Player Matchup

Maui
Maui
Poemapower22
Maui
Level 107
God Stats
1W - 0L
1,405 SR
Queue Stats
2W - 2L
1,331 Elo+
Party 1
Nu Wa
Nu Wa
Trickz99
Nu Wa
Level 151
God Stats
6W - 6L
1,634 SR
Queue Stats
150W - 140L
1,478 Elo+
Solo
Anhur
Anhur
iksdeeeee
Anhur
Level 102
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Hel
Hel
necroLAN
Hel
Level 67
God Stats
4W - 6L
1,093 SR
Queue Stats
57W - 47L
1,471 Elo+
Solo
Arachne
Arachne
snhoJnimajneB
Arachne
Level 107
God Stats
15W - 16L
1,511 SR
Queue Stats
227W - 218L
1,482 Elo+
Solo
Team Averages
Level 107
1,472 SR
1,453 Elo+

VS

Team Averages
Level 63
1,588 SR
1,476 Elo+
Kali
Kali
 
Kali
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Milan_AC_MC
Medusa
Level 35
God Stats
0W - 3L
1,504 SR
Queue Stats
28W - 49L
1,437 Elo+
Solo
Janus
Janus
Odyssey5797
Janus
Level 44
God Stats
6W - 4L
1,658 SR
Queue Stats
63W - 73L
1,450 Elo+
Solo
Sylvanus
Sylvanus
majestic_replay3
Sylvanus
Level 40
God Stats
34W - 43L
1,600 SR
Queue Stats
59W - 91L
1,447 Elo+
Solo
Aphrodite
Aphrodite
sergioHz28
Aphrodite
Level 68
God Stats
14W - 7L
1,680 SR
Queue Stats
32W - 21L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 10
8,167
544
2,793
8,402
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Trickz99
Nu Wa
15
4 / 2 / 7
9,229
615
13,312
6,884
2,200
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
iksdeeeee
Anhur
14
5 / 3 / 6
8,603
574
9,900
10,399
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 6
8,746
583
8,873
11,464
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
15
3 / 2 / 4
8,630
575
5,330
14,319
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
3 / 4 / 4
7,555
504
5,622
16,934
6,532
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
12
1 / 6 / 2
6,581
439
3,124
9,948
2,035
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 5 / 3
7,759
517
10,359
10,905
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
4,408
294
0
1,266
142
Aphrodite
sergioHz28
Aphrodite
15
4 / 2 / 1
8,582
572
8,348
17,054
5,623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
16
Kills
11
12
Deaths
17
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
4
4
1.25
L
Medusa
1
6
2
0.33
L
3
5
3
0.9
W
0
0
10
5
W
Nu Wa
Trickz99
Nu Wa
4
2
7
3.75
W
Anhur
iksdeeeee
Anhur
5
3
6
2.67
L
0
0
0
0
W
4
5
6
1.4
L
Aphrodite
sergioHz28
Aphrodite
4
2
1
2.25
W
Arachne
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,208
Damage
27,453
51,468
Taken
56,107
21,224
Mitigated
17,085
24,079
Healing
24,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,622
1,972
0
7,118
16,934
6,532
0
5,409
11,291
0
46,500
L
Medusa
3,124
1,055
0
1,760
9,948
2,035
288
4,633
5,241
0
27,672
L
10,359
531
0
1,273
10,905
2,753
0
4,282
6,307
66,171
0
W
2,793
437
130
1,993
8,402
6,908
60
2,939
5,291
27,363
3,638
W
Nu Wa
Trickz99
Nu Wa
13,312
3,003
0
1,072
6,884
2,200
700
4,175
2,681
64,404
413
W
Anhur
iksdeeeee
Anhur
9,900
6,052
0
3,686
10,399
3,282
1,312
2,577
7,690
0
57,643
L
0
0
0
0
1,266
142
0
1,266
0
0
0
W
8,873
270
4,343
5,038
11,464
3,951
144
4,344
6,859
48,662
0
L
Aphrodite
sergioHz28
Aphrodite
8,348
60
1,725
12,253
17,054
5,623
173
8,257
8,703
78,181
853
W
Arachne
5,330
4,188
0
7,817
14,319
4,883
0
4,199
10,012
0
81,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,375
Gold Earned
34,885
448
Minions Killed
381
0
Camps Cleared
0
1,503,476
Distance Traveled
1,131,287
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,555
504
85
6
0
309,480
0
L
Medusa
6,581
439
42
3
0
255,507
0
L
Janus
7,759
517
119
8
0
310,166
4
W
Maui
8,167
544
34
2
0
330,947
1
W
Nu Wa
9,229
615
102
7
0
257,595
0
W
Anhur
8,603
574
99
7
0
273,428
0
L
Sylvanus
4,408
294
0
0
0
0
0
W
Hel
8,746
583
99
7
0
306,951
0
L
Aphrodite
8,582
572
135
9
0
256,134
0
W
Arachne
8,630
575
114
8
0
334,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role