Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KaputConstant9
Artemis
Level 162
God Stats
34W - 37L
1,498 SR
Queue Stats
514W - 527L
1,389 Elo+
Solo
Olorun
Olorun
SAMAUI
Olorun
Level 88
God Stats
7W - 6L
1,558 SR
Queue Stats
49W - 50L
1,385 Elo+
Solo
Nemesis
Nemesis
Tuca Mote8761
Nemesis
Level 109
God Stats
3W - 5L
1,280 SR
Queue Stats
501W - 508L
1,392 Elo+
Solo
Vulcan
Vulcan
temp-1259744
Vulcan
Level 83
God Stats
16W - 7L
1,664 SR
Queue Stats
90W - 79L
1,464 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,426 Elo+

VS

Team Averages
Level 83
1,511 SR
1,447 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Not_Kisuke
Medusa
Level 42
God Stats
5W - 3L
1,542 SR
Queue Stats
37W - 66L
1,328 Elo+
Solo
Achilles
Achilles
SaintNick011
Achilles
Level 73
God Stats
8W - 13L
1,328 SR
Queue Stats
89W - 94L
1,357 Elo+
Solo
Cthulhu
Cthulhu
Xx0ZombieFan0xX
Cthulhu
Level 68
God Stats
10W - 4L
1,714 SR
Queue Stats
28W - 20L
1,500 Elo+
Party 1
Thanatos
Thanatos
arEvalo30710_69
Thanatos
Level 73
God Stats
4W - 2L
1,472 SR
Queue Stats
28W - 17L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
3
0 / 1 / 2
3,349
558
560
2,423
1,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 0 / 1
3,580
597
2,169
2,535
621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Olorun
SAMAUI
Olorun
6
0 / 1 / 0
3,511
585
0
1,824
438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
7
2 / 0 / 0
4,242
707
1,749
3,444
880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
8
0 / 0 / 0
4,464
744
3,257
2,322
532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
1 / 0 / 0
3,911
652
1,029
1,463
392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Medusa
Not_Kisuke
Medusa
6
0 / 1 / 0
3,792
632
874
1,930
409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SaintNick011
Achilles
6
0 / 0 / 0
3,702
617
1,126
4,555
1,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,489
582
1,303
3,490
1,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
6
1 / 0 / 1
3,718
620
1,051
2,916
940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
2
2
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
2
1
W
Vulcan
 
Vulcan
1
0
0
1
L
0
0
1
0.5
W
Medusa
Not_Kisuke
Medusa
0
1
0
0
L
Olorun
SAMAUI
Olorun
0
1
0
0
W
Achilles
SaintNick011
Achilles
0
0
0
0
L
Nemesis
2
0
0
2
W
0
1
0
0
W
Thanatos
1
0
1
1.5
L
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,735
Damage
5,383
12,548
Taken
14,354
3,582
Mitigated
5,211
4,088
Healing
4,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
560
61
0
1,054
2,423
1,111
0
597
1,826
4,096
0
W
Vulcan
 
Vulcan
1,029
82
0
370
1,463
392
52
0
1,463
13,076
1,659
L
2,169
410
0
743
2,535
621
0
588
1,947
0
20,090
W
Medusa
Not_Kisuke
Medusa
874
233
0
0
1,930
409
238
262
1,668
0
18,738
L
Olorun
SAMAUI
Olorun
0
0
0
258
1,824
438
0
791
1,033
15,634
0
W
Achilles
SaintNick011
Achilles
1,126
63
0
1,590
4,555
1,958
0
2,846
1,372
0
12,708
L
Nemesis
1,749
591
0
1,033
3,444
880
0
271
3,173
0
23,323
W
1,303
174
0
588
3,490
1,512
0
298
3,192
15,972
0
W
Thanatos
1,051
57
0
1,887
2,916
940
0
0
2,916
0
15,128
L
Vulcan
3,257
38
0
1,000
2,322
532
0
0
2,138
23,347
793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,146
Gold Earned
18,612
141
Minions Killed
135
0
Camps Cleared
0
536,016
Distance Traveled
583,848
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,349
558
10
2
0
66,214
1
W
Vulcan
3,911
652
23
4
0
100,829
1
L
Artemis
3,580
597
30
5
0
106,356
0
W
Medusa
3,792
632
33
6
0
117,044
1
L
Olorun
3,511
585
14
2
0
78,985
0
W
Achilles
3,702
617
27
5
0
119,670
0
L
Nemesis
4,242
707
45
8
0
168,897
0
W
Cthulhu
3,489
582
16
3
0
123,092
0
W
Thanatos
3,718
620
36
6
0
123,213
0
L
Vulcan
4,464
744
42
7
0
115,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role