Player Matchup

Nox
Nox
JauhnnyJazz
Nox
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 65L
1,423 Elo+
Party 3
Nu Wa
Nu Wa
JauhnnyJazz
Nu Wa
Level 112
God Stats
18W - 16L
1,523 SR
Queue Stats
37W - 45L
1,427 Elo+
Party 3
Nike
Nike
KeePWishinG3
Nike
Level 193
God Stats
1W - 0L
1,465 SR
Queue Stats
92W - 96L
1,469 Elo+
Party 2
Hades
Hades
Miladrajim
Hades
Level 43
God Stats
5W - 3L
1,661 SR
Queue Stats
43W - 47L
1,461 Elo+
Solo
Artemis
Artemis
RabidPanther 69
Artemis
Level 117
God Stats
1W - 0L
1,666 SR
Queue Stats
12W - 8L
1,531 Elo+
Party 2
Team Averages
Level 118
1,563 SR
1,462 Elo+

VS

Team Averages
Level 137
1,489 SR
1,480 Elo+
Izanami
Izanami
AlexS__S
Izanami
Level 141
God Stats
244W - 221L
1,602 SR
Queue Stats
777W - 762L
1,494 Elo+
Solo
Pele
Pele
LowRezBansAll
Pele
Level 93
God Stats
14W - 15L
1,534 SR
Queue Stats
322W - 318L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
NiCarlomagno
Cu Chulainn
Level 180
God Stats
7W - 5L
1,499 SR
Queue Stats
442W - 454L
1,443 Elo+
Party 1
Ymir
Ymir
Rapha_Carlomagno
Ymir
Level 121
God Stats
1W - 2L
1,204 SR
Queue Stats
63W - 72L
1,389 Elo+
Party 1
Janus
Janus
kmsedu7
Janus
Level 149
God Stats
9W - 9L
1,605 SR
Queue Stats
466W - 463L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
5,738
522
3,081
5,927
1,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 0 / 0
6,259
569
3,627
2,181
513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
1 / 0 / 3
6,506
591
4,318
8,004
4,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
11
0 / 1 / 1
6,077
552
3,683
7,770
3,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
5 / 1 / 0
6,536
594
7,393
6,400
2,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexS__S
Izanami
11
0 / 4 / 1
5,708
519
3,700
8,244
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 1
6,767
615
2,133
8,056
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
NiCarlomagno
Cu Chulainn
12
1 / 1 / 0
6,822
620
4,809
7,769
6,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 2 / 0
5,717
520
2,895
9,338
6,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
kmsedu7
Janus
12
0 / 1 / 0
6,210
565
3,839
4,612
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
8
Kills
3
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlexS__S
Izanami
0
4
1
0.13
W
1
1
2
2
W
1
0
0
1
W
1
0
3
2.5
L
1
0
1
1.5
W
Hades
0
1
1
0.5
L
Cu Chulainn
NiCarlomagno
Cu Chulainn
1
1
0
1
W
5
1
0
5
L
1
2
0
0.5
L
Janus
kmsedu7
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,102
Damage
17,376
30,282
Taken
38,019
11,904
Mitigated
19,036
12,127
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlexS__S
Izanami
3,700
2,883
41
2,354
8,244
2,149
0
1,549
6,611
0
39,300
W
3,081
652
0
1,535
5,927
1,937
224
1,244
4,613
25,291
5,490
W
3,627
592
0
64
2,181
513
30
806
1,269
42,211
291
W
4,318
224
291
3,153
8,004
4,259
0
3,291
4,529
302
24,270
L
2,133
527
0
1,849
8,056
2,866
0
1,847
6,109
0
66,821
W
Hades
3,683
313
50
4,881
7,770
3,170
0
0
7,230
35,914
0
L
Cu Chulainn
NiCarlomagno
Cu Chulainn
4,809
1,012
0
2,546
7,769
6,003
0
3,267
4,491
0
47,382
W
7,393
3,816
0
2,153
6,400
2,025
737
1,011
5,389
0
45,431
L
2,895
499
0
1,664
9,338
6,555
0
1,395
7,823
19,222
0
L
Janus
kmsedu7
Janus
3,839
159
0
1,655
4,612
1,463
0
1,831
2,566
52,649
1,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,116
Gold Earned
31,224
353
Minions Killed
420
0
Camps Cleared
0
1,127,846
Distance Traveled
1,110,012
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,708
519
82
7
0
187,630
0
W
Nox
5,738
522
58
5
0
242,134
0
W
Nu Wa
6,259
569
95
9
0
210,301
4
W
Nike
6,506
591
46
4
0
237,224
3
L
Pele
6,767
615
117
11
0
267,028
0
W
Hades
6,077
552
82
7
0
232,547
0
L
Cu Chulainn
6,822
620
91
8
0
215,930
0
W
Artemis
6,536
594
72
7
0
205,640
0
L
Ymir
5,717
520
21
2
0
206,159
2
L
Janus
6,210
565
109
10
0
233,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role