Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
GodKlaus
Discordia
Level 83
God Stats
40W - 25L
1,612 SR
Queue Stats
102W - 99L
1,502 Elo+
Party 1
Lancelot
Lancelot
Kénouille
Lancelot
Level 147
God Stats
6W - 8L
1,357 SR
Queue Stats
291W - 316L
1,401 Elo+
Solo
Cupid
Cupid
Lumacha3852
Cupid
Level 89
God Stats
15W - 10L
1,579 SR
Queue Stats
231W - 240L
1,467 Elo+
Party 1
Team Averages
Level 93
1,510 SR
1,474 Elo+

VS

Team Averages
Level 95
1,557 SR
1,454 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FARGODOME
Tiamat
Level 166
God Stats
32W - 54L
1,417 SR
Queue Stats
1,515W - 1,514L
1,392 Elo+
Solo
Xbalanque
Xbalanque
ImOssasV6
Xbalanque
Level 50
God Stats
1W - 1L
1,738 SR
Queue Stats
77W - 90L
1,388 Elo+
Solo
Khepri
Khepri
oOYmirOo
Khepri
Level 111
God Stats
2W - 2L
1,690 SR
Queue Stats
108W - 89L
1,523 Elo+
Solo
Ullr
Ullr
theoverlord101
Ullr
Level 67
God Stats
11W - 22L
1,440 SR
Queue Stats
105W - 114L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
3 / 1 / 7
5,528
553
2,234
5,767
4,242
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
 
Charybdis
9
2 / 3 / 0
5,382
538
4,975
8,050
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
GodKlaus
Discordia
11
2 / 0 / 1
6,150
615
4,569
4,088
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Kénouille
Lancelot
11
2 / 0 / 2
5,958
596
2,795
4,917
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
7 / 1 / 4
6,363
636
10,512
6,291
1,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
3 / 2 / 0
6,056
606
5,309
9,685
6,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
FARGODOME
Tiamat
9
0 / 3 / 0
5,247
525
3,011
6,593
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ImOssasV6
Xbalanque
6
2 / 7 / 0
4,457
446
3,054
6,811
1,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Khepri
oOYmirOo
Khepri
7
0 / 3 / 0
4,534
453
2,663
9,015
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 1
4,921
492
1,800
7,185
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
16
Kills
5
5
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
3
1
7
6.5
W
Charybdis
 
Charybdis
2
3
0
0.67
L
Erlang Shen
 
Erlang Shen
3
2
0
1.5
L
Tiamat
FARGODOME
Tiamat
0
3
0
0
W
Discordia
GodKlaus
Discordia
2
0
1
2.5
L
Xbalanque
ImOssasV6
Xbalanque
2
7
0
0.29
W
Lancelot
Kénouille
Lancelot
2
0
2
3
W
7
1
4
9
L
Khepri
oOYmirOo
Khepri
0
3
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,085
Damage
15,837
29,113
Taken
39,289
11,087
Mitigated
20,050
10,876
Healing
11,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,234
541
0
683
5,767
4,242
209
1,507
4,260
9,973
0
W
Charybdis
 
Charybdis
4,975
3,135
0
2,620
8,050
2,292
0
79
7,971
0
29,493
L
Erlang Shen
 
Erlang Shen
5,309
3,454
0
5,189
9,685
6,912
0
0
9,685
654
33,921
L
Tiamat
FARGODOME
Tiamat
3,011
555
0
1,277
6,593
3,119
0
4,064
2,529
27,269
810
W
Discordia
GodKlaus
Discordia
4,569
323
0
1,293
4,088
1,181
0
2,731
1,357
34,358
349
L
Xbalanque
ImOssasV6
Xbalanque
3,054
1,478
0
613
6,811
1,933
90
882
5,789
0
15,489
W
Lancelot
Kénouille
Lancelot
2,795
267
0
3,088
4,917
1,787
0
422
4,495
0
40,781
W
10,512
7,667
1,223
1,969
6,291
1,585
519
1,062
5,229
0
41,908
L
Khepri
oOYmirOo
Khepri
2,663
273
0
1,968
9,015
5,865
0
818
8,161
16,144
368
L
1,800
394
0
2,902
7,185
2,221
0
797
6,322
0
25,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,381
Gold Earned
25,215
261
Minions Killed
224
0
Camps Cleared
0
999,069
Distance Traveled
918,170
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,528
553
14
1
0
201,725
0
W
Charybdis
5,382
538
45
5
0
161,251
0
L
Erlang Shen
6,056
606
70
7
0
193,293
0
L
Tiamat
5,247
525
61
6
0
186,556
0
W
Discordia
6,150
615
64
6
0
196,644
0
L
Xbalanque
4,457
446
24
2
0
149,941
0
W
Lancelot
5,958
596
74
7
0
252,192
2
W
Cupid
6,363
636
64
6
0
187,257
0
L
Khepri
4,534
453
15
2
0
188,689
0
L
Ullr
4,921
492
54
5
0
199,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role