
6,840
684
5,240
12,299
7,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 5 / 5
6,964
696
4,357
14,326
11,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Ah Muzen Cab
iBraiden
Ah Muzen Cab
16
4 / 2 / 2
8,528
853
10,303
11,045
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
lusafer420
Guan Yu
12
1 / 4 / 3
7,398
740
3,959
16,719
6,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
12
0 / 3 / 2
7,028
703
766
11,405
6,749
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 0 / 16
9,196
920
3,887
6,293
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
BossBizz
Erlang Shen
15
6 / 4 / 10
8,694
869
12,530
11,626
13,065
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
5 / 0 / 12
9,127
913
6,946
4,466
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Saxon1869
Baba Yaga
16
3 / 0 / 15
9,446
945
16,488
7,122
3,604
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 8
8,846
885
19,271
4,657
1,964
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
6
Kills
19
19
Deaths
6
14
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AstroidStorm
Cu Chulainn
1
5
2
0.4
W
Horus
2
0
16
10
W
Erlang Shen
BossBizz
Erlang Shen
6
4
10
2.75
L
0
5
5
0.5
W
5
0
12
11
W
Baba Yaga
Saxon1869
Baba Yaga
3
0
15
10.5
W
3
2
8
3.5
L
Ah Muzen Cab
iBraiden
Ah Muzen Cab
4
2
2
2.5
L
Guan Yu
lusafer420
Guan Yu
1
4
3
0.63
L
Fenrir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,625
Damage
59,122
65,794
Taken
34,164
36,843
Mitigated
27,283
20,743
Healing
14,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AstroidStorm
Cu Chulainn
5,240
710
525
399
12,299
7,748
0
7,053
5,246
0
11,688
W
Horus
3,887
1,969
3,216
3,405
6,293
6,515
92
226
6,067
175
8,484
W
Erlang Shen
BossBizz
Erlang Shen
12,530
7,636
810
2,392
11,626
13,065
438
149
11,477
0
16,242
L
4,357
1,394
600
929
14,326
11,460
0
7,351
6,975
876
11,522
W
6,946
1,027
919
918
4,466
2,135
708
85
4,381
13,341
0
W
Baba Yaga
Saxon1869
Baba Yaga
16,488
932
574
2,016
7,122
3,604
328
32
7,090
34,886
869
W
19,271
414
0
454
4,657
1,964
420
144
4,513
35,150
637
L
Ah Muzen Cab
iBraiden
Ah Muzen Cab
10,303
3,370
0
1,366
11,045
4,121
0
8,711
2,334
0
31,267
L
Guan Yu
lusafer420
Guan Yu
3,959
416
7,248
6,551
16,719
6,765
0
11,309
5,410
0
8,700
L
Fenrir
766
255
32
3,093
11,405
6,749
0
7,462
3,943
0
11,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,758
Gold Earned
45,309
105
Minions Killed
144
0
Camps Cleared
0
857,910
Distance Traveled
1,047,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,840
684
14
1
0
153,840
0
W
Horus
9,196
920
5
1
0
204,103
0
W
Erlang Shen
8,694
869
6
1
0
187,579
0
L
Ravana
6,964
696
11
1
0
178,954
0
W
Nox
9,127
913
25
3
0
212,260
0
W
Baba Yaga
9,446
945
46
5
0
223,184
0
W
Vulcan
8,846
885
62
6
0
220,457
0
L
Ah Muzen Cab
8,528
853
47
5
0
182,534
0
L
Guan Yu
7,398
740
9
1
0
207,089
0
L
Fenrir
7,028
703
24
2
0
135,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role