Player Matchup

Nu Wa
Nu Wa
Diamond IV
Huselius
Nu Wa
Diamond IV
Level 157
God Stats
2W - 2L
1,636 SR
Queue Stats
68W - 73L
2,158 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond III
PanamaaPapers
Kuzenbo
Diamond III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 168L
2,287 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
felix1710
Ah Muzen Cab
Diamond IV
Level 149
God Stats
1W - 1L
1,888 SR
Queue Stats
628W - 634L
2,080 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,675 SR
2,175 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 101
1,679 SR
1,829 MMR
Mulan
Mulan
Platinum III
Heforte
Mulan
Platinum III
Level 88
God Stats
25W - 19L
1,672 SR
Queue Stats
93W - 72L
1,829 MMR
Party 1
Artio
Artio
Platinum III
Tropykaz_
Artio
Platinum III
Level 107
God Stats
9W - 3L
1,820 SR
Queue Stats
85W - 67L
1,829 MMR
Party 1
Medusa
Medusa
Platinum III
Zeqhoo
Medusa
Platinum III
Level 109
God Stats
14W - 11L
1,544 SR
Queue Stats
279W - 209L
1,829 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Huselius
Nu Wa
19
1 / 7 / 3
12,831
713
17,728
13,116
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
20
2 / 3 / 2
12,964
720
15,759
17,542
25,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
felix1710
Ah Muzen Cab
18
1 / 6 / 0
12,492
694
12,864
15,697
6,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
Ne ZhaDiscordiaKumbhakarnaAgniSerqet

VS

Bans
Hou YiThothAnhurScyllaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Heforte
Mulan
20
4 / 3 / 12
14,054
781
19,579
25,533
32,157
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Artio
Tropykaz_
Artio
20
2 / 1 / 12
13,528
752
7,758
19,166
26,981
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
Zeqhoo
Medusa
20
10 / 0 / 4
15,893
883
15,867
19,052
6,903
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
16
16
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mulan
Heforte
Mulan
4
3
12
3.33
L
Nu Wa
Huselius
Nu Wa
1
7
3
0.36
L
Kuzenbo
2
3
2
1
W
Artio
Tropykaz_
Artio
2
1
12
8
W
Medusa
Zeqhoo
Medusa
10
0
4
12
L
Ah Muzen Cab
felix1710
Ah Muzen Cab
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,351
Damage
43,204
46,355
Taken
63,751
37,602
Mitigated
66,041
4,838
Healing
21,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Heforte
Mulan
19,579
1,780
0
5,437
25,533
32,157
28
10,564
13,263
322
51,083
L
Nu Wa
Huselius
Nu Wa
17,728
4,583
120
1,869
13,116
5,054
0
1,233
11,483
60,232
0
L
Kuzenbo
15,759
4,668
0
445
17,542
25,803
0
4,354
12,505
31,178
686
W
Artio
Tropykaz_
Artio
7,758
730
1,388
6,376
19,166
26,981
579
7,048
11,199
35,384
2,033
W
Medusa
Zeqhoo
Medusa
15,867
3,401
0
8,606
19,052
6,903
3,127
12,049
6,134
0
122,760
L
Ah Muzen Cab
felix1710
Ah Muzen Cab
12,864
2,444
0
2,404
15,697
6,745
41
2,180
12,919
0
58,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,287
Gold Earned
43,475
207
Minions Killed
363
0
Camps Cleared
0
992,974
Distance Traveled
1,094,678
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,054
781
65
4
0
367,749
0
L
Nu Wa
12,831
713
83
5
0
309,288
1
L
Kuzenbo
12,964
720
31
2
0
347,187
1
W
Artio
13,528
752
54
3
0
356,930
2
W
Medusa
15,893
883
244
14
0
369,999
0
L
Ah Muzen Cab
12,492
694
93
5
0
336,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role