Player Matchup

Chronos
Chronos
 
Chronos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
CRANK_DAT_PAULO
Horus
Level 158
God Stats
8W - 7L
1,540 SR
Queue Stats
653W - 654L
1,448 Elo+
Party 2
Bellona
Bellona
PUNIZHER89
Bellona
Level 122
God Stats
0W - 3L
1,200 SR
Queue Stats
148W - 141L
1,422 Elo+
Party 2
Hun Batz
Hun Batz
ROTTWEIL90
Hun Batz
Level 127
God Stats
2W - 3L
1,549 SR
Queue Stats
215W - 212L
1,492 Elo+
Party 2
Lancelot
Lancelot
Xirobar
Lancelot
Level 100
God Stats
16W - 6L
1,786 SR
Queue Stats
190W - 182L
1,527 Elo+
Party 2
Team Averages
Level 130
1,515 SR
1,478 Elo+

VS

Team Averages
Level 112
1,404 SR
1,441 Elo+
Ares
Ares
AlleasGreeD
Ares
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,358 Elo+
Party 1
The Morrigan
The Morrigan
Cha0ticGood
The Morrigan
Level 157
God Stats
3W - 6L
1,349 SR
Queue Stats
670W - 654L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
DukeDigby
Guan Yu
Level 43
God Stats
3W - 1L
1,607 SR
Queue Stats
114W - 118L
1,437 Elo+
Solo
Hun Batz
Hun Batz
THE EV1L SP00N
Hun Batz
Level 113
God Stats
1W - 1L
1,262 SR
Queue Stats
315W - 300L
1,502 Elo+
Solo
Merlin
Merlin
UAE7
Merlin
Level 142
God Stats
3W - 7L
1,301 SR
Queue Stats
560W - 550L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
5 / 3 / 5
9,600
738
16,960
12,953
5,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 4 / 9
8,970
690
6,642
25,263
23,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
PUNIZHER89
Bellona
16
4 / 6 / 5
9,430
725
6,036
15,472
10,428
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hun Batz
ROTTWEIL90
Hun Batz
14
0 / 8 / 7
8,090
622
7,509
13,395
7,058
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lancelot
Xirobar
Lancelot
14
1 / 6 / 7
8,328
641
8,050
17,007
14,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 19
9,839
757
8,735
14,447
16,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

The Morrigan
Cha0ticGood
The Morrigan
17
5 / 1 / 11
10,673
821
17,584
5,591
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
DukeDigby
Guan Yu
19
4 / 3 / 18
11,728
902
10,728
26,091
25,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
17
9 / 2 / 11
11,049
850
21,783
7,988
5,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
UAE7
Merlin
19
8 / 2 / 13
11,529
887
18,259
12,452
7,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
99
10
Kills
27
27
Deaths
10
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
5
3
5
2.5
W
1
2
19
5.25
L
0
4
9
1.13
W
The Morrigan
Cha0ticGood
The Morrigan
5
1
11
10.5
W
Guan Yu
DukeDigby
Guan Yu
4
3
18
4.33
L
Bellona
PUNIZHER89
Bellona
4
6
5
1.08
L
Hun Batz
ROTTWEIL90
Hun Batz
0
8
7
0.44
W
Hun Batz
9
2
11
7.25
W
Merlin
UAE7
Merlin
8
2
13
7.25
L
Lancelot
Xirobar
Lancelot
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,197
Damage
77,089
84,090
Taken
66,569
60,755
Mitigated
58,664
31,257
Healing
31,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
16,960
2,231
1,253
3,063
12,953
5,510
139
5,922
7,031
43,616
754
W
8,735
580
156
382
14,447
16,257
522
5,574
8,873
13,812
34
L
6,642
2,315
7,381
12,375
25,263
23,472
0
11,811
13,452
0
12,601
W
The Morrigan
Cha0ticGood
The Morrigan
17,584
3,714
1,846
701
5,591
3,295
2,036
1,016
4,575
26,963
7,978
W
Guan Yu
DukeDigby
Guan Yu
10,728
489
10,656
11,124
26,091
25,628
851
5,213
20,878
0
21,609
L
Bellona
PUNIZHER89
Bellona
6,036
846
839
852
15,472
10,428
0
7,483
7,989
0
16,462
L
Hun Batz
ROTTWEIL90
Hun Batz
7,509
401
484
466
13,395
7,058
0
6,568
6,827
0
23,475
W
Hun Batz
21,783
1,890
1,438
678
7,988
5,863
1,037
1,715
6,273
0
37,794
W
Merlin
UAE7
Merlin
18,259
839
2,264
1,862
12,452
7,621
937
2,995
9,457
38,480
1,211
L
Lancelot
Xirobar
Lancelot
8,050
656
2,561
1,983
17,007
14,287
0
7,754
9,253
0
19,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,418
Gold Earned
54,818
126
Minions Killed
152
0
Camps Cleared
0
1,268,965
Distance Traveled
1,248,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,600
738
46
4
0
239,268
0
W
Ares
9,839
757
15
1
0
240,031
0
L
Horus
8,970
690
4
0
0
271,581
0
W
The Morrigan
10,673
821
53
4
0
239,367
0
W
Guan Yu
11,728
902
13
1
0
278,305
0
L
Bellona
9,430
725
11
1
0
248,707
0
L
Hun Batz
8,090
622
40
3
0
230,234
0
W
Hun Batz
11,049
850
30
2
0
269,640
0
W
Merlin
11,529
887
41
3
0
220,856
0
L
Lancelot
8,328
641
25
2
0
279,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role