Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Shadesword
Medusa
Level 42
God Stats
10W - 8L
1,480 SR
Queue Stats
28W - 27L
1,449 Elo+
Party 3
Anubis
Anubis
TEETS37
Anubis
Level 34
God Stats
5W - 9L
1,341 SR
Queue Stats
53W - 69L
1,378 Elo+
Party 3
Thor
Thor
ThiS_Is_PaRis-
Thor
Level 100
God Stats
8W - 3L
1,588 SR
Queue Stats
145W - 133L
1,432 Elo+
Party 3
Chronos
Chronos
chachipene
Chronos
Level 89
God Stats
3W - 0L
1,734 SR
Queue Stats
28W - 28L
1,539 Elo+
Party 2
Team Averages
Level 73
1,528 SR
1,459 Elo+

VS

Team Averages
Level 110
1,603 SR
1,465 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AlexTheGrower420
Jormungandr
Level 89
God Stats
4W - 3L
1,886 SR
Queue Stats
558W - 569L
1,424 Elo+
Party 1
Arachne
Arachne
BLITZpdm
Arachne
Level 64
God Stats
85W - 100L
1,513 SR
Queue Stats
250W - 300L
1,463 Elo+
Party 1
Neith
Neith
ItsHArR4
Neith
Level 120
God Stats
1W - 2L
1,450 SR
Queue Stats
74W - 82L
1,417 Elo+
Solo
Surtr
Surtr
LosPitros
Surtr
Level 147
God Stats
10W - 5L
1,664 SR
Queue Stats
218W - 202L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 0 / 1
3,731
746
2,384
3,887
1,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Shadesword
Medusa
6
1 / 1 / 1
3,506
701
1,846
2,982
696
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
TEETS37
Anubis
8
1 / 1 / 0
4,309
862
891
3,017
1,211
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
1 / 0 / 1
3,717
743
1,172
3,347
1,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
chachipene
Chronos
8
0 / 0 / 0
4,594
919
0
1,570
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 1 / 1
3,790
758
1,631
2,197
423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
AlexTheGrower420
Jormungandr
6
0 / 1 / 1
3,804
761
1,260
3,449
1,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
BLITZpdm
Arachne
5
1 / 1 / 1
3,514
703
1,348
2,271
548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Neith
ItsHArR4
Neith
6
1 / 0 / 0
3,758
752
2,405
2,677
734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
LosPitros
Surtr
1
0 / 0 / 0
1,132
226
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
2
2
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
1
0.5
L
Kukulkan
 
Kukulkan
0
1
1
0.5
L
Jormungandr
AlexTheGrower420
Jormungandr
0
1
1
0.5
L
Arachne
BLITZpdm
Arachne
1
1
1
1.5
L
Neith
ItsHArR4
Neith
1
0
0
1
L
Surtr
LosPitros
Surtr
0
0
0
0
W
Medusa
Shadesword
Medusa
1
1
1
1.5
W
Anubis
TEETS37
Anubis
1
1
0
1
W
1
0
1
1.5
W
Chronos
chachipene
Chronos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,293
Damage
6,644
14,803
Taken
10,594
4,957
Mitigated
3,515
6,238
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,384
105
778
1,450
3,887
1,617
0
716
3,171
12,418
0
L
Kukulkan
 
Kukulkan
1,631
76
0
765
2,197
423
0
1,040
1,157
17,769
0
L
Jormungandr
AlexTheGrower420
Jormungandr
1,260
342
0
1,138
3,449
1,810
0
1,018
2,431
14,781
1,595
L
Arachne
BLITZpdm
Arachne
1,348
1,213
0
865
2,271
548
0
108
2,163
0
9,515
L
Neith
ItsHArR4
Neith
2,405
832
0
1,700
2,677
734
0
1,109
1,568
0
16,002
L
Surtr
LosPitros
Surtr
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
Shadesword
Medusa
1,846
927
0
815
2,982
696
0
497
2,485
0
12,836
W
Anubis
TEETS37
Anubis
891
0
0
1,614
3,017
1,211
0
1,209
1,548
26,761
1,108
W
1,172
371
0
675
3,347
1,045
0
122
3,185
0
14,759
W
Chronos
chachipene
Chronos
0
0
0
906
1,570
388
229
0
1,570
27,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,857
Gold Earned
15,998
180
Minions Killed
123
0
Camps Cleared
0
577,451
Distance Traveled
453,242
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,731
746
18
4
0
118,422
0
L
Kukulkan
3,790
758
45
9
0
110,724
0
L
Jormungandr
3,804
761
24
5
0
114,176
0
L
Arachne
3,514
703
26
5
0
117,202
0
L
Neith
3,758
752
28
6
0
111,140
0
L
Surtr
1,132
226
0
0
0
0
0
W
Medusa
3,506
701
24
5
0
106,911
0
W
Anubis
4,309
862
52
10
0
119,451
0
W
Thor
3,717
743
31
6
0
140,475
0
W
Chronos
4,594
919
55
11
0
92,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role