Player Matchup

Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CORVIKNIGHT
Hun Batz
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 160L
1,523 Elo+
Party 1
Medusa
Medusa
KillerEnte1965
Medusa
Level 43
God Stats
47W - 58L
1,435 SR
Queue Stats
57W - 73L
1,391 Elo+
Solo
Ah Puch
Ah Puch
QueenOfKeta
Ah Puch
Level 157
God Stats
6W - 4L
1,770 SR
Queue Stats
181W - 178L
1,524 Elo+
Party 1
Merlin
Merlin
SkipJay21
Merlin
Level 65
God Stats
14W - 33L
1,301 SR
Queue Stats
199W - 190L
1,475 Elo+
Solo
Team Averages
Level 104
1,501 SR
1,483 Elo+

VS

Team Averages
Level 83
1,462 SR
1,447 Elo+
Aphrodite
Aphrodite
Dgarciap
Aphrodite
Level 117
God Stats
6W - 1L
1,691 SR
Queue Stats
149W - 146L
1,440 Elo+
Solo
Zhong Kui
Zhong Kui
PPINTO7
Zhong Kui
Level 125
God Stats
25W - 20L
1,546 SR
Queue Stats
465W - 432L
1,462 Elo+
Solo
Nu Wa
Nu Wa
PharmDude
Nu Wa
Level 37
God Stats
7W - 10L
1,354 SR
Queue Stats
160W - 169L
1,441 Elo+
Party 2
Chernobog
Chernobog
Xcadu2473
Chernobog
Level 79
God Stats
3W - 5L
1,217 SR
Queue Stats
5W - 5L
1,398 Elo+
Solo
Hercules
Hercules
xKiiqbaa
Hercules
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 120L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 1 / 2
7,012
467
3,327
8,200
3,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
CORVIKNIGHT
Hun Batz
16
9 / 5 / 2
9,217
614
8,208
13,864
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

9
0 / 7 / 1
5,942
396
2,787
8,952
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
QueenOfKeta
Ah Puch
14
8 / 2 / 3
9,509
634
12,868
15,292
10,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Merlin
SkipJay21
Merlin
14
1 / 6 / 7
8,064
538
6,491
9,122
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dgarciap
Aphrodite
12
0 / 2 / 1
7,025
468
3,385
6,410
2,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Zhong Kui
PPINTO7
Zhong Kui
17
7 / 2 / 2
10,688
713
9,293
11,780
7,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
PharmDude
Nu Wa
14
2 / 8 / 7
8,495
566
7,798
11,743
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Xcadu2473
Chernobog
13
1 / 5 / 1
7,839
523
5,071
11,835
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
xKiiqbaa
Hercules
17
11 / 1 / 1
10,762
717
12,550
12,352
6,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
18
Kills
21
21
Deaths
18
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
2
1
L
Hun Batz
CORVIKNIGHT
Hun Batz
9
5
2
2
W
Aphrodite
Dgarciap
Aphrodite
0
2
1
0.25
L
0
7
1
0.07
W
Zhong Kui
PPINTO7
Zhong Kui
7
2
2
4
W
Nu Wa
PharmDude
Nu Wa
2
8
7
0.69
L
Ah Puch
QueenOfKeta
Ah Puch
8
2
3
4.75
L
Merlin
SkipJay21
Merlin
1
6
7
0.75
W
Chernobog
Xcadu2473
Chernobog
1
5
1
0.3
W
Hercules
xKiiqbaa
Hercules
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,681
Damage
38,097
55,430
Taken
54,120
24,825
Mitigated
23,944
12,902
Healing
18,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,327
1,309
0
2,806
8,200
3,359
0
2,611
5,589
0
51,783
L
Hun Batz
CORVIKNIGHT
Hun Batz
8,208
1,375
0
2,057
13,864
5,653
0
3,615
10,219
0
61,876
W
Aphrodite
Dgarciap
Aphrodite
3,385
115
2,166
3,380
6,410
2,990
444
2,383
4,027
36,632
764
L
2,787
1,127
0
1,362
8,952
2,601
0
6,618
2,334
0
22,518
W
Zhong Kui
PPINTO7
Zhong Kui
9,293
1,655
0
6,091
11,780
7,863
1,670
747
11,033
76,482
11,383
W
Nu Wa
PharmDude
Nu Wa
7,798
1,362
0
908
11,743
3,165
407
5,565
6,178
44,771
85
L
Ah Puch
QueenOfKeta
Ah Puch
12,868
914
0
5,728
15,292
10,257
0
4,100
11,128
46,502
0
L
Merlin
SkipJay21
Merlin
6,491
522
0
949
9,122
2,955
267
2,797
6,290
65,405
0
W
Chernobog
Xcadu2473
Chernobog
5,071
2,091
0
2,362
11,835
3,855
90
6,079
5,756
0
45,668
W
Hercules
xKiiqbaa
Hercules
12,550
4,493
0
3,883
12,352
6,071
0
4,585
7,767
0
68,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,744
Gold Earned
44,809
385
Minions Killed
491
0
Camps Cleared
0
1,344,863
Distance Traveled
1,391,950
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,012
467
83
6
0
244,894
1
L
Hun Batz
9,217
614
103
7
0
304,073
0
W
Aphrodite
7,025
468
79
5
0
267,740
2
L
Medusa
5,942
396
38
3
0
223,083
0
W
Zhong Kui
10,688
713
141
9
0
260,869
0
W
Nu Wa
8,495
566
73
5
0
259,599
6
L
Ah Puch
9,509
634
55
4
0
303,239
4
L
Merlin
8,064
538
106
7
0
269,574
0
W
Chernobog
7,839
523
92
6
0
256,411
6
W
Hercules
10,762
717
106
7
0
347,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role